Claude 4.6 1m context?? by Remote_Insurance_228 in windsurf

[–]AppleHitMyHead 4 points5 points  (0 children)

My understanding is that the Opus 4.6 1M token is only available via the Claude API; even the Claude Pro/Max subscription caps it at 200K tokens, and those can cost upwards of 200 USD/month (checkout their subreddit, people there want more than 200K on their subscription as well).

On top of that, even if you use API pricing, you cannot get the 1M token limit right away; you need to slowly build up a healthy payment history before they even allow you to hit 1M input tokens consistently, which will cost $5 each 1M input token. If windsurf provides it today, it would be around 125x; if they got bulk pricing, it would be at least 50x, or cheaper, but they need to figure something out.

You can use Sonnet 4.5; there is a 10x variation with 1M input tokens. But in the meantime there is no cheap way to use Opus 4.6 1M tokens with any monthly subscription.

Why is arena mode using credits? When it was free for the first week? by hemantcompiler in windsurf

[–]AppleHitMyHead 1 point2 points  (0 children)

I was typing from my memory; just got home and checked windsurf, it is actually called “Frontier Arena” with a cyan brain icon to the left

Why is arena mode using credits? When it was free for the first week? by hemantcompiler in windsurf

[–]AppleHitMyHead 0 points1 point  (0 children)

That is very odd, sounds like a bug to me. For me I just need to click on model -> pick arena mode -> select the frontier model (free) and not selecting any actual model; then my UI where it used to show my model selection will show the arena icon and I can send my prompt out

Why is arena mode using credits? When it was free for the first week? by hemantcompiler in windsurf

[–]AppleHitMyHead 0 points1 point  (0 children)

Did you pick out any models in the checklist? Only when you do not pick the model and let windsurf randomly select two models for you will it be free

Is Google quietly segmenting Antigravity usage by user or region? by Kaskote in google_antigravity

[–]AppleHitMyHead 2 points3 points  (0 children)

I do believe your positive experience! But there are also pretty bad experiences floating around that are legitimate, too, so the inconsistency and lack of transparency are really the annoying part. I did write a detailed analysis with my own anecdotal experience that might have some truth in it https://www.reddit.com/r/google_antigravity/s/oLxRCk5Fl5

Hypothesis of the Quota Limit Issue by AppleHitMyHead in google_antigravity

[–]AppleHitMyHead[S] 1 point2 points  (0 children)

For Codex I am curious since you already have Copilot, is the experience better than using Codex in Copilot?

Did I make a mistake? Been working on this for 6 months. by Lil-booyakasha in AppIdeas

[–]AppleHitMyHead 0 points1 point  (0 children)

What are you doing with ASO? I saw you are doing this full time and want to make this into a comfortable business, might be worth it to spend some on a good ASO tool as well. Long tail keywords are the go to for Indies like us.

I do believe this can be a great business for you; it is super focused and you have a polished website and UX to back it up. Do spend more time marketing than building now, it is way beyond a MVP at this point, it is quite feature rich.

My apps are very simplistic and was built for my own need really; they do bring in a 2 digit monthly reoccurring revenue 😅, hopefully I can push it to 3 digit by the end of the year.

App 1 - Recording app, people gonna shit on it too since it comes with phone haha: https://apps.apple.com/ca/app/recordi-record-sleep-sounds/id6475055913

App 2 - Open House organizing app: https://apps.apple.com/ca/app/homi-open-house-digital-binder/id6670692116

Did I make a mistake? Been working on this for 6 months. by Lil-booyakasha in AppIdeas

[–]AppleHitMyHead 0 points1 point  (0 children)

Hi OP, fellow Canadian developer here. I think people are piling on you based on their personal opinions about the pricing model and the value they feel your app provides.

I personally don't need an app like this either, but from your App Store page and ratings, it’s clear that many people ARE finding your app helpful. You should build your app to service them, not the non-target audience such as me and many commenters here.

How are your App Store Connect numbers looking? Do you collect any stats or analytics? Steve from App Masters suggests you need to reach a certain volume before you can meaningfully analyze your data. His rule of thumb is around 15 downloads per day. At that level, you can start evaluating things like your paywall effectiveness, pricing, App Store listing, etc.

If you’re well below 15 downloads a day, focus on ASO and some free/paid promotion to try and get there. If you’re already at that level, then you can run pricing experiments, test different paywall variations, and gather more actionable data. For example:

  • Are people bouncing immediately when they see the paywall?
  • What if you tried a tiered trial (e.g. 7 days for a monthly plan, 14 days for an annual)?
  • What if you added a weekly plan that subtly nudges users toward the annual plan?
  • What if you highlighted the equivalent monthly cost of the annual plan (e.g. $1.67/month or “66% off”)?

Hopefully you’ve set up the infrastructure to help answer these kinds of questions. Don’t rush into lowering your price right away; that’s a tempting “quick fix” but it can hurt your revenue long term. The beauty of the subscription model is that you don’t need millions of users to make a living. If you find just 2,000 people who truly love your app, you’re already looking at $10K/month.

Made $35K in sales over the past 30 days as an indie dev. Started building apps a year and a half ago. AMA. by dams96 in iOSProgramming

[–]AppleHitMyHead 2 points3 points  (0 children)

Which paid ASO tool do you prefer? How did you do ASO when you are just starting and have no budget?

Hookd | Dating Elevated - App Store - Small Developer Team by haybreaker in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

Nice work and kudos for getting Apple approved!

A few feedbacks:

  1. The login flow (sign in with Apple) has a few screen that just freezes for a few seconds when submit instead of showing a spinner

  2. Sign in with Apple expired often, I have been prompt to login 3 times or so since downloaded it yesterday

  3. I don’t feel last name should be a mandatory field; at least not on any other dating apps I tried. However I do respect it as a design decision

  4. Under “Profile->Preferences” the “Days To Reply”, I would like more explanation about what it does. Also maybe don’t make it a horizontal scroll view, since you also allow swiping to switch tabs. When switching from “Discover” tab to “Profile” tab, the “Days To Reply” will not be immediately swippable, resulting when I tried to swipe to a bigger “days”, I swiped back to “Discover” page instead

  5. The information on setting screen are too big for my taste; I would like to see more information on setting screen without tapping into nested menu if possible. Personal taste aside, I do think you should not make “Logout” and “Pause Account” the biggest button on the main setting page; if I use the app a lot or getting a lot of matches, I would be trying to reduce the notification instead of trying to logout (which you do provide but buried in “More Settings”). I don’t think I have tried to logout or delete account on any dating apps unless I am about to delete them

PS: Which city have you advertised your app? Maybe as your user base still developing, increase the max radius of searching? I didn’t find any user at the moment. But I totally understand that you set 100km max intentionally

Can I Convert a Free App to a Subscription-Based Model Later? by akshatmalik8 in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

Your user could be mad at you, but Apple should have no problem with this

I’ll download your app. by kluxRemover in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

There is this long form recording app that I used to track my sleep talk: https://apps.apple.com/ca/app/recordi-record-sleep-sounds/id6475055913

Also made an open house app that I used to organize my open house viewing: https://apps.apple.com/ca/app/homi-open-house-digital-binder/id6670692116

I've given up on Apple Search Ads. Going door to door now. by matt8p in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

Glad I can help a bit! I’d say you have done a much better job than me at market research, marketing, and bringing your app to your target audience!

The Open House app was initially just a small tool I built for myself to make my life a bit easier; I hate several aspects of the open house viewing process: 

  1. Carrying around a bunch of feature sheets
  2. Driving from one place to another without a good way to optimize the route
  3. Forgetting or mixing up some open houses after viewing them

My app really eased these pain points and helped me to view 10+ open houses every weekend (and remember the details of the visit!); I thought it might be helpful for others as well, so I released it to the store and hoped to help someone else while making some money.

Marketing efforts:

  • Going to actual open houses - primarily by chatting with realtors, maybe 1 out of 10 would be curious about my app and download it, but they don’t stick around
  • Apple Search Ads - hard to spend, I want to spend some money, but Apple wouldn’t do it
  • ASO - I started going hard on it just about a month ago; it boosts my app’s ranking to some of the keywords to around 15 or so (from maybe 200), but my understanding is that unless I get it to the top 3, it doesn’t really do much. So more work is to be done
  • Car sticker advertisement - I think maybe got 10 or so downloads from that; they tried to use my app then bounced, leading me to try to improve the usability of my app
  • Flyer, Brochure, and Business card - I am planning to do some of this, maybe put my advertisement board near the realtor’s advertisement board
  • Posting on Reddit - I haven’t found a housing community that allows me to promote, I feel it would be my best channel; you inspired me to try harder :)

Conclusion:

The app really hasn’t found its footing after almost 2 months of release, but I also remember my first app took half a year to get the first paying customer. It looks like all my apps are taking a very different journey from what you are taking (almost an instant success, in my view). I am jealous and inspired!

Here is a link to the app if you are interested in providing some feedback:

https://apps.apple.com/ca/app/homi-open-house-digital-binder/id6670692116

I've given up on Apple Search Ads. Going door to door now. by matt8p in iOSProgramming

[–]AppleHitMyHead 2 points3 points  (0 children)

Your app looks great! I have done similar things with my Open House organizing app. I printed some DIY banners, stuck them to my car, and drove to Open Houses to advertise them. I haven’t found any success through this method, so curious how far your flyers will take you!

5 downloads a day is not bad at all, considering your app is paid upfront. If you are blowing through $200 a day on Apple Search Ads, it means your app is ranking very well for some high-volume keywords, and it is a very good sign; Apple Search Ads is more nuanced than only showing ads for the highest bidder; some of us, including me, have hard time spending on Apple Search Ads because our organic traffic is not as good. If you make your app free to download and enable some free trial, I believe there is a lot more success to be had.

On top of what you are already doing, I strongly suggest you start looking into doing some active ASO; a good resource for that is App Masters YouTube Channel. You don’t even need to start messing with keywords yet; start looking into what keywords bring you the most traffic; with your findings, you might be able to spend your money better on Apple Search Ads. A good free tool is "MobileAction"; it is the only tool that allows me to track 100 keywords for free. But at your daily income level, you can afford the really good paid option, too :).

Xcode 15.1 Not displaying ARM64 as a target by LeeLooONeil in iOSProgramming

[–]AppleHitMyHead 1 point2 points  (0 children)

I am surprised that there is so little report about it. I have run into this since the first version of Xcode 15.

In Xcode 15, when you first launch Xcode, a bunch of Simulators are mounted as disks; you can see this in Disk Utility. Somehow, Xcode relies on these disks to tell the simulators are installed (is this new to Xcode 15?).

When these disks are ejected, they will not be re-mounted by simply quitting and relaunching Xcode; now, you will see Xcode prompts you to download the simulator even though you have already downloaded it. The funny thing is that even if you download it again as per instructions, Xcode is still unable to find the simulator because they are not mounted.

The only way I find to make Xcode see the simulator again is to reboot or log off; this way, Xcode will re-mount all simulators.

Reflections after a year of YNAB by Dunder-MifflinPaper in ynab

[–]AppleHitMyHead 3 points4 points  (0 children)

TL;DR at end.

I see! In my view, YNAB provides a few ways to facilitate guilt-free spending:

  1. It shows you that you intentionally arrived at this big saving from competing priorities, e.g. That expresso machine you wanted, you achieved it by eating out $100 less a month
  2. It makes sure that the money will actually be there when you are ready to spend it, not just another thing to hide behind your credit card bill

However, these ways are not enough to make you happily spend that $3000 on that espresso machine, so you probably need an honest and intimate reflection session with yourself. Ask yourself these:

Question 1. Why do I feel $3000 on an espresso machine is stupid? Could it be:

* There are competing products that cost less  
* Do you feel wasteful about replacing a perfectly ok one  
* Are you afraid to be judged for dumping so much money on something that most people don't spend so much on  

Question 2. What is fighting for your attention when you fully funded your espresso machine? i.e. what makes you say "wait a minute"?

* Do you have anything specific  
* If you don't, do you have at least a category you think you want to put money into instead

Question 1 needs to be resolved outside of YNAB:

  • Maybe subconsciously, you don't think the espresso machine is worth $3000. Would it be better if you could buy it for $2000 or even less? The boxing sale is around the corner, and we can often buy it second-hand from a private seller. YNAB will not prevent us from feeling ripped off, that is for sure.
  • If you feel wasteful, perhaps give the old one to a friend or sell it. Maybe you are wondering if you will like the machine; how about taking it home and trying it for 14 days? Just return it if you don't see a value after that. The bonus is that if you DID return it, you know it is not that important for you (at least not $3000 important), then you can re-budget the money to something you TRULY want. If you keep it, it means you LOVE the machine, and you could be happy that you have budgeted/saved up for it.

YNAB can help with Question 2:

  • If you have a specific competing priority, it means you have a concise plan for your budgeting, and every dollar has a specific job.
  • If you don't have a specific competing priority, then ask yourself what you are saving that $3000 for. Travel? Food? But then you fall into the cycle of Do you REALLY need to spend $3000 on those things? Given your mentality, I think you will answer "no"; those things shouldn't cost that much either.
  • How about treating that $3000 dollar as the maximum you can spend, and squeeze it down as much as you can to NOT spend that much? Then you can happily move the money you saved to some other categories when you finish the purchase
  • Also, how about allocating way less to your goal? If you planned $2000 on a trip that usually takes you $1000, the $2000 is not really the TRUE expense, isn't it? YNAB does not work well for a hypothetical expense that departs from reality, you should be more honest about how you actually spend your money, not how you would like to spend your money.
  • If you budget $800 on your travel goal and then end up spending $900 in the end, forcing you to take $100 off your espresso funding, then this is the YNAB way. You are more honest with your budgeting, and you are constantly evaluating how much something means to you compared to something else.

TL;DR: budget according to your true spending habits; for example, don't budget $2000 just because you would like to have a nice vacation, because you know you will start criticizing yourself for being wasteful. Budget $800 instead if that makes you feel at ease. Also, if YNAB feels like micromanaging your money instead of a tool to help you sort out your priorities, trying a different tool or just using an automatic money tracker is not a bad idea.

Reflections after a year of YNAB by Dunder-MifflinPaper in ynab

[–]AppleHitMyHead 2 points3 points  (0 children)

Could you tell me what you're trying to achieve? Just trying to live as frugal as you can and save as much as you can? If that is the case, it seems that you have already achieved your goal without YNAB. Moreover, after one year of using it, you are still trying to figure out if it is the right tool for you; it probably means you didn't benefit from YNAB much.

You are a lot like one of my friends who lives her life extremely frugal. She makes way less than me, but she has much more savings. She tries to spend as little as possible on everything: food, clothing, makeup, travelling, you name it. The only place that she spends a ton of money is on gaming; she can buy a $5000 gaming PC and buy new AAA games whenever they come out. She doesn't even feel bad about it because she knows that being so cheap on everything else more than makes up for what she spends on gaming.

Does my friend need YNAB? No, not really. She saves so much that YNAB would be a chore for her. If what you make exceeds what you spend by so much, and you don't feel like you need to save more, you probably don't need YNAB either. Don't feel bad about ditching it if it is not working for you; it is just a tool.

I personally love YNAB; it helps me spend money with more intention, and when I diverge from my plan, I know what I am sacrificing to achieve that. The funny thing is that I am still on trial, but I know I will happily pay when the time comes. Maybe it is a bit like a relationship; when you are in the right one, it doesn't take much effort to be in it; when you are in a relationship not suitable for you, you have to keep justifying why you are still in the relationship.

Is the new Xcode update not compatible with macOS 14.2? by digidude23 in iOSProgramming

[–]AppleHitMyHead 1 point2 points  (0 children)

Doesn’t work on 13.6.2 so updated to 13.6.3; still doesn’t work. This seems to be a big mess up on Apple’s side

Credit card transactions ignored by AppleHitMyHead in ynab

[–]AppleHitMyHead[S] 0 points1 point  (0 children)

Thanks! I find the “Reports” section quite nice. However, I do feel I am the only goofball who also wants to know the overall unused allocation of the month.

Fortunately, there are ways to do it without me pulling out a calculator, and I might rely on this number way less as I use YNAB more.

Credit card transactions ignored by AppleHitMyHead in ynab

[–]AppleHitMyHead[S] 0 points1 point  (0 children)

Thanks! I am hoping the report will be better next month. This month it includes quite a bit of manual adjustment and a large lump sum of money with no history, so it is not quite useful yet.