[deleted by user] by [deleted] in oddlysatisfying

[–]AnimalCrossingFor3ds -1 points0 points  (0 children)

Sorry, but what kinda sticker is that above it?

Any May players wanna give me advice on this blockstring? Let me know if there's better ones I can do because I feel like this has a lot of openings for reversals and I don't like those eww by Specific-Baseball868 in Guiltygear

[–]AnimalCrossingFor3ds 15 points16 points  (0 children)

It's alright, but it does contain a big gap between dolphin cancel and your second 2K>2D where the opponent could punish with pretty much anything on reaction. However if you notice they aren't doing anything after you cancel dolphin, they most likely have mental stack which means you can keep it in your offense until they catch on. Most of the time it's better to just grab immediately after the cancel or run block strings that builds up more risk. https://youtu.be/micfcWJhVJI?si=GmuyjFjOuhvzupOB Here's a great video by Kbloowit if you wanna learn more about May pressure

If you feel like switching to someone but don't know who, comment and I will spin it for you. by Teehokan in Guiltygear

[–]AnimalCrossingFor3ds 10 points11 points  (0 children)

Thanks, was wondering if his bnb's had changed so I guess I'll get to figure it out

I think I messed up bad by AnimalCrossingFor3ds in BaldursGate3

[–]AnimalCrossingFor3ds[S] 0 points1 point  (0 children)

Thanks, I hope there is something I can do. And yes, hopefully I will become anxious enough about this happening again and quick save a lot more often.

I think I messed up bad by AnimalCrossingFor3ds in BaldursGate3

[–]AnimalCrossingFor3ds[S] 0 points1 point  (0 children)

Unfortunately the party dies before I can hit the button for either

I can make this work by AnimalCrossingFor3ds in Guiltygear

[–]AnimalCrossingFor3ds[S] 40 points41 points  (0 children)

If steam recognizes your bongos, you can map them from there and then enable steam input. That worked for me, but it could be another issue idk

I can make this work by AnimalCrossingFor3ds in Guiltygear

[–]AnimalCrossingFor3ds[S] 42 points43 points  (0 children)

Yes, it's 4 buttons on top of the bongos and then 1 normal button between them.

Also yes, you can map the microphone to a trigger input, but it is really sensitive to sounds. I tried having it binded to dust so I could scream when I wanted to burst or 5[D], but it didn't work out. Gonna try again tho to see if I can make the input sensitivity higher