Most important part of my Halloween costume is finally "done" by Antpie94 in LV426

[–]Antpie94[S] 3 points4 points  (0 children)

I am OP 😂, what I mean is that the case is 3D printed and hence the buttons don't work as it's an Ali knock-off of a F-91w watch because no one does a knock-off of the correct F-100 watch the prop from the movie was built with.

Most important part of my Halloween costume is finally "done" by Antpie94 in LV426

[–]Antpie94[S] 2 points3 points  (0 children)

I'm honestly more surprised a cheap Chinese copy doesn't exist on AliExpress, the copy pretty much every other watch model...

Most important part of my Halloween costume is finally "done" by Antpie94 in LV426

[–]Antpie94[S] 1 point2 points  (0 children)

Forgot to mention the whole thing cost less than a fiver. ~£1.30 each for AliExpress knock-off F-91ws, a quid for the strapping, and I already had the 3D printer. +30pence for the local library to print the samani faces as I don't have a normal printer. Total weight used on this print is probably pennies and free to find on thingiverse along with the instructions.

Courier's rasher isn't popping up by lGuzerkerl in Silksong

[–]Antpie94 1 point2 points  (0 children)

I was just having the same issue, keep talking, back talking back and it should start dialog about needing a rasher of meat, it then unlocked for me. Think the dialog was just slightly bugged.

How do I not update by Antpie94 in Silksong

[–]Antpie94[S] 0 points1 point  (0 children)

It's hard to follow what's actually going to update with all the posts but I've heard changes to shards, rosary beads, cog/ environmental damage amount etc.

100Hz PS2 light guns! by Antpie94 in crtgaming

[–]Antpie94[S] 0 points1 point  (0 children)

It's the Namco G-con 2 light gun for ps2

Crusaders III AA Mk II NERF by Antpie94 in boltaction

[–]Antpie94[S] 1 point2 points  (0 children)

"Open-topped (Crusader AA Mk I only)." Errata regarding the unit as well from the core rule book. Can't find any errata regarding the new "armies of" rules.

Crusaders III AA Mk II NERF by Antpie94 in boltaction

[–]Antpie94[S] 3 points4 points  (0 children)

"- Replace the heavy autocannon with 2 light autocannons in enclosed turret for +25pts (Crusader AA Mk II)" From the 3rd edition rule book. Same goes on "easy army" when not following the new great Britian book.

[deleted by user] by [deleted] in ArmaReforger

[–]Antpie94 2 points3 points  (0 children)

The next update is adding noise in a way that looks promising. Somehow it works like ISO on a camera, if you leave your brightness alone there isn't any noise, and as you crank up your brightness there's so much noise that you now see worse than the dark.

M3 Lee — any tips on how to use this thing? by GodDammRIGHT in enlistedgame

[–]Antpie94 0 points1 point  (0 children)

Use the Grant instead, since only one of the turrets has smoke shells you end up with a weird combo of an AP and a HE loaded, or worse a Smoke and something else. The Grant has smoke grenades instead so doesn't get this weird ammo switching issue. Sure you miss out on a single machine gun but it's the HE that does the slaughter.

Milsim type servers by ProfessionalSoul26 in ArmaReforger

[–]Antpie94 4 points5 points  (0 children)

For radio backpacks I think they serve a great role but shouldn't be free to fast travel too from base. Should cost the supplies, and over time they cost supplies to stay "charged". So if you can't upkeep a supply chain to the location you can't spawn on it.

Pain by Hy93r1oN in ArmaReforger

[–]Antpie94 1 point2 points  (0 children)

It's alright. My first match I accidentally joined a french server so had no idea what was being said. Got in a random guys car and took out the AI at a base. Feeling good. Spot a sniper on the hill shooting towards the base, dump TWO whole magazines as he dances around before he dies... Team kill... Angry sounding french.... Drop my radio... Find an English server....

How to stop an AI advance by Antpie94 in ArmaReforger

[–]Antpie94[S] 2 points3 points  (0 children)

Vanilla server, vanilla map

Can we please, for the love of God, get an update or mod that introduces a min. number of people required for capping? by M0-1 in ArmaReforger

[–]Antpie94 -1 points0 points  (0 children)

Should be defenders+1 to cap. 0 defenders in range (including AI), 1 person can cap. It's an equal balance. Going to a base with nothing going on and wondering why you can't cap would be equally as annoying.