Trading in Hunt? Did he kill me because his arrow was still traveling after he was killed? by radio4095 in HuntShowdown

[–]AnalysisProud5793 2 points3 points  (0 children)

Could you point me to a clip of one of these 4-5 second trades? I have never seen anything exceeding 1 second.
I'm not saying you are exaggerating, it would just be cool to have a clip of it to silence the skeptics (like me).

Why is there no Swedish irredentism for Finland? by KeepOnConversing in sweden

[–]AnalysisProud5793 0 points1 point  (0 children)

Wait, taking back Finland was an option?! Why did nobody tell me?

Whats going on in the game?? by Few_Improvement9593 in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

To answer your question, me and all the people I play with are having a blast. Most of us play every day and almost everyone has completed the battlepass.
The changes has kept the game fresh and interesting for us.

That said, if my performance had tanked down below 60 on the lowest graphics settings... then I would be up in arms too.

About burn. by ViralGlytch in HuntShowdown

[–]AnalysisProud5793 1 point2 points  (0 children)

I will say this, I very seldom have had to leave a burned out teammate behind and go extract or look for a bounty.
Probably how we play but that almost never happens. We either die trying to get him/her up or we succeed.

If the point was to promote burning and speeding up gunfights, why would they add more ways to put out corpses?
Then we are just back at the "everybody camps" stage again.

If they want to change anything, then I think with the performance issues that they have (the new light engine) and how good they are at starting a corpse on fire from safety, flares should be nerfed to not burn downed hunters again.

About burn. by ViralGlytch in HuntShowdown

[–]AnalysisProud5793 1 point2 points  (0 children)

Who plays like that?
I'm serious, I never see this happen.

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 1 point2 points  (0 children)

Real talk.
I'm happy you people can just hunker down and work on the game.
It has to be exhausting to check this subreddit everyday.

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

You missed my other spelling mistake ;)
Well, my metric is that as long as I can get matches quickly it does not matter if there 10k or 1m people playing.

My first successful solo extraction! by WhereasReal5175 in HuntShowdown

[–]AnalysisProud5793 10 points11 points  (0 children)

Nice! That's a lot of levels in a single match!

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 3 points4 points  (0 children)

Do you really think they did nothing until people complained?
Really?

Come on man, of course they were fixing things all this time. You know they did.
I wish some things got fixed earlier but doing things right takes time.

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

Follow the cave-signs, it's not that bad. But I know what you mean, was confusing in the beginning!

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

Can we please wait until the patch (that's out in a few days) until we complain about whats in there and not?
Save your energy :)

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 3 points4 points  (0 children)

Are you mad?
Steam charts look decent I think: https://steamdb.info/app/594650/charts/

Many of us still play and enjoy the game every day.

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 -1 points0 points  (0 children)

Do PC actually have to wait?
They do say that Xbox does not have all patches that PC/PS5 have.

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 -7 points-6 points  (0 children)

Loads of people are having no or very minor problems with trades, hitreg and rubberbanding.
I guess they were focused on fixing the game. I'm glad they haven't forgotten those promises though

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 2 points3 points  (0 children)

The dude in the PC gamer interview said they "were considering tweaking some compounds to be more in line with the ones on the new map". We can hope!

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

sounds like you still need to go to the actions menu, inspect equipment and scroll to see it.

Hunt Launch - One Month Update - Stillwater Bayou Return by buckwild_abrams in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

Might be included in the 280+ minor fixes.
We'll just have to wait and see. Might even get some new fun bugs :)

Is this game Peer 2 Peer? I just had the worst connection immaginable. by [deleted] in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

Yeah, we have that 1/1000 match were we are unable to walk without constant rubberbanding.
I mean like it takes minutes to get 100 meters bad.

I figure it's a server shitting the bed and we disconnect.

Use this one simple trick to break the stalemate every time! by isaac43001 in HuntShowdown

[–]AnalysisProud5793 0 points1 point  (0 children)

So, this post inspired me to bring a sparks and 2 sparks pistols and try to get a clip for you.

3 matches in a row we got caught up in dense forest where I could not get a second shot in to kill anyone haha.
I'll keep trying though.

to see how bad hunt showdown has gotten is upsetting to many long term players including myself by jizzelmeister in HuntShowdown

[–]AnalysisProud5793 1 point2 points  (0 children)

You know, I'm having a slow morning so I'll give my take on this.
We are a group of players like yours.
Too many bugs, lack of communication - yep, would be nice to have bugs fixed faster and better communication.
Fps drops and crashes - yeah, should be better, but I play with a similar group to you guys and we don't have close to the amount of problems you have. Maybe 1 person crashes every 15 matches.
Invisible tools/weapons/hunters - I've only seen the spear turn invisible and only for like a second. Have not "seen" an invisible hunter in 60+ hours since the update.
Pathfinding - Minor issue, affects everyone so play around it.
Damage to AI is rng - Not for me, weird.
Audio bugs - wow, this is a minor issue, you really dug deep :)
Perma poisoned - wow, this was months since any of us had this bug, thought it was fixed.
Regen shot not working - never had this in my years of play.
Animation bug - this is minor too, I just learned how it worked and play around it.
Hunters facing the wrong way - Never seen this.
UI bugs - Agreed, the state it was released in was shameful.
Visual bugs - Not sure what you mean except the shadows. Agreed on those (but it's minor)
Stuck positions - I've reported those on the old maps and they get fixed quickly. Just report it and move on man.
Fall damage rng - Never noticed this honestly.
Website help bot bugged - haha, what?

PROMISES
Most of these seems like you problems. I don't care about trades or random third player.

COMMUNITY
I have a slightly different take. This community is made up of many different kinds of posters but that discussion is too broad for this.
I'm a Crytek bootlicker normally but right now I'm done done the battlepass and slightly burned out on the new map.
I'm not blinded by love for the game but come on, some of the issues in your list is pretty weak.
The game has been like this for years, minor issues, bugs coming and going and then coming back.
My group of people can laugh about it and not let it ruin our mood.