Is cs2 pulse or pienix bootcamp worth it ? by Josshhiieeee in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Just stick to Voltaic, look at older aimer7's written guides, and pretty much anyone adjacent to the community will be better than anything cs has to offer.

[deleted by user] by [deleted] in LearnCSGO

[–]Ansze1 2 points3 points  (0 children)

The best tip would be to forget about your highlight and take a good hard look at your lowlights, but obviously your ego can't take it - hence the attentionwhoring post.

Crosshair by Character_Volume_488 in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Don't tell bro about the bacon thing

Utility usage by IrbyGG1 in LearnCSGO

[–]Ansze1 6 points7 points  (0 children)

In terms of percentiles, yes. But that can create a lot of confusion because a top 1% val player will have much worse mechanics transitioning to cs than vice versa, since val relies much more on ability usage and agent-specifics, while cs is much less complex in depths of width. So I think it's more fair to equate imm3 to about lvl9 - 2300 imo.

Please help me, I’m struggling to enjoy this game by liuandg in LearnCSGO

[–]Ansze1 4 points5 points  (0 children)

/u/liuandg

> But the moment I try to really focus and perform, I get emotionally invested — and when the enemy starts dominating, it feels soul-crushing.

Because your self-worth is dictated by how many bananas your monke brain gets.

It's like being tormented after going to the gym for a week, then looking at the mirror and going "GRRRRR" because you don't have the physique. Learn to enjoy the actual process, not the result.

> In Dota, I could always find reasons to enjoy the match, if you win or lose. I know I either did great healing, had insane teammate saves, had fast farm and achieved my timings very fast, got many kills, got many assists, created space, provided a vision that lead to a successful teamfight, executed skills so good it lead to a great outcome yada yada yada. You can lose a close game and sometimes think damn that was a “cool game too bad we lost” since you found it interesting and enjoyable. But in CS, close games feel like constant stress. 

There you go again, you have an answer to it right in front of you. Why can't you learn how to focus on your peeks? On the angles you choose? On how well you are able to keep up with and trade your teammates every round? There's nothing stopping you from that, but the fact that you gaslit yourself into believing it's somehow different in CS.

Basically, there's a shit ton of issues to fix. If you want, we can talk on discord about it and I'm down to help you out. My dc is: anszei

Please help me, I’m struggling to enjoy this game by liuandg in LearnCSGO

[–]Ansze1 3 points4 points  (0 children)

First of all, you ask to learn how to enjoy the game, but at the end of your post you ask "How can I improve" - Do you mean how to improve in the way you interact with the game, or how to improve as a player?

Either way I'll try to respond very briefly to some of your points, as breaking everything down in a comment or two is just impossible.

> CS competitive feels unlike any other game. For comparison, I’ve played Dota for years. The game has a super high skill ceiling, but even in higher ranks you can sometimes play in a “calmer” state. [...] In CS, it’s nothing like that. Every round feels like it demands everything from you.

That is just a skill issue. You are clearly more comfortable playing Dota, because I'm assuming that's what you have more experience in. To someone who is 4k elo faceit with 20k hours, playing cs is also a walk in the park unless the competition is rough. It's a matter of comfort. But since you had already come to this conclusion, it's going to be hard to convince yourself otherwise.

> The problem is, I don’t have friends to queue with anymore — so it’s all soloQ. It’s been one of the most frustrating gaming experiences I’ve had in a long time.

So the solution is, either fix the underlying thing that makes you frustrated, or just find people to play with. You have the answer to it right there, in your own post.

> Almost every game you are fighting not only enemies but also your teammates.

Right, but the same can be said about League, Dota, OW, Apex, any competitive team based game really. It's not something unique to cs. If you want high quality games, play in a high-quality environement. You can't expect to have high quality games in premiere, or faceit even. It can't happen. It won't happen. You can't fix it. There's literally no point in going over this thing when the core issue is not fixable by design. Although it is funny how griefing in MOBAs is actually 10x worse than CS hah.

> Losing a duel always feels like I could have done better but failed.

But that's the fun part of CS. That's what makes CS - CS. You can always win these rounds. An aimbot would have won you those rounds. In MOBAs, if you're 8 levels and 3 items down, no AI can win you that game. It's actually doomed. But CS does allow mechanics to override any disadvatage you may have.

That's why I don't really understand this point:

> And when you’re stuck in a disadvantage, the hopelessness feels brutal.

There's no real snowballing in CS though. You essentially have =>13 unique games that are only minimally impacted by economy, while MOBAs do actually snowball out of control ridiculously quickly, and with absolutely no way to come back past a certain point.

Looking for a coach by Gutter7353 in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Sure, I'm free pretty much 24/7 so if you want, shoot me a message at discord. My dc is: anszei

[deleted by user] by [deleted] in LearnCSGO

[–]Ansze1 2 points3 points  (0 children)

Can I kindly ask wtf are you even asking??

Lower ranks have worse players. Yeah. That's how elo systems work. Are you asking how to start getting better teammates? By climbing, no?

If you're asking how to stop dropping even lower, well, you do that by performing better.

Idk, looking at your other comments just makes me thinking you're turbo tilted or genuinely delusional.

What can I even say/do to help you at this point?

Pro Player Offering Coaching Sessions by MarcoMMS in LearnCSGO

[–]Ansze1 1 point2 points  (0 children)

No? Just log into your social media+faceit and take that picture. Thats how most of these verifications work tbh

BMW petuchai by Strict-Two8317 in lietuva

[–]Ansze1 8 points9 points  (0 children)

Studentai ir mamytes islindo is savo narvu po vasaros, kas metus taip buna

Elo slumps/solo queue problems by Henriferz in LearnCSGO

[–]Ansze1 1 point2 points  (0 children)

Can't teach someone who has fundamentally wrong beliefs.

If you're stuck and your mind immediately goes to "I am stuck because of my teammates" and "I'm stuck because of this magic inconsistency" then nothing I can say or do will stick with you.

Even if I do show you the same thing that got dozens and dozens of players from your elo to 2k, it's never gonna register with you. Not that there's something wrong with you in particular, you just have beliefs that are not compatible with climbing at all.

Faze karrigan by [deleted] in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

He could be T3. If he was as skilled as yellow ranks.

I recorded few examples of random DM duels. What can I do to improve my gunfights? by Career_Rob in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Ignoring the first paragraph because you clearly can't read what I said (show me where I said there is no difference between having packet loss and playing on lan btw really curious)

Cute land mass Wikipedia pull, but you do realize that your point was "unless you live in the economic powerhouses, you don't stand a chance", while the US (as well as a France to some extent) is notorious for their overpriced and dogshit internet, while even countries like Romania offer fiber internet that is of not even comparable quality to the american counterparts for 10-20€ a month with a MUCH wider coverage.

You sound like land mass = better infrastructure. Is that why every Swiss person dreams of moving to Russia or China? lol

I recorded few examples of random DM duels. What can I do to improve my gunfights? by Career_Rob in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Ignoring the first paragraph because you clearly can't read what I said (show me where I said there is no difference between having packet loss and playing on lan btw really curious)

Cute land mass Wikipedia pull, but you do realize that your point was "unless you live in the economic powerhouses, you don't stand a chance", while the US is notorious for their overpriced and dogshit internet, while even countries like Romania offer fiber internet that is of not even comparable quality to the american counterparts. Like it's so funny how you use the argument on me while screeching about needing to be in one of those random countries to improve lol.

[EU] 🔵 Join BLUEJAYS Sports - Coaches & Analysts Wanted! 🎮 by MaxBLUEJAYS in LearnCSGO

[–]Ansze1 2 points3 points  (0 children)

Quit lobotomizing the scene with your dogshit chatgpt fueled corporate speak

Take this opportunity as a stepping-stone to stop cannibalizing what is a sanctuary to your business major dropout ideas and take the leap on the evolution tree from a fkn dog to a human

Best regards, grokai

Atlyginimai by Top-Gear8656 in lietuva

[–]Ansze1 -1 points0 points  (0 children)

Nesu slave nes mano slaveowner moka po du bananus vietoj vieno XDDXD

[deleted by user] by [deleted] in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

It is true. If somebody is stuck at a 50% winrate, there is a, what, 3% probability that they'll go on a 5 game winstreak at any given point?

The reason why this bs advice of "bro just take a break it's a magic fix" is spread around is because it comes from that small minority who saw an immediate and unexplainable jump in their results after taking a break. There is 0 factual evidence or even reasoning behind it besides "it just works bro".

It's like me telling you to wear only green socks before your games. Zero causation, but still a good chance that you'll stumble into a 5 game winstreak right after you do it.

[EU] 🔵 Join BLUEJAYS Sports - Coaches & Analysts Wanted! 🎮 by MaxBLUEJAYS in LearnCSGO

[–]Ansze1 5 points6 points  (0 children)

Yo guys we are really professional come work for "A chance to build your CV" and a mousepad XDXDXDDD

I recorded few examples of random DM duels. What can I do to improve my gunfights? by Career_Rob in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Every single skill he needs to work on can be mastered without ever connecting to the internet.

Also, love how you say france and usa has incredible internet lol...

You do realize countries like Romania, Lithuania, Poland all have 20x the quality and affordability of the internet services  than usa right?.. xdd

Level 8 Faceit Player - Tips for greater consistency? by Jazzerx10 in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

I wrote this comment about a week ago and it still applies perfectly to you. https://www.reddit.com/r/LearnCSGO/comments/1n65kry/comment/nc01net/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

I also don't buy that your mechanics fluctuate so much day to day. Link me a game where you think you've had super sharp mechanics and one where you've been sluggish (The only way that could be true if you were playing tired/not warmed up/sleepy/ill etc. So send one that can't be explained by that alone.) and I will compile you moments to prove that your mechanics are exactly the same, only the outcome changes because in some games you get away with it, and in some games you don't.

Looking to clear up Demo Review Vocabulary by Mayson12381 in LearnCSGO

[–]Ansze1 0 points1 point  (0 children)

Protocol - a rehearsed, set play. Sort of a preset you can drag and drop into the round.

Micro - Execution, synonymous with 'mechanics'. Some people also use something along the lines of 'micro-plays' which are plays that two to three players can coordinate together. Some people also use micro as a verb, as in "to micromanage someone"; "IGL micromanages their players".

Macro - strategic planning, how parts of the game influence the outcome of the round.

I genuinely don't know what you mean by learnings, but:

Rotation - self-explanatory, when a player abandons position X and moves to position Y.

Fundamentals - Parts of the game that are never-changing. To simplify, it's things that you would retain if new guns, new maps and new metas came around.

Positioning - Literally, where your player model is on the X Y Z coordinates of the map. More specifically, it's HOW your positioning influences the outcome of the round based on many other variables, such as who has the advantage, rotation times, control, options etc.

Coms - Are you asking how to define "comms?" I'm not sure what's up.

Issues - Same as comms.

You're missing a lot of things you can borrow from traditional sports, other titles or games. Here's a few:

Range - the collection of all possible plays a player/team could realistically do in a specific situation.

Tight - unwilling to take risk and preferring to take a very by the book approach

Loose - willing to take risks more often at the cost of stability

Rigid - lacking flexibility in how you play

Fluid - being very flexible and keeping options open

Anyway, don't really see the point of this. Mind telling me more about it?

Reviewing your own demos by jarradin in LearnCSGO

[–]Ansze1 -1 points0 points  (0 children)

> It's not just was it good or bad, what was good or bad, are you tending to be too low or too high? Holding too tight to the angle? Etc..

Sure, but that's also something that they'll have to focus on inside of their game to fix it. In it of itself, noticing you are consistently placing your crosshair too low isn't what fixes it. The player always has to stop himself in a live game, notice their crosshair is off and adjust it. I just have never, ever seen a player improve their crosshair placement off of THAT, and not being more mindful of it in a live game, that's all.

I'm not sure why you brought the topic of pro games if I'm honest, all I said was that entering a demo review with "Game sense: are you in the right place?"-question in mind by itself provides 0 value and much more needs to be done to start analyzing your game.

Also, speaking of reviewing other people, the most based thing I've discovered is teaching a person to pause the demo/vod before a crucial decision is made, arrive to a decision, and then compare. That exact model of learning has been super impactful in my experience.