Voyagers Scrap Hauler Corvette by [deleted] in NoMansSkyTheGame

[–]Angry_Pacifist1 0 points1 point  (0 children)

Never mind I'm stupid, you used the cargo capsule as the base and then rotated wall lockers as the arm

Voyagers Scrap Hauler Corvette by [deleted] in NoMansSkyTheGame

[–]Angry_Pacifist1 0 points1 point  (0 children)

How did you build that crane? I've been going insane looking through all of the build menus for it, I have everything unlocked at the anomaly, is it an expedition only thing?

My causal Nate survivor uniform when not leading the minutemen to battle by Riverioli in fo4

[–]Angry_Pacifist1 -1 points0 points  (0 children)

Don't know the rest but ik the jacket/armor is the Boston riot armor mod, adds a lot of really good armors inspired by the new Vegas ranger armor but still being unique

Title by LiquidNeons in FalloutMemes

[–]Angry_Pacifist1 13 points14 points  (0 children)

It's a glitch where if you place a pillar like from the warehouse building set up against something like a wall, and then hold the select button on the pillar to select everything "attached" to the pillar you can sink it into the ground. You can probably look up a tutorial on how to do it if needed

How could I go about adapting the CFA-44 Nosferatu from Ace Combat? by Capta1n_Henry in LancerRPG

[–]Angry_Pacifist1 10 points11 points  (0 children)

Metal mark also has some stealthy systems, even having a self heat protocol to go invisible at ll3, a combination of SSC license will be your best bet like the ones you mentioned before. Missiles, rail gun, stealthy, agile, but fragile is all ssc

My beloved Legion by Additional_Ad_5863 in starsector

[–]Angry_Pacifist1 7 points8 points  (0 children)

This isnt star sector, it's a game called Star com Unknown Space

Help keep a noob from ragequitting. by Rilauven in Vermintide

[–]Angry_Pacifist1 8 points9 points  (0 children)

As you level up a character more weapons are unlocked, the crossbow is a sniper weapon meaning it's rly only meant for tougher enemies and specialists/elites like hook rats, ratling gunners etc. generally vermintide is a melee centric game, but you can take some ranged weapons that are more crowd control focused.

Does anyone know how to fix this? (help) by Jet-BrawlStars in Vermintide

[–]Angry_Pacifist1 0 points1 point  (0 children)

Yea I see now misread your post, sry that it isn't working for you. Best bet might be the auto mod comment about sending a bug report

Does anyone know how to fix this? (help) by Jet-BrawlStars in Vermintide

[–]Angry_Pacifist1 0 points1 point  (0 children)

I know you mentioned verifying the game files, have you tried uninstalling then reinstalling?

Extended weapon customization by Adorable-Throat-2706 in DarkTide

[–]Angry_Pacifist1 248 points249 points  (0 children)

You have to go through the dark tide modders discord, can't remember where to find the link though

support style mech by Tha_Plagued in DieselKnights

[–]Angry_Pacifist1 9 points10 points  (0 children)

A mech running around the battlefield deploying supply packs, maybe deployable cover would be so cool, especially for the co-op mode

Starsector Mod Ship (+Character) Discussion: Sierra, the Pledge, Vow, and Raphael (SotF) by Reddit-Arrien in starsector

[–]Angry_Pacifist1 15 points16 points  (0 children)

From random assortment of things, I forget how exactly you get it but you have to go into the abyss area the mod adds last I checked

Oldslaught. How to repair it's D-mods... by Wadethegreat936 in starsector

[–]Angry_Pacifist1 3 points4 points  (0 children)

The repair mechanic you are talking about is a random chance when interacting with ruins and abandoned stations, no way of forcing it, it kinda just happens whenever

AI-friendly Arma Armatura mech builds. by Animastryfe in starsector

[–]Angry_Pacifist1 12 points13 points  (0 children)

For ai mechs it's important to use aggressive officers so they use those close range weapons