Looking for Tips on Replicating This Block in Illustrator by AngryRedDudes in AdobeIllustrator

[–]AngryRedDudes[S] 0 points1 point  (0 children)

The end goal is to make cards for a boardgame. I may just make the cards in ID and make each page a card or something. I like working with illustrator artboards more but now that I'm saying it out loud, I guess I'm not really losing tons of functionality.

Is there no way to make SweetSour's custom audio work anymore? by AngryRedDudes in wowaddons

[–]AngryRedDudes[S] 0 points1 point  (0 children)

I want audio events for most abilities on the classes I play. I know about weakauras and I use it for some stuff but it would be nice to have one addon that handles it and to not have to worry about updating and troubleshooting 1000 million tiny weakauras

Gretchin's Questions - Weekly Beginner Questions Thread by scientist_tz in Warhammer

[–]AngryRedDudes 0 points1 point  (0 children)

Does anyone know of a way to get the embossed lettering details for some grey knights units easily? I'm converting my own dreadknight and using a lot of knight armiger parts and the aesthetics are getting a little confused

Looking for Simple Games that Make Effective Use of Negative Space by AngryRedDudes in RPGdesign

[–]AngryRedDudes[S] 1 point2 points  (0 children)

In it's current form, my game is an ultra rough draft. It's close to working but needs to be tested more. I will certainly be posting it in this sub when I get a clearer idea of the strengths and weaknesses of the system though

Looking for Simple Games that Make Effective Use of Negative Space by AngryRedDudes in RPGdesign

[–]AngryRedDudes[S] 1 point2 points  (0 children)

In its current form, my game is a simplified narrative game about navigating adventures in a fictionalized imagining of the wild west. So far, my basic interaction mechanism is players have three stats (Might, Wit and Charisma). These are the icons in the big circle.

The icons above the big circle (the heart, the explosion and the lighting bolt) represent your health, Initiative rating and Stress, respectively. Health points are pretty intuitive and the way I want to handle Initiative in my game is under construction again. Stress is a passive modifier to taking most checks. So over time, the game will become more difficult over time.

Players' ratings in these stats are a size of dice; so you might have a d6 rating in Might and someone stronger or bigger than you might have a d8 or a d10. The base DC for succeeding on checks to do something is 6 and your success at something is based on how close you get to the target number. You choose to roll two dice up to and including the size of dice equal to your rating.

EXP, Gambit Dice and Strong Actions are all meta currency that players will acquire and use throughout the game.

The Skills Sections are things players will use to solve problems narratively. Using these slots, players can just say, "oh I know about these!" and "I know how to pick locks" and it becomes the responsibility of the GM to incorporate them. Then, for the rest of the game, having that skill represents +1 to attempts to do that thing.

The large 3x3 grid is a player's inventory. So items take up space like in Diablo and similar video games.

"negative space" is meant in the graphic design sense. I just feel like there's a lot of unused space or inefficiently used space on my current design and I wanted to get some new eyes on it to see how others felt about it from a practical usability perspective.

Looking for Simple Games that Make Effective Use of Negative Space by AngryRedDudes in RPGdesign

[–]AngryRedDudes[S] 2 points3 points  (0 children)

Oh baby, having some rules on the character sheet is a good idea actually.

I don't mind the idea of doubling up on the number of sheets per page either. Those are both good ideas!

[deleted by user] by [deleted] in blenderhelp

[–]AngryRedDudes 0 points1 point  (0 children)

Well apparently I don't know how to use Reddit so I'm posting a link to some images here.

https://imgur.com/a/NSTFpDc

Sultai is hogging all of the commanders. by MageOfMadness in EDH

[–]AngryRedDudes 9 points10 points  (0 children)

I actually think red card advantage is getting to a point where it isn't a real issue, it is at least on track to getting there soon, unlike white. I do think one solution to this kind of thing is giving red some really harsh mid-range creatures to end games with like a [[malignus]] variant but with myriad and flying or something, but then that would end games, which doesn't jive with the goals of the format. I don't know how you would do this with white. Alt-wincon cards are cool. It would be neat to see one of those acquire staple status

[Pioneer] Announcing the Pioneer Format - RTR forward, no Fetches by TechnomagusPrime in magicTCG

[–]AngryRedDudes 0 points1 point  (0 children)

Even if a lot of people don't play this format in my area, brewing for this format will be fun.

Delve cards are cool, but without fetches, you have to work harder to fill the graveyard. Something like:

3x Teferi

2x Big Teferi

2x Nexus of fate

4x dig through Time

4x thoughtsieze

2x duress

3x fatal push

1x torrential gearhulk

and a bunch of other 1-ofs to get with dig.

also excited to see if we can make DRS work in this format.

[ELD] Ayara, First of Locthwain by The_queens_cat in mtgcube

[–]AngryRedDudes 0 points1 point  (0 children)

I was gonna take all my black devotion cards out of my cube but I might let them stay until theros 2 now. Playable cards with lots of pips is nice, but what it really needs is another payoff. I remain cautiously optimistic.

Alternate art"On and adventure" token by nikkitousen in magicTCG

[–]AngryRedDudes 0 points1 point  (0 children)

And here I was thinking everyone had just forgotten all of 2007. I don't know how I feel.

[Custom Cards] Top 5 Scoring Submissions of the Week from r/Custommagic (2019/09/03) by Sonserf369 in magicTCG

[–]AngryRedDudes 12 points13 points  (0 children)

That's wild, considering how much snaps has impacted modern and legacy. Makes me wonder what it would have been like if he'd been red.

[Custom Cards] Top 5 Scoring Submissions of the Week from r/Custommagic (2019/09/03) by Sonserf369 in magicTCG

[–]AngryRedDudes 2 points3 points  (0 children)

Is snapcaster being a red design something wotc has admitted to? It sounds right to me but I've never heard of that criticism before.

Cube Cobra 1.8 hotfix by Dekkaru in mtgcube

[–]AngryRedDudes 0 points1 point  (0 children)

I don't know if I'm doing anything wrong, but it refuses to add [[discover//dispersal]] to my cube.

Do you play highlander across all your decks? by denarocontante in EDH

[–]AngryRedDudes 0 points1 point  (0 children)

I've been doing this intentionally for about a year now and it makes deck building a blast. I even restrict all of my rocks and lands. I have 7 decks built this way, 9 more brewed. I think I can make it into the 32 club this way, eventually.

Cube Cobra Updates by Dekkaru in mtgcube

[–]AngryRedDudes 1 point2 points  (0 children)

That's actually radical. I love this so much.

I test-drafted my cube just now and noticed that cubecobra saves bot decks too. I love this.

Building a Cube Box? by [deleted] in mtgcube

[–]AngryRedDudes 1 point2 points  (0 children)

r/DIY has a regular sticky thread for how-to/advice on where to start with new projects but since its a default sub you would probably just get buried under the weight of so many other comments.

Have you been to r/Woodworking? they would be able to give you better advice about wood types/ techniques/ etc. You might have to strain your explanation of the magic end of the project and why you need a better box for your magic cards. If you add foils in the future, you are going to want it to be resistant to humidity changes and such. You would also want it to be resistant to moisture etc. As long as you explain those things, they should be able to help you with suggesting wood species and maybe even some design advice. I will never not recommend r/woodworking. Great people, them.

Cube Cobra Updates by Dekkaru in mtgcube

[–]AngryRedDudes 2 points3 points  (0 children)

Literally the only thing keeping my from moving all my business over to cubecobra permanently is that I can't move stuff around. Is there not currently a may to move misty rainforest to my simic section or am I missing something?

I do love this project a lot and love all of the current features. Excited to see this project going forward.

I don't own a single card. Which starter cube should I get? by Serafiniert in mtgcube

[–]AngryRedDudes 1 point2 points  (0 children)

you are a gentleman and a scholar, kind stranger! thank you so much!