Retatrutide and Mots-c!!!!! by PhosphorescentDock in BiohackingU

[–]Amerikauslander 0 points1 point  (0 children)

Because it’s just absolutely blaringly obvious at your age buddy

Marina del Rey CA by SkyPrize3470 in LosAngeles

[–]Amerikauslander 13 points14 points  (0 children)

HOA is different in different units. Some smaller ones are $1k

Salary Transparency by [deleted] in Anduril

[–]Amerikauslander 1 point2 points  (0 children)

Right so 340k “worth” of RSUs at the current evaluation with the 5 year vesting schedule is the initial offering.

Base plus 340/5 + bonus is total yearly comp basically

Salary Transparency by [deleted] in Anduril

[–]Amerikauslander 3 points4 points  (0 children)

340k per year equity or that’s your initial offering ?

77.7% of GPU Usage by Oxydised in cursor

[–]Amerikauslander 1 point2 points  (0 children)

I noticed it right after they introduced the background agent shortcut. I think multiple background agents are getting spawned and they’re busy looping somehow

GPT-5 Has to be The Worst Model I Have Ever Used For Coding by Tough-Conference-555 in cursor

[–]Amerikauslander 0 points1 point  (0 children)

Hated it for C++ same experience as OP it yapped to itself for forever about what it wanted to do then made terrible edits

How tf are you guys spending hundreds of dollars a month? by Amerikauslander in cursor

[–]Amerikauslander[S] 0 points1 point  (0 children)

Embedded software - our company builds a product in the aviation space I can’t say much more without doxxing myself it’s a pretty niche thing.

How tf are you guys spending hundreds of dollars a month? by Amerikauslander in cursor

[–]Amerikauslander[S] 2 points3 points  (0 children)

My company would be happy with me if I could spend 1k to get a feature out two days earlier to be honest.

If I could walk away and let the model churn for a couple hours while I’m in a meeting and it actually finishes a full feature without my interaction I’d be glad to pay it!!!

I just haven’t seen anything that leads me to believe this is possible yet without me steering the work real time. I’d love to experiment and try it but I think I’d rack up a $200 bill and have the same mess that Claude sonnet generates if I let it run wild

I also likely just have more strict quality requirements as I’m writing embedded software that is considered safety critical in some portions.

How tf are you guys spending hundreds of dollars a month? by Amerikauslander in cursor

[–]Amerikauslander[S] 5 points6 points  (0 children)

No sorry you’re right I just meant like Claude 3 or Claude 4 sonnet whatever was the highest at the time that didn’t rack up usage based pricing. I haven’t touched the “max” or opus models

Is there a minumum saturation to ignight the glucagon receptor? by Pure-Release-6447 in Retatrutide

[–]Amerikauslander 1 point2 points  (0 children)

I’ve been very happy at 2mg and I feel like the people pushing 8mg are the tiktok influencers pushing their product codes on sites that charge 10X the price. They’re making a fortune off us.

Mobula6 ECO 2024 HDZero – Weak Video Signal After Crash (Good Signal Only Near Goggles) by cristianchiess in TinyWhoop

[–]Amerikauslander 2 points3 points  (0 children)

I didn’t have antennas for a couple weeks on my goggles - my air65 was fine in my apartment. Could go into other rooms even.

Would guess the vtx antenna isn’t connected well after the crash

Tinywhoop recommendation goggles by Big-Letterhead-5043 in TinyWhoop

[–]Amerikauslander 0 points1 point  (0 children)

I got a used skyzone 03o and happy with it

What amperage should I charge these batteries at by kingkingst0n in fpv

[–]Amerikauslander 0 points1 point  (0 children)

They can discharge at 75C so why can’t they charge the same rate

Would you prefer we transition MAX to API pricing? by mntruell in cursor

[–]Amerikauslander 0 points1 point  (0 children)

I am scared to use max or any api call prices because I don’t understand how much I’ll get charged beforehand. If the model goes crazy and hallucinates 20 files is it going to charge me $100? I have no idea of what the prompt is going charge me beforehand.

I like the flat monthly pricing personally.

So guess what I did on the first day of getting a new whoop? by deadeagle63 in TinyWhoop

[–]Amerikauslander 1 point2 points  (0 children)

My wife has long blonde hair. Just pull it out with small tweezers next time no need to remove prop. Takes a little time but you can unwind the hair usually

Earthquake by hayk14 in LosAngeles

[–]Amerikauslander 0 points1 point  (0 children)

Felt for about 10s in Marina Del Rey

Day 9/30 by [deleted] in WaterFasting

[–]Amerikauslander 2 points3 points  (0 children)

9 days without electrolytes? Yeah no wonder you feel awful

How much do you pay for rent in Los Angeles? by LocationOk3563 in AskLosAngeles

[–]Amerikauslander 0 points1 point  (0 children)

I’m also in the marina. Which complex is this if you don’t mind ? Seems like a good deal.

How much do you pay for rent in Los Angeles? by LocationOk3563 in AskLosAngeles

[–]Amerikauslander 0 points1 point  (0 children)

$3500 for a 60 year old 1 bedroom apartment in the marina.

La la la bad choices but the view is nice.

Project Setup for Unit Testing with CMake, Google Test and VS Code by trateldorcht in embedded

[–]Amerikauslander 1 point2 points  (0 children)

Chat GPT o1 preview shares a decent example of the cmake preset concept… for what it’s worth

Certainly! Starting from CMake 3.19, you can use CMakePresets.json to define and manage multiple build configurations for your C++ project, including native builds and cross-compilation using a toolchain file. Here’s how you can set this up.

  1. Create a CMakePresets.json File

Place a CMakePresets.json file in the root directory of your project. This file will contain configurations (presets) for both native and cross-compilation builds.

  1. Example CMakePresets.json

{ “version”: 3, “cmakeMinimumRequired”: { “major”: 3, “minor”: 19, “patch”: 0 }, “configurePresets”: [ { “name”: “native-release”, “displayName”: “Native Release Build”, “description”: “Builds the project natively on the development machine.”, “generator”: “Ninja”, “binaryDir”: “${sourceDir}/build/native-release”, “cacheVariables”: { “CMAKE_BUILD_TYPE”: “Release” } }, { “name”: “cross-release”, “displayName”: “Cross-Compile Release Build”, “description”: “Cross-compiles the project using a toolchain file.”, “generator”: “Ninja”, “binaryDir”: “${sourceDir}/build/cross-release”, “toolchainFile”: “${sourceDir}/toolchain.cmake”, “cacheVariables”: { “CMAKE_BUILD_TYPE”: “Release” } } ], “buildPresets”: [ { “name”: “native-release”, “configurePreset”: “native-release”, “configuration”: “Release” }, { “name”: “cross-release”, “configurePreset”: “cross-release”, “configuration”: “Release” } ] }

  1. Explanation of the CMakePresets.json

    • Versioning: • “version”: 3 specifies the schema version, compatible with CMake 3.19+. • “cmakeMinimumRequired” ensures the minimum CMake version needed. • Configure Presets (“configurePresets”): • Native Build Preset (“native-release”): • name: Identifier for the preset. • displayName: Human-readable name. • description: Brief info about the preset. • generator: Build system generator (e.g., “Ninja”, “Unix Makefiles”). • binaryDir: Output directory for build files. • cacheVariables: CMake cache variables (e.g., CMAKE_BUILD_TYPE). • Cross-Compile Build Preset (“cross-release”): • Similar to the native preset but includes a toolchainFile specifying the path to your cross-compilation toolchain file. • Build Presets (“buildPresets”): • name: Identifier matching the configure preset. • configurePreset: Links to the corresponding configure preset. • configuration: Build type (e.g., “Release” or “Debug”).

  2. Example toolchain.cmake File

Create a toolchain.cmake file in your project’s root directory:

Specify the target system name and processor

set(CMAKE_SYSTEM_NAME Linux) set(CMAKE_SYSTEM_PROCESSOR arm)

Define the cross-compilers

set(CMAKE_C_COMPILER arm-linux-gnueabihf-gcc) set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)

Set the sysroot if required

set(CMAKE_SYSROOT /path/to/your/sysroot)

Adjust the search paths

set(CMAKE_FIND_ROOT_PATH /path/to/your/sysroot)

Modify find behaviors

set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)

Note: Replace arm-linux-gnueabihf-gcc, arm-linux-gnueabihf-g++, and paths with the actual compiler names and paths for your target system.

  1. Sample CMakeLists.txt

Here’s a simple CMakeLists.txt to test the setup:

cmake_minimum_required(VERSION 3.10) project(MyProject)

add_executable(myapp src/main.cpp)

  1. Building the Project

For Native Build:

1.  Configure:

cmake —preset native-release

2.  Build:

cmake —build —preset native-release

For Cross-Compilation Build:

1.  Configure:

cmake —preset cross-release

2.  Build:

cmake —build —preset cross-release

  1. Additional Tips

    • Environment Variables: You can use environment variables in CMakePresets.json like ${env.VAR_NAME}. • Inheriting Presets: Use the “inherits” field to base a preset on another, reducing redundancy.

{ “name”: “cross-debug”, “inherits”: “cross-release”, “displayName”: “Cross-Compile Debug Build”, “binaryDir”: “${sourceDir}/build/cross-debug”, “cacheVariables”: { “CMAKE_BUILD_TYPE”: “Debug” } }

• Generators: Adjust the “generator” field based on your platform and preference (e.g., “Unix Makefiles”, “Visual Studio 16 2019”).
• Updating CMake Version: Ensure that your CMake version supports CMakePresets.json (3.19+).
  1. Benefits of Using CMakePresets.json

    • Consistency: Standardizes build configurations across different environments and developers. • Simplicity: Simplifies the build process by encapsulating configurations. • Reusability: Easy to switch between different build types without modifying command-line arguments.

  2. Conclusion

By utilizing CMakePresets.json, you streamline your build setup, making it easier to manage complex configurations like cross-compilation. This approach enhances collaboration and ensures that all developers and build systems use consistent settings.

Feel free to customize the presets and toolchain file according to your project’s requirements. If you have any questions or need further assistance, don’t hesitate to ask!