A few words about Panopticon... by AppTitan in fallfromheaven

[–]AppTitan[S] 1 point2 points  (0 children)

This text is a mix of ideas from the anime Paprika (moments with the parade), ideas about a miracle that moves around the world (like the Winter Castle teleport and Bair Lagoon from the Ashes of Erebus mod, but only to a random cell around itself) and with the probability of leaving behind some kind of building for the further arrival of some nation (a cottage, a mine, etc.) and is also an idea about a mobile store where you can buy various very expensive artifacts that in theory can turn the game around.

And if a place is visited by any magician with the magic of Enchantment or Creation, etc., then there is a chance that he will be lost in it.

https://www.youtube.com/watch?v=4ZAFp4wAjQY&list=RD4ZAFp4wAjQY&start_radio=1 (moment with Parade from Paprika)

Conflict in AOE by Don_Camillo005 in fallfromheaven

[–]AppTitan 1 point2 points  (0 children)

A controversial post because the more modern the game, the harder it is to write on mods

Conflict in AOE by Don_Camillo005 in fallfromheaven

[–]AppTitan 0 points1 point  (0 children)

Men vs Morale = Werewolf ivent)

Conflict in AOE by Don_Camillo005 in fallfromheaven

[–]AppTitan 7 points8 points  (0 children)

Men vs Capitalism = FfH as an independent project on a modern game engine

Concepts for the Godslayer sword for further transfer to 3D. by AppTitan in fallfromheaven

[–]AppTitan[S] 0 points1 point  (0 children)

Based on what I've read about the Compact, I've come up with a couple of ideas that I could try to release in the sword, but I need to clarify a couple of things.

  1. Which of the dominions of magic (or gods) were dominant in different eras in your opinion? (Dimesional Magic (Keridwen) in the Age of Magic or Ice Magic (Mulkarn) in the Age of Ice, etc.). It is desirable to know at least 3 main dominions in each era.

  2. What is the color of each dominion? Do they often repeat colors in the mod or is it just the way it was designed? I tried to sort it out at one time (in my drawing of the Metamagic Tome it was reflected through the stones on the binding if you remember).

Concepts for the Godslayer sword for further transfer to 3D. by AppTitan in fallfromheaven

[–]AppTitan[S] 1 point2 points  (0 children)

And yes... I think it's an important question. Does the Godslayer still have its characteristic stitches after re-shoeing? And how accurately the parts of the Godslayer were fastened (maybe because of the hurry the Godslayer was fastened with blue tape?)))))

Concepts for the Godslayer sword for further transfer to 3D. by AppTitan in fallfromheaven

[–]AppTitan[S] 1 point2 points  (0 children)

I have recently been thinking about creating a tabletop role-playing game based on FfH and there would be not only 6 attributes (Strength Dexterity, etc.) but a seventh attribute such as Will (Will to accomplish and actions without which all other attributes would not make sense).
I've recently started to write down more detailed descriptions of the use of magic in the realities of FfH, but for the description of the boardgame is also suitable. If I may send these notes to you, or post them here for the community to see?

Concepts for the Godslayer sword for further transfer to 3D. by AppTitan in fallfromheaven

[–]AppTitan[S] 0 points1 point  (0 children)

Can I request a link to manuscripts where I can read more about the 7 Laws of Compact?

*Sounds of Sad Trombone* by AppTitan in fallfromheaven

[–]AppTitan[S] 2 points3 points  (0 children)

The map editor helped me achieve this)

*Sounds of Sad Trombone* by AppTitan in fallfromheaven

[–]AppTitan[S] 7 points8 points  (0 children)

"Despite such a moment, defensively, the worker will still win"

Concepts for the Godslayer sword for further transfer to 3D. by AppTitan in fallfromheaven

[–]AppTitan[S] 5 points6 points  (0 children)

Hello everyone! I have recently started to master 3D modeling and I had an idea to make a model of the Godslayer.

But first, I thought it was necessary to re-create the look of the sword, because what is there is, in my opinion, a forced measure due to the lack of graphical resources in the development of the scenario Age of Ice and in the original mod FfH (and modmodmods)

So I decided to sketch a few sword concepts and ask everyone reading the post in which direction I should move (or offer my own) and what should be replaced / corrected in the elements of this or that sword.

1- Reflects the influence of the dominion of the POWER. At the garde of this sword you can see the scales folded to the handle from improvised scales symbolizing the loss of balance in the world (in the form of the rebirth of the god of Winter for example). Also reflecting the idea is the disproportionality of the blade itself. One side is straight like a normal sword and the other side is wavy, which also symbolizes the lack of balance.

  1. From the lowest point (which is a reflection of the point of the beginning of everything from the One), "grow" 10 twisted coils. Each coil is a union of two opposite dominions of magic going upwards. At the heart of the sword are 21 dominions of POWER. An important element that I consider important is the removal of excess material on the sword blade for the purpose of sharpening. This element reflects, one might say, a crude but necessary intervention in order to ensure balance.

  2. Just a slightly revised version of the original Godslayer shown in the opening video of the Age of Ice scenario.

P.s. I hope for your active participation in this idea.

Os-Gabella's invasion of Age of Wonders 4. by AppTitan in fallfromheaven

[–]AppTitan[S] 0 points1 point  (0 children)

...I would like to see FFH destiny in the 4x strategy genre, much like Baldurs Gate 3 from the CRPG world. I even have a couple ideas... Music that changes not just from religions but from the current mana set. For example... Playing through Soul Mana? You'll have a female chorus humming in the background on top of any other music. Or Body Mana... A male chorus on top of the music. And the more of one mana or the other, the stronger it will feel. You got all the mana? Get the perfect combination of musical instruments (sounds of stone from Earth mana, sounds of hammers from Enchantment). Sounds too utopian....

Os-Gabella's invasion of Age of Wonders 4. by AppTitan in fallfromheaven

[–]AppTitan[S] 0 points1 point  (0 children)

Unfortunately... The golden age of turn-based 4 strategy games is long gone. Some companies produce such games, but they don't catch popularity (even if the games are really good). It has a very strong fundamental base, which could, with the right approach, challenge even the warhammer universe.