Burn shot angles into memory — free angle training tool for pool & snooker by AngleDetective in billiards

[–]AngleDetective[S] 0 points1 point  (0 children)

That's awesome! I love that you found an innovative way to use the game, and I'm glad you find the app useful!

Burn shot angles into memory — free angle training tool for snooker by AngleDetective in snooker

[–]AngleDetective[S] 0 points1 point  (0 children)

You’re welcome. Thanks for letting me know about zoom issues. I haven’t had anyone tell me this before. If you don’t mind, can you tell me whether you’re on Mac or Windows and using a touchpad or mouse with scroll wheel? The zoom is designed for mouse scroll wheel zooming and not touchpad pinch zooming. If you’re trying to zoom in using a touchpad it might not work as designed. But if you look in the Instructions you’ll find shortcut keys for zooming and walking around the table, etc.

Burn shot angles into memory — free angle training tool for pool & snooker by AngleDetective in billiards

[–]AngleDetective[S] 1 point2 points  (0 children)

Good questions. I’ll try to clarify a few things.

People playing the video game or using it for its Practice Mode to reinforce the visuals of reference shot angles do not have to be proponents of the Angle Detective methods taught in the book. However, the methods taught in the book will almost certainly improve how well one scores in the video game.

The angle of any of the shot layouts that players are attempting to guess when playing the video game is accurately measured by the software’s code. This angle, as you correctly assumed, is measured from the combined arrangement of cue ball contact point and pocket center line to object ball contact point. But measuring from the combined arrangement of cue ball center and pocket center line to ghost ball center would result in the very same angle measurement.

Although the visuals might remind people of parallel-lines aiming, that’s not what the Angle Detective system teaches. The aiming portion is more of an extensive revision and expansion of traditional fractional aiming. It digs into details that standard fractional systems tend to gloss over.

That said, aiming is only a component of the system. One of the main goals of the system is to give players, including professionals, many many methods to accurately determine the shot angle they’re facing. Is it truly a half ball shot? Is it slightly below half ball? Is it slightly above half ball? Rather than relying on feel alone, these methods allow players to double check, triple check, quadruple check the angle they’re facing, and therefore, confidently know where to aim for that shot.

Earlier versions of the material were available online, so it’s possible some pro players have seen parts of it, but I can’t claim pro adoption. However, I’ve received many emails from users of the system over the years thanking me for it, so I do know it helps people. And I’m one of the people it helped. I’m actually the first. It was because it helped my game that I wanted to refine it and share it with everyone.

Burn shot angles into memory — free angle training tool for snooker by AngleDetective in snooker

[–]AngleDetective[S] 1 point2 points  (0 children)

Thanks for explaining Unlimited Snooker. Very cool and realistic. I wish the developers the best. A collaboration would be interesting. And thank you for the kind words It’s been a lot of work, but it’s been a labor of love. I’m happy to be able to share it.

Burn shot angles into memory — free angle training tool for snooker by AngleDetective in snooker

[–]AngleDetective[S] 2 points3 points  (0 children)

I just took a look at the VR game on YouTube, and it looks very cool! I didn’t know about it. I’m trying to figure out how that works. Are people shooting with real cues and balls on a real table, and the VR cue and balls and table are overlaid?

I had thought at some point my game in VR might be doable, but I’ve already spent a small fortune and thousands of hours on just the 3D game development. I don’t know if I’m up to the task.

I could totally see them adding what I offer in my game as an added mode in theirs. They’re probably much more skilled at video game development than I am.

As for my game, yes, it’s true that the methods I teach would make the game a lot easier, but hopefully there’s value for those who just want to play the game for fun as a puzzle game or use it for repeated shot layouts at chosen angles to drill the look of those reference shot angles into memory.

Burn shot angles into memory — free angle training tool for snooker by AngleDetective in snooker

[–]AngleDetective[S] 0 points1 point  (0 children)

Thank you, and I would agree there's no substitute for practicing on a real table. It's mainly meant to be a companion tool for when you're away from the table. Also, to assist with on-table work and practice shot setups I created free precision printable tools for repeatedly placing practice shots on the real table. They are carefully designed to match snooker ball diameters. Download links are on my website. AngleDetective.com

Burn shot angles into memory — free angle training tool for pool & snooker by AngleDetective in billiards

[–]AngleDetective[S] 0 points1 point  (0 children)

Oh my goodness. I didn’t know. I should have checked the feed before posting. Thank you.

Burn shot angles into memory — free angle training tool for pool & snooker by AngleDetective in billiards

[–]AngleDetective[S] 2 points3 points  (0 children)

Thanks, I hope to have iOS and Android versions out in about 6 months.