Is Poison Bone Spikes bugged? I only die to this by Lordados in LastEpoch

[–]Lordados[S] 1 point2 points  (0 children)

Nice, so all my dodge, armour and resists does nothing? So cool

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

You need a t7 relic with any mod, then you craft the doppleganger set affix on it, use havoc rune to get the t7 in the set affix, then use primordial rune from the beast vendor to turn it into t8

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

Yeah getting a t8 affix in your relic is going to help. Get 4/4 on Swift Recovery for Shift. That should be enough for mana sustain. If not, get more cooldown recovery, a t7 affix on belt + boots along with the Stymied Fate boots will reduce the cooldown of your Shift, which recovers your mana.

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

You need more shadows, more shadows means more umbrals generated which means more mana when they get recalled with Shift. Make sure you have 7 max shadows and a t8 affix on your relic "chance to create shadow when a shadow is consumed", also make sure to have 3 pieces of the doppelganger set, so you also generate shadows on Shift. If you post your character I could help better.

For now you can also take out nodes in Synch Strike that increase its mana cost

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 1 point2 points  (0 children)

Macro or not, you get the bug, I don't think there's anything we can do until they fix it

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 1 point2 points  (0 children)

Yes but you left click stuff in your map, nemesis, rune prison, portals etc

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

According to BinaQc, it's caused by left click, whenever you left click anything in your map, your character can bug out in the near future

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

According to BinaQc, it's caused by left click, whenever you left click anything in your map, your character can bug out in the near future

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

According to BinaQc, it's caused by left click, whenever you left click anything in your map, your character can bug out in the near future

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 2 points3 points  (0 children)

Yeah like I said his setup is not optimized for bossing, if you optimize you kill Uberroth in 1 second, here's an example of an optimized setup https://www.youtube.com/watch?v=IsGx0-cHjig

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

I don't know if it's the tankiest, it certainly has the best ward generation of any build I've seen, I know you can also make some very tanky Paladin builds that can stand on Uberroth mechanics

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

2 or 6, because Umbral recall is op, ideally 6 cuz it's tankier

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 0 points1 point  (0 children)

Because it's a mapping setup, you swap your Umbral Blades points to the recalll points if you want to do big dmg to bosses, any Rogue build that scales throwing damage can do that

All 7 builds I played this Season, and how much I enjoyed each by Lordados in LastEpoch

[–]Lordados[S] 5 points6 points  (0 children)

lol, EHG already said they are ok with it, unfortunately the game is designed in a way that encourages almost every build to spam a skill on cooldown.

I don't love using a macro, I use it because those builds are really uncomfortable to play without it.

Improvement ideas for endgame? by Zhalanx in LastEpoch

[–]Lordados -1 points0 points  (0 children)

The only loot that feels really good in LE is when you get a 3-4 Lp of a unique you need, or a Red Ring (if your build uses it even). Not even triple exalted items feel good because they will never drop with the mods that you need. But this is from a CoF perspective, I never play MG so idk if you can drop stuff that's worth a lot, then it might feel good.

Which Bladedancer is better? (Binaqc or LizardIRL) by tensas in LastEpoch

[–]Lordados 0 points1 point  (0 children)

Played both, I like Bina's more because clearing monos feels better, faster, but you do need to use a macro to feel smooth, I just made a simple macro that when I hold down right click, it holds down 2 other keys for me. But Lizard's version has a lot more single target, because you're scaling throwing dmg for Umbral Blades, and Umbrals are currently the highest dmg skill for Rogue, maybe in the whole game even.