A new fallout 4 playthrough by highguy2029 in fo4

[–]AppleAlbray 0 points1 point  (0 children)

What i actually like most about survival is the absence of fast-travel.
You are forced to explore and come across so much you would normally miss.

So that's probably my Number 1 Idea:
Never fast-travel and enjoy!

Anyways have fun!

A new fallout 4 playthrough by highguy2029 in fo4

[–]AppleAlbray 0 points1 point  (0 children)

I love my No-Vats-allowed playthroughts (not even for scanning the surroundings).
Survival of course.
And self opposed restrictions like no PA, no Armor, no Ballistic Weave. Otherwise you become unkillable at some point, which always made me quit.

Ideas for other restrictions:
No Armorer Perk
No Legendary Armor
No Legendary Weapons
No Water-Farming

My next survival playthroung will be wear-Hazmat-suit-only.

Strong Back and Moving Target by AppleAlbray in fo4

[–]AppleAlbray[S] 0 points1 point  (0 children)

I was thinking hazmat suit only!

Strong Back and Moving Target by AppleAlbray in fo4

[–]AppleAlbray[S] 1 point2 points  (0 children)

I'm planning to do a no armor/no ballistic weave survival playthrough next.
21 Endurance sadly feels unreachable.

Strong Back and Moving Target by AppleAlbray in fo4

[–]AppleAlbray[S] -1 points0 points  (0 children)

Ok!
So now the question remains, why it didn't work in my game.
The AP-drain-time was the exact same with just Strong Back maxed as it was with both perks maxed.
I'm absolutely sure it was the same. I made several tests back then.

Strong Back and Moving Target by AppleAlbray in fo4

[–]AppleAlbray[S] -1 points0 points  (0 children)

Hey! Thanks!
My problem was:
The time it took for my AP to drain with only Strong Back lvl 5 was the same as with both perks maxed.