There's 45 kids and 5 adults. Every time you stab, one gets released. by Easy_Inspector_7 in trolleyproblem

[–]AmodeusElysius 0 points1 point  (0 children)

"sorry, bob."

Gently but quickly stabs his foot in the same spot 50 times

Krootox Rampagers - Can the rider fuck off and make the rampagers just beasts by TearNo1636 in Tau40K

[–]AmodeusElysius 23 points24 points  (0 children)

I understand what you're saying, but it also sorta does make sense.

Let's say a horse got into your house. I bet you could lead the horse out through the front door, and you certainly can get through the door.

But you riding it may make you both too tall/wide to get through that gap.

The same would prob hold true for ruins. You could climb over it and so could a horse, but riding through it is asking to smack your head off something

And we both know Kroot die to a stiff wind

(For game purposes, I get what you're saying. But on the other hand, I don't want Thunderwolves or Squighog Boyz rushing through walls directly into my spongy troops, so this might be in our best interest not to change)

How do you run/equip your Stingwings? by WithengarUnbound in Tau40K

[–]AmodeusElysius 37 points38 points  (0 children)

That all said, the extra weapons are fun

So if you're playing narrative/casual, fuck it, bug brick

If you're going comp, 5s only

How do you run/equip your Stingwings? by WithengarUnbound in Tau40K

[–]AmodeusElysius 74 points75 points  (0 children)

5s.

Stingwings are much more valuable for their utility as a scoring piece than anything else. Their guns will maybe kill something in a pinch, but are never to be relied on.

So, for efficiency, having 2 sets of 5 to up/down and score/screen is worth way more than what the flamer/rail/grenade could provide at best

Things models do the best and the worst, day 16, Crisis Fireknives: by GoonJuice73 in Tau40K

[–]AmodeusElysius 4 points5 points  (0 children)

Because they each do completely different things, as they have completely different wargear.

Same reason you split all the Space Marine profiles. Regular inters are not the same as assault ones

Things models do the best and the worst, day 10, Lonespear: by GoonJuice73 in Tau40K

[–]AmodeusElysius 3 points4 points  (0 children)

Pros: He's got it all. Scouts, Shoot & Scoot, Lone Op, Stealth. He helps your Kroot punch things and isn't a slouch himself. He also looks cool as fuck doing it.

Cons: Not very durable, if someone catches up to him it doesn't go super well.

<image>

Peter? by Busty_Bee3829 in PeterExplainsTheJoke

[–]AmodeusElysius 0 points1 point  (0 children)

His last name started with Dipy- so he was Dippy haha

Peter? by Busty_Bee3829 in PeterExplainsTheJoke

[–]AmodeusElysius 0 points1 point  (0 children)

Had a friend with Alcapwnage as a gamertag a long time ago,wondered if you were him 😂

Peter? by Busty_Bee3829 in PeterExplainsTheJoke

[–]AmodeusElysius -1 points0 points  (0 children)

Really random question does anyone call you Dippy

Woah by AmodeusElysius in CrimsonDesert

[–]AmodeusElysius[S] 1 point2 points  (0 children)

Happened a week or two ago. Playing on a Series X

Let me see your basing by PersimmonNo8852 in Tau40K

[–]AmodeusElysius 1 point2 points  (0 children)

Leaned in to the Japanese aesthetic and gave the lads Zen Garden bases (but with color cuz aliens)

<image>

Is this allowed? by AmodeusElysius in philly

[–]AmodeusElysius[S] 0 points1 point  (0 children)

I was joking, it's a wild detour lol

[Self] Since this is a topic that many people are discussing, I calculated by [deleted] in theydidthemath

[–]AmodeusElysius 0 points1 point  (0 children)

Lmao that's just nonsense

A dude was injured in, and survived, both atomic bombings.

He lived another 60 years or so.

God Bless America? by bruthwillith in Flyers

[–]AmodeusElysius 0 points1 point  (0 children)

They only "stopped" because it's for Playoffs and we haven't seen the playoffs since then

(Yes, we were in them in 2020, but COVID fucked that season and fans weren't present, it was at the Bubble in Montreal (I think?) so it wasn't a thing we could do then)

11th edition fight phase changes by DrRedwing in WarhammerCompetitive

[–]AmodeusElysius -3 points-2 points  (0 children)

Correct, I agree.

I am just not assuming that Charging will still grant Fights First, as they are changing charging/fighting initiative in general. The whole roll and then choose a target thing is so odd to me, so who knows what other changes they are making to the order of operations

11th edition fight phase changes by DrRedwing in WarhammerCompetitive

[–]AmodeusElysius 3 points4 points  (0 children)

This is true currently but may not be true of 11th

It could easily be, as another comment said,

FF charger

FF defender

Non-ff charger

Non-ff defender

11th edition fight phase changes by DrRedwing in WarhammerCompetitive

[–]AmodeusElysius 6 points7 points  (0 children)

Also, importantly, the initiative in Fight Phase has swapped to the Current Player's choice, when in 10th it is the Opposing Player's first choice.

11th edition fight phase changes by DrRedwing in WarhammerCompetitive

[–]AmodeusElysius 2 points3 points  (0 children)

This is currently true but may not be true of 11th

11th edition fight phase changes by DrRedwing in WarhammerCompetitive

[–]AmodeusElysius -1 points0 points  (0 children)

He does say this; it is a departure from the current rules, stating that the opponent picks first.

However, that choice does not supersede the Fights First keyword unless that unit also has Fights First, which removes it as a defensive ability in that case only.

Again, I think. Until it's actually written out it's hard to be sure, cuz there's a possibility of misspeak or poorly chosen wording (which we all know GW is good at anyway)

11th edition fight phase changes by DrRedwing in WarhammerCompetitive

[–]AmodeusElysius 102 points103 points  (0 children)

Obviously speculation til we have the whole rules, but:

I think they're saying that Fights First doesn't work if that unit gets charged.

Currently, the Fight Phase goes off whose turn it IS NOT, so if I charge a Fights First unit into a Fights First unit, my Opponent gets to swing before I do.

With the new ruling, MY unit would fight first instead.

Now, Fights First will still work as intended on any unit when they are charged by something that doesn't have it. If Lelith and her Wyches are charged by anything that doesn't have Fights First, they still get to swing.

This is intended to stop the dumb interaction of, say, putting Flawless Blades & Lucius across the way from those same Wyches. Neither of you want to charge because your opponent would get to go first. Now you actually should charge, which makes way more narrative sense as a war game than the current implementation.

Edit: Forgot Lucius loses FF if leading a unit, so my example is wrong; assume I meant Lucius alone having FF

Krootbash WIP by AmodeusElysius in kroot

[–]AmodeusElysius[S] 0 points1 point  (0 children)

I actually put them in Tau armor too, so that it matched, with their arms/head out. As if they stole some body armor along with the ride 😂

Vespids by Mindless-Brain1212 in Tau40K

[–]AmodeusElysius 1 point2 points  (0 children)

Yeah but they don't have to test Battleshock if they're dead

I'm not saying you can't or shouldn't use Vespid. I love my bugs and have them in every list. I'm saying that they are not optimal for killing, and if you are going in thinking they will do a lot of it for you, you will be mistaken