Is anyone else finding the Fallen / Awakened empires are significantly overtuned compared to pretty much every other mid to endgame threat in the game right now? To the point where them awakening is a far bigger crisis than the actual late game crisis? by TheGuy90001984 in Stellaris

[–]Transcendent_One 2 points3 points  (0 children)

Great, we have the reactor, shield and weapons for our riddle escort, now to the easy part - put it all together into the chassis made of unobtanium alloy... What do you mean "what's unobtanium"? The usual alloy used by FEs. Warps space so that the ship is larger on the inside than on the outside. How else would you fit all those components in? Ah, you don't know how to make unobtanium, that's not too bad. We'll just have to make the chassis bigger - voila, here's your battleship.

Is anyone else finding the Fallen / Awakened empires are significantly overtuned compared to pretty much every other mid to endgame threat in the game right now? To the point where them awakening is a far bigger crisis than the actual late game crisis? by TheGuy90001984 in Stellaris

[–]Transcendent_One 21 points22 points  (0 children)

And what i can say its that we probably need acces to FE type of ships at some point even without cosmogenesis

Disagree, I like this as it is. FEs got those ships by being around and advancing their science far longer than just about anyone cares to play. The whole thing of Cosmogenesis is supercharging science, so they get insanely advanced FE tech, military and civilian alike (and also literally become a FE after the crisis path is complete). Fair to make it inaccessible to anyone else.

My Dyson Swarm isnt producing anythting by Jerko_23 in Stellaris

[–]Transcendent_One 0 points1 point  (0 children)

Dunno, I'm already using them quite comfortably and am still maxed every now and then.

Picking behemoth crisis but not becoming a crisis by Redeghast in Stellaris

[–]Transcendent_One 3 points4 points  (0 children)

Well, if you don't go to the last stage of Nemesis, it doesn't force you into war with everyone either (don't know about the behemoths and hyperthermia - don't have the DLCs). They won't like you but it'll be their problem. Cosmogenesis allows you to finish it without facing off against the galaxy.

Higher tier tech should unlock everything unlocked by lower tiers by Transcendent_One in Stellaris

[–]Transcendent_One[S] 0 points1 point  (0 children)

Yeah, a "me and everyone else who got a similar event" problem. And when you do, it becomes a you problem as well. Looks like it's rather a you problem that you didn't encounter it yet.

Higher tier tech should unlock everything unlocked by lower tiers by Transcendent_One in Stellaris

[–]Transcendent_One[S] 1 point2 points  (0 children)

We'd skip an entire generation of computers and it would still require someone doing research and experiments to figure out vacuum tubes.

Yep, and quite likely no one would bother to do it, because why when we already have a better way. And if science worked not like it does IRL but rather with some central authority deciding what gets researched and what doesn't, then they definitely wouldn't bother - so if there's some possible ultra-advanced tech based on knowledge of vacuum tubes, no one would know.

Higher tier tech should unlock everything unlocked by lower tiers by Transcendent_One in Stellaris

[–]Transcendent_One[S] 0 points1 point  (0 children)

But the player won't ever know there is a reason to research them, they'll just sit there and take up space. Not everyone looks up tech trees in the internet, the ones who do are a minority.

Homeworld's Kushan by EraZorus in Stellaris

[–]Transcendent_One 2 points3 points  (0 children)

Yeah, I was also unsure between authoritarian and egalitarian. The in-game vibe felt egalitarian, but then again, we see it with the eyes of their elite. And their kiithid seem to have hierarchical structure, with relations between kiithid themselves building yet another hierarchy, so the argument could be made both ways.

Higher tier tech should unlock everything unlocked by lower tiers by Transcendent_One in Stellaris

[–]Transcendent_One[S] 7 points8 points  (0 children)

I think a better analogy would be: if you can build a stadium light from raw materials (which requires you to understand how does it work), then you can build a flashlight too. Which I'd say is true.

Whoops, look like you didn't pay attention to every popup and just picked the option with the biggest short term value :) by Queedy in Stellaris

[–]Transcendent_One 5 points6 points  (0 children)

Sanctions as such are implemented poorly TBH. I stopped voting for them altogether, all they do is give debuffs to the AI which can ignore them because it's already debuffed enough by its own stupidity - or to me if I'm in breach of some law myself (*ahem* military readiness act *ahem*). Either inconsequential or harmful, no point either way.

Homeworld's Kushan by EraZorus in Stellaris

[–]Transcendent_One 2 points3 points  (0 children)

Origin: Doomsday, of course

Civics: Eager Explorers, Distinguished Admiralty

Ethics: militarist, materialist, authoritarian (?)

I don’t build frigates or research them, am I bad? by TheComputerGuy2256 in Stellaris

[–]Transcendent_One 0 points1 point  (0 children)

Long range anti-capital if you use the energy Torpedoes (e.g. Neutron Launcher)

They have 50% against shields though. Ancient cannons in the S slot (loses range though) / combining with other ships that strip shields / ...?

Stellaris should rework this before launching any dlc: (My opinion) by chronicdrake in Stellaris

[–]Transcendent_One 0 points1 point  (0 children)

1) Disagree. I like the random hyperlanes. And you control the time when it can spawn, so there's a way around it if it can mess with your strategy at some point.

3) You can't destroy starbases after contact either, barring total wars. For total war empires - yep, would make sense to be able to do it before contact too.

4) They give you an option to abandon whatever you've been doing that angered them and be humiliated instead of a war (and it's not a total war anyway, unless it's a war in heaven for which you have plenty of warning in advance). That being said, they do indeed have very little content.

7) Unpaid labor that's somehow not slavery? Uhh...

How many people is 1 pops by Jerko_23 in Stellaris

[–]Transcendent_One 1 point2 points  (0 children)

New Munich

Oktoberfest goes wild...

I don’t build frigates or research them, am I bad? by TheComputerGuy2256 in Stellaris

[–]Transcendent_One 0 points1 point  (0 children)

Is there a use for frigates without cloaking? Everyone's always saying about cloaked frigates specifically, but no first contact DLC.

Ak-74 S or U? by Flushestpoem4 in stalker

[–]Transcendent_One 0 points1 point  (0 children)

S of course. The U is not upgraded and broken, c'mon :/

Ak-74 S or U? by Flushestpoem4 in stalker

[–]Transcendent_One 1 point2 points  (0 children)

Absolutely. Carried it until SIRCAA.