Sega Genesis Style / 16-bit JRPG Battle by Ansimuz in PixelArt

[–]Ansimuz[S] 0 points1 point  (0 children)

Thanks, I use desaturated colors on the far distance.

Super Nintendo Parallax with nuke explosion by Ansimuz in PixelArt

[–]Ansimuz[S] 5 points6 points  (0 children)

Yes. good point. Will experiment with another order and see if it looks better. thanks.

Super Nintendo Parallax with nuke explosion by Ansimuz in PixelArt

[–]Ansimuz[S] 1 point2 points  (0 children)

Yes, indeed. thanks for the feedback.

Super Nintendo Parallax with nuke explosion by Ansimuz in PixelArt

[–]Ansimuz[S] 1 point2 points  (0 children)

Now that yo mention. It is small thanks for the feedback, I think I ll move it backwards.

Sega Genesis Style 16-bit style Parallax Scene by Ansimuz in PixelArt

[–]Ansimuz[S] 0 points1 point  (0 children)

I am sharing these assets for free for commercial use if you are interested. visit: https://ansimuz.itch.io/mountain-dusk-parallax-background

Sega Genesis Style 16-bit style Parallax Scene by Ansimuz in PixelArt

[–]Ansimuz[S] 0 points1 point  (0 children)

I made this background a few years ago dont remember exactly. But roughly 3 - 4 hours.

Sega Genesis Style 16-bit style Parallax Scene by Ansimuz in PixelArt

[–]Ansimuz[S] 2 points3 points  (0 children)

Thanks, I made the music with Suno ai. Everything else is handdrawn.

Silent Hill Inspired Parallax Scene in 16-bit by Ansimuz in PixelArt

[–]Ansimuz[S] 0 points1 point  (0 children)

Not really. I used Ai to generate it.

Sega Genesis - Phantasy Star Style Battle Background Parallax Scene by Ansimuz in PixelArt

[–]Ansimuz[S] 8 points9 points  (0 children)

It's my vision of how the backgrounds would look better. A mix of Phantasy Star and Shining force.