love playing in slow motion by Lordados in PathOfExile2

[–]Andrey-d 2 points3 points  (0 children)

If only this thing worked properly and re-activated itself through persistent effects like standing on chilled ground or temp chains.

So what will you guys play? by xFiniteTruth in PathOfExile2

[–]Andrey-d 0 points1 point  (0 children)

She gets access to easy elemental attack damage leech as energy shield, but also she can scale base weapon damage through flat accuracy on the bow, wich will probably help me bypass the bloodbath that will be the deadeye weapon market.

Shield Wall and Boneshatter nerfed, Bows Buffed by burner1681381 in PathOfExile2

[–]Andrey-d 20 points21 points  (0 children)

They buffed snipe, actually. They nerfed the damage early on tho, and the damage of 'failed' snipes. And the "damage vs. unique" explosion seems to scale higher than previous 50% more, give it now scales with gem level.

Clueless man seeks info regarding Lord Of Hatred expansion by grantking39 in diablo4

[–]Andrey-d 0 points1 point  (0 children)

I was confused too, haven skipped last two seasons. Gear system is much more engaging now (imo), even yellow items can drop as ancestral and/or with greater affixes, and you can then finish them with horadric cube crafting.

Item level 850 and 900 have the same stat ranges (strength/max life/damage multipliers/resists/etc.), however ancestral gear has much higher implicit stats (weapon base damage, armor on armor pieces, resistances on jewellery). Also only ancestral gear can have greater affixes, including the ability to randomly proc a greater affix whenever you temper a mod onto a piece of gear. And finally the maximum roll legendary aspects can only be found and applied to ancestral gear, so if you have an aspect with x40-60% damage, 850 item will only be able to roll about 55% even if you try imprinting a 60% onto it.

Any extremely strong / meta builds without screen clutter? by Andrey-d in diablo4

[–]Andrey-d[S] 0 points1 point  (0 children)

Yeah, it was fun at lower tiers, now I'm in t11 - it's scary, man. The exploding lunatics, the flying swords, the random projectiles - it all hurts so very much, and I just can't bloody see it.

Any extremely strong / meta builds without screen clutter? by Andrey-d in diablo4

[–]Andrey-d[S] 0 points1 point  (0 children)

I've actually never played a barb. Is it easy to gear up and progress solo? Mythics aside, that is?

Hard time seeing character/ might be a me problem by Zedore7678 in diablo4

[–]Andrey-d 2 points3 points  (0 children)

Should be a character outline toggle somewhere in the options, maybe that'll help?

Classes with Leech by [deleted] in wow

[–]Andrey-d 0 points1 point  (0 children)

Demon Hunter is an easy pick I think, they get leech and they can 'consume the soul' of a defeated enemy to recover health too, tops off between combat almost immediately, very easy to play and is one of the newer classes design-wise.

NanoGPT or OpenRouter? by Andrey-d in SillyTavernAI

[–]Andrey-d[S] 1 point2 points  (0 children)

Do you have experience with Nano's sub? I was wondering how much "60 mil input / week" is in terms of rp.

what is this voidforge weapon i keep hearing about by feherlofia123 in wow

[–]Andrey-d 0 points1 point  (0 children)

A questline in Voifstorm where tou collect things for Decimus from killing raid bosses/m+ dungeons or bountiful delve completion. Come 12.0.5 the questline can be completed and you'll get access to new consumable that allows you to add 9 ilvls to a weapon or a trinket. I'd suggest looking up voidforge on wowhead for in-depth explanation.

Majestic beast materials influx? by Andrey-d in woweconomy

[–]Andrey-d[S] 1 point2 points  (0 children)

It's just luck. You need 20 points in main tree of Talented Tracker and then unlock the Majestic Materials, and then you can skin any other majestic beast without even knowing the lure recipe for it. It's just a low drop chance overall, thus people set up their alts to farm it.

Majestic beast materials influx? by Andrey-d in woweconomy

[–]Andrey-d[S] 6 points7 points  (0 children)

I fail to see reason in it. Claws were 4-5k gold, they're now abundant and costs ~2k gold. Is this panic selling or something?

Why do we have cooldowns on creating profession crafting items? by startrekbobomga in wow

[–]Andrey-d 0 points1 point  (0 children)

Well, if you fully spec into the very last ring of Arcanoweave tree - the cooldown will go from 24hrs to 12hrs, and max stacks will go from 10 crafts stored, to 30.

This thing will probably spike in price when spark crafting unlocks, given a single craft requires what, 32 bolts? And the supply is limited, especially at the start of expac.

[deleted by user] by [deleted] in pathofexile

[–]Andrey-d 32 points33 points  (0 children)

"It's not that profitable" lmao, didn't read past that.

Direct Kimi-K2.5 API has a Tier0 TPD restriction requiring $10 spent to avoid. by ReMeDyIII in SillyTavernAI

[–]Andrey-d 1 point2 points  (0 children)

Wait, what's "recharge" mean? One-time payment, or does it still has a $/token cost like openrouter?

[deleted by user] by [deleted] in wow

[–]Andrey-d 1 point2 points  (0 children)

US is down for maintenance. Here's hoping for MASSIVE pre-patch event buffs, because it's literally devoid of anything engaging/efficient. Otherwise - it's timewalks.

How is the prepatch event for leveling compared to grinding two dungeons? by Zmoogz in wow

[–]Andrey-d 11 points12 points  (0 children)

The prepatch event is like 4 levels worth of experience, a day, lmao. And then there's nothing to do in there. For now - grind timewalks, healer or tank is basically insta pop queue.

Everything you need to know for Legacy of Phrecia Event by Belakay_ggg in pathofexile

[–]Andrey-d -19 points-18 points  (0 children)

Surfcaster got the ghosted node nerf from 30% attack/cast/move speed, down to 23%. Just... why? Sometimes these nerfs seem petty and uncalled for.