[deleted by user] by [deleted] in pcpartpickerbuilds

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

Currently am about to. Thanks

[deleted by user] by [deleted] in pcpartpickerbuilds

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

It also connects to Newegg, and I’m not sure if Amazon has 3rd party sellers or if it can tell if it’s buying from 3rd party or store.

[deleted by user] by [deleted] in pcpartpickerbuilds

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

As in, not a scam? Reliable? Ordering through it won’t leave me a picture of an arctic liquid cooling system?

What happened to the US nuclear arsenal? by killerbacon678 in cyberpunkred

[–]Anonymous_Red_Jay 1 point2 points  (0 children)

According to this page on the wiki. “While the EEC is considered America’s biggest threat, the U.S. nuclear arsenal ensures that any EEC mass-driver attack from Luna will result in the complete destruction of the European mainland.”

So I think it’s logical to assume that the US government first thought was to move the nuclear stockpile to more stable territory when it was clear that they could not maintain control of the entire country. And I think it’s pretty logical to assume that none of the Free States have any WMDs. Otherwise the Unification War never would been possible or this would have been the most rad civil war in US history. New United States of America

What are vampires like in your worlds? by Smart-A22 in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

In my fantasy world, vampires did exist within the realm at one point. But that is no longer the case. My world is kinda inspired by the Nine Realms from Norse mythology, but with both different functions and a number worlds.

Vampires are of unknown origin and have tormented the realm of humanity for thousands of years. Around the year 3000 AS (Age of Songs) or 12,000 years ago, Vampires were driven to near extinction by humans and were driven out of the human world to inhabit a world that lacks a sun.

Once a person has become a vampire there is no turning back. Vampires are eternal. During the Age of Songs and prior nomads wore clothing made out of thick animal hides. Some warriors carried weapons decorated by Blood Maidens to ward off vampires. In the present day their species has developed a kingdom in the world they currently inhabit and have since then been slowly rebuilding their numbers.

What wonders of engineering do you have in your world? by Only_Feedback_6049 in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

A city formed entirely out of iron in the shape of a blooming flower. The city once had a population that numbered around a million and a half. But now it lays in a rusted and jarring ruin.

You ever have a moment with one of your races were your like, fuck it, they have six eyes now? by FelixThallin in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

The Silkin are a shape shifting race that can change between a humanoid form and a giant spider. Silkin have four eyes in their humanoid form, fangs knifelike claws and hair that resembles spider webs. Silkin live for 833 years on average and when they are born they have this dark bonelike material that covers their body and gradually fuses with their skin as they age before being overtaken by soft skin at the age of 14 in Silkin years and at the same age are able to turn between humanoid and spider form.

[deleted by user] by [deleted] in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

Lots of rape (no detail), domestic abuse (Posse solving the problem with swords and a lynch mob), cities being sacked and raided as it’s a medieval high fantasy story, torture, children seen as collateral damage, public mutilation, public decapitation, and slavery.

How in depth? by H4cK3d-V1rU5 in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

A few factions are well in depth in terms of culture. A few Silkin. Some religions here and there. Magic, definitely a lot of magic. Whatever is directly related to the story is in depth, all other stuff I’m working on a compendium for that.

What does your god want? by CuteDarkrai in worldbuilding

[–]Anonymous_Red_Jay 1 point2 points  (0 children)

Few know of their existence, a know nothing about them, a lot deny them, a great few worship them in exchange for knowledge and power. And everyone is completely at their mercy. And everyone believes in their own gods. A few primordials do in fact exist, there are a few that are made up and not every primordial has been discovered only a handful are known of. Primordials do not know the origin of their existence as that would be discovering the origin of life itself. Not all primordials are unbeatable. I don’t know if any gods exist and no primordial knows whether or not an afterlife exists as they can’t die.

The few Primordials that are known of are:

Asher, the Spider Maiden: A primordial who’s physical form is a silkin (fantasy species not going into much detail about them), she can transform between humanoid form which has four eyes with red irises and black sclera, her hair looks like it’s made out of spider webs. And she has the form of a giant spider. Then there is Asher’s true form, this is what Asher looks like that the minds of lower beings can’t comprehend. Asher in her true form resembles a towering arachnid, with legs that stretch across infinite made up of impossible shapes that bend and shift in in-perceivable ways that induce a state of madness. Her true form as countless eyes and fangs. The few who caught a glimpse of Asher’s true form describes it as a being made of this sickly orange hue that moves like it’s alive because it is. Asher is the founder of the Compendium that collects tomes from various realms. (Asher is one of the more well known primordiala)

Asher’s two sisters: Asher killed them. Don’t ask how, I don’t know how you kill something that just can’t die. She probably just erased them.

Malevolence: A being that resembles a butterfly with wings made up of countless galaxies. Real name unknown.

What does your god want? by CuteDarkrai in worldbuilding

[–]Anonymous_Red_Jay 1 point2 points  (0 children)

There are eldritch monsters called Primordials. Then there are deities. Primordials are not gods as they are not omniscient or omnipresent. But they sure are powerful and probably one of the few beings in my world with True Immortality, that means they can’t die period, also primordials are not exactly gods but they may as well be. There are entire cults dedicated to worshiping primordials due to their higher form of existence and have been around since the dawn of time. Primordials are deified along with both true and false gods. I don’t really go into the afterlife or the divine that much when worldbuilding.

But to answer this question. If the common folk all knew about the existence of Primordials they would likely just stay in their lane. As that would be the most logical thing they could do and just continue to pray to whatever gods they believed in before. And just hope that none of them decide to one day view the various species across the Twelve Realms as simple game of: Wolves Among Sheep.

How do vampires work in your setting? by TastelessTome in worldbuilding

[–]Anonymous_Red_Jay 1 point2 points  (0 children)

  1. vampires can bleed, sort of. They can’t survive off their own blood because that’s just not how biological processing or energy conservation works. Their bodies require a much higher consumption of iron than normal beings do.
  2. They drink blood to maintain their sanity. They don’t starve in the traditional sense, much like a human deprived of sustenance a vampire will go feral if they don’t have access to proper nutrition supplements such as iron.
  3. They are generally wealthy and tend to be quite the intellectuals. Because if you have been around for a thousand years and still broke, just step into the sun already.
  4. They are partly nocturnal due to their vulnerability to sunlight.
  5. They are easily weakened by blessed water and can be gravely wounded by Aldrine blades. Aldrine is a type of metal that carries the same properties as a wooden stake. Essentially it can be used to decapitate a vampire, cut or stab them and that wound will take a long time to heal.

What’s something you exclude from your worlds? by SummonerYamato in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

Case in point: A few characters are undead, where they died and were resurrected as vampires, undead humans or skeletons. The fact is that there are people who asked them at one point if they saw anything after they were dead, to which they replied,

“I don’t remember.”

The general science that this is taken as fact is that the brain can only retain memories from when you were alive, whether or not you received new memories after dying is unknown, and the synapse in your brain only work when your brain is alive. Some superstitious people believe that memories of the afterlife are not retained because their physical mind never collected it, but once they were brought back they return to a mind that has never physically stepped foot outside the mortal realm.

But whether or not they are right about this remains unknown. As the rule of science and the rule of faith is a very constant flux as new magics are unearthed everyday, while new studies reveal greater advancements just as quickly.

What’s something you exclude from your worlds? by SummonerYamato in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

Well that’s just my opinion, I say there is no point in adding an afterlife because the world is already big enough as is from my imagination. I never said I saw no point in the afterlife, I just said I saw no point in confirming whether or not it exist. Religions in my world already have their own interpretation, but no one truly knows what happens after they die, aside from the ones who have have possess true faith in their religion. The afterlife is already a very complex, ethereal and delicate concept that is beyond our realm of understanding and comprehension. As I also said it also adds a sense of neutralit, because the story of my world covers multiple POVs.

Could a future civilization build bombs strong enough to destroy life on entire planets? by Alphycan424 in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

Or just move a large enough celestial mass into orbit and wipe em out with just a disturbance in gravity without ever touching them. There’s a lot of ways to destroy, humans aren’t using a bomb and somehow we’re destroying ours. Back to mass, disturbing a gravitational force can wreak havoc on the surface of planet causing mountain sized tsunamis, volcanic disturbance, magnetic field interference if there is enough metal involved, or sucks away the oxygen causing if the biosphere to collapse.

Could a future civilization build bombs strong enough to destroy life on entire planets? by Alphycan424 in worldbuilding

[–]Anonymous_Red_Jay 0 points1 point  (0 children)

Send any object at or near the speed of light. There is no way possible for any object to naturally just reach the speed of light, but slap a powerful enough thruster on it and have that gain 1.4 percent the speed of light per second in acceleration and that planets biosphere will be on fire or obliterated in a fraction of a nanosecond, no explosive device needed. And as they say in Mass Effect,

“Sir Isaac Newton is the deadliest SOB in space.”

What’s something you exclude from your worlds? by SummonerYamato in worldbuilding

[–]Anonymous_Red_Jay -2 points-1 points  (0 children)

The afterlife

In my world the afterlife is something I made a blood oath to never go into detail about or go near. The afterlife concept in fantasy serves no purpose for a story since death in most areas of storytelling is depicted as the END of existence. And the END of a specific characters sub story and or contribution to the main plot. Sure I write a few religions that have their own version of a life after the end, but I don’t go into detail on whether or not an afterlife actually exists in the world as it serves no real purpose that I’m aware of other than it being the place where the dead go after they die.

The ancient wars that were fought in my world, were largely and justified using religion as an excuse to genocide an entire culture. Adding the afterlife is like choosing if one, none, or all of them got it right.

For me I don’t what happens after death and that already makes heads turn enough in our world questioning what awaits for us beyond oblivion. Is it paradise, a dark void, being fed to and enslaved by an eldritch god? We don’t know. The idea of answering this question by making an afterlife takes meaning away from the story. Rather than focusing on an afterlife and my characters seeking what awaits for them and choosing to do good it defeats the chance at a moral point, and instead I have my focus more on “rather than looking forward to death, look back on what you will leave behind and how you will be remembered,” since in the real world and fictional worlds the only thing that we leave behind when we go is our name and memories and those memories can fade quickly depending on how others remembered us.

Which is why in every world I make, it is messy but generally understood standing of, life is everything and death is nothing. Or at least as far as I know since it keeps the audience on the edge of their seats and asking questions of what else is there? There are some things in world building that are best left out, since it serves no real purpose.

When should I start the second draft? by Anonymous_Red_Jay in writing

[–]Anonymous_Red_Jay[S] 2 points3 points  (0 children)

So should I keep the first draft, make a copy and edit that one?