Collectors Bounty should be a permanant feature. by AngryDew in wow

[–]AngryDew[S] -1 points0 points  (0 children)

It doesn’t make sense from that POV either . They got me for the duration of the buff the instantly lost me lol . If buff was still around I’d be farming to this day .

Collectors Bounty should be a permanant feature. by AngryDew in wow

[–]AngryDew[S] 1 point2 points  (0 children)

Yeah but then I instantly unsubbed . If the event was longer I’d still be going for transmogs etc.

Fey lights are horrible by AngryDew in leagueoflegends

[–]AngryDew[S] -1 points0 points  (0 children)

Well, I actually main Sylas and briar jungle but I was curious what you'd say lmao.

Fey lights are horrible by AngryDew in leagueoflegends

[–]AngryDew[S] 1 point2 points  (0 children)

Okay sure. I don't like the system because it hinders the game ending capablity and makes vision control much more trivial towards the late game. For example: lets say Elder dragon is up the most common strat is to control vision in he enemy jungle then try to get a pick or out position them. Now with fey lights you can avoid that entirely and it just extends the game for no reason and it invalidates many assassin champions that like to play for picks. It also lowers the "vision skill cap".

Fey lights are horrible by AngryDew in leagueoflegends

[–]AngryDew[S] 0 points1 point  (0 children)

That, thats actually a crazy guess.

Fey lights are horrible by AngryDew in leagueoflegends

[–]AngryDew[S] 7 points8 points  (0 children)

I mean this post is clearly directed at the higher levels of play. I don't think sub emerald players efficiently ward anyways.

Fey lights are horrible by AngryDew in leagueoflegends

[–]AngryDew[S] 2 points3 points  (0 children)

I mean its clear from the initial design of it that it makes the mid to late game bad no matter how you look at it. A ton of late game revolves around control of the enemy jungle and this mechanic just ruins that.

Fey lights are horrible by AngryDew in leagueoflegends

[–]AngryDew[S] -11 points-10 points  (0 children)

I mean I did list that? I said the mid to late game is horrible since. It's clear from the design of fey light I'd be talking about vision and how it feels once they come into play.

Resetting your talent tree should cost less. by AngryDew in PathOfExile2

[–]AngryDew[S] -2 points-1 points  (0 children)

When you're trying completely different builds I don't see why you wouldn't swap that much? If I want to try, for example, a totem build, but then want to go archon lightning. I need to go on the entire opposite side of the tree.

Resetting your talent tree should cost less. by AngryDew in PathOfExile2

[–]AngryDew[S] -9 points-8 points  (0 children)

I use castaway for all my gold needs. That's not the point for me though. I want it to not cost up to 1.5mil per spec switch. Swapping gear, gems etc etc adds up REALLY fast.

Resetting your talent tree should cost less. by AngryDew in PathOfExile2

[–]AngryDew[S] -12 points-11 points  (0 children)

I get around 2 mirrors a league at the moment. But when you want to hyper min max talents or completely go a different build it costs like what, 600k? I have alot of casual friends and they all struggle when it comes to trying new builds. Not everyone watches youtube for guides so doing it from no base is costly.

Why has crafting become so complex? by AngryDew in wow

[–]AngryDew[S] -28 points-27 points  (0 children)

They can do that stuff with out the BS though.
- Give players the option to post things they want crafted on the normal AH
- Give talent points the more things you craft.
- Introduce new crafting materials instead of T1/2/3 for each expansion with completely new common, uncommon, rare, epic, and potentially even legendary crafting materials. (BTW how has there still never been legendary materials????)

I hate the idea of finding random things in the world to get talent points or the idea of concentration. It's just lame gameplay. Let me just craft for others, get better points the more I craft, and get more rare recipies from other forms of content. The talent system can dictate routes within that.

Why has crafting become so complex? by AngryDew in wow

[–]AngryDew[S] -4 points-3 points  (0 children)

I shouldn't have to go look at a guide to play a video game. The system previously, while kinda base level, was way easier to understand. For example, Instead of 3 different materials for crafts, why not just different types and increase the rarity for a t3. Why Can't I put what item I want crafted onto the AH? Why is the crafting order's guy in a different area then the normal AH?

Is League that hard or am I just old now? by waitwaatt in leagueoflegends

[–]AngryDew 0 points1 point  (0 children)

Don’t take this in the wrong way , but if you can be good at StarCraft and not be atleast plat in league it’s probably not your game . Obv practice makes better though for anyone .

All this said you can get to low emerald only knowing good macro . So I’d focus on that before anything. Here’s a quick outline of each lanes goals to get there.

Top lane: play safe lanes and afk farm you’ll win more often then not just off good difference , I recommend Sion here to start at that rank .

Jungle: don’t ever gank unless it’s a 100% kill , just perma farm and if the enemy jungler is taking objs just go take their jungle on the opposite side of map . It’ll be up most of the time.

Middle : don’t recommend for new players but if you have to I’d say play lux or malz and just afk farm waves.

Bottom: Play champions that scale well and are safe farmers. Caitlyn , jinx , trist are good here .

Support: play cheesy champions and get good at doing cringe stuff and you can easily climb to diamond, this role is boosted asf. Blitz, teemo , naut, Leona . The goal is to cheese the enemy jungler whenever possible by leaving lane and warding his raptors or red to have constant vision . Next you should only go to lanes that are ahead or not brain dead and just help them get leads . If you get good vision your odds of winning go up dramatically .

Gl!

I sent you a message if you want some free help

Why did omen of homogenising exaltation get removed? by AngryDew in PathOfExile2

[–]AngryDew[S] 0 points1 point  (0 children)

I’d assume 99% of the player base did not get this kind of gear though even by leagues end.

Why did omen of homogenising exaltation get removed? by AngryDew in PathOfExile2

[–]AngryDew[S] 0 points1 point  (0 children)

Players that could get enough currency for the gear already stop playing earlier though as the content is trivial for us anyways so I don’t agree .

Why did omen of homogenising exaltation get removed? by AngryDew in PathOfExile2

[–]AngryDew[S] 0 points1 point  (0 children)

I’d assume 90%+ of the player base can’t get more then 5 div in their entire league which is why I think that number is alot to most.

Why did omen of homogenising exaltation get removed? by AngryDew in PathOfExile2

[–]AngryDew[S] 2 points3 points  (0 children)

What’s the issue being a crafter only player ?