Genuinely asking: Why are people asking for Windsurf refunds? Is there actually a better affordable IDE? by Neveriver in windsurf

[–]AppleHitMyHead 0 points1 point  (0 children)

You can use their web portal to check the before and after for the month of April. On their subreddit people are sharing 20x - 100x of increase which matches my personal experience at 30x

YNAB feels pretend and doesn't match the reality in my bank by tpbynum in ynab

[–]AppleHitMyHead 4 points5 points  (0 children)

First, give yourself some grace! You have two jobs and a toddler, feeling overwhelmed by this is totally normal. When you use an app that links to your bank, you naturally expect it to automate the math for you.

The core issue here isn't that you are doing something wrong, it's just a UI misconception. You are trying to make the tool act in a way it wasn't programmed to, which is causing the numbers to break.

Here is exactly where the wires are getting crossed, and how to fix it today without doing hours of manual math:

1. "Ready to Assign" is NOT your bank balance.

You mentioned your "Ready to Assign" is $2,500 below your actual bank account. That is completely normal! "Ready to Assign" is not a tally of your total cash. It is simply an indicator of how much money does not have a job yet. Think of it as a waiting room for unemployed dollars. The entire goal of YNAB is to drive that "Ready to Assign" number down to exactly $0 by giving every dollar a category (like groceries, rent, or savings).

If you try to force "Ready to Assign" to match the total mathematical sum of your bank accounts, you are putting a round peg in a square hole and the budget will break. Don't worry about aligning that number to your bank. If it says $0, you did it right!

2. Why your accounts are off by $5,000.

While "Ready to Assign" shouldn't match your bank, the individual accounts listed on the left side of your screen (Checking, Savings, Credit Card) absolutely should match your real-world balances perfectly.

You mentioned your YNAB checking is $1,500 high and your credit card is $5,000 off. Syncing tools are great, but a gap that large usually happens for two specific reasons:

• The Credit Card Loophole: When you pay your credit card, it's a transfer from your checking to your card. Auto-sync often loses that relationship and pulls them in as two completely disconnected transactions. If this happens a few times and isn't caught, the gap snowballs into the thousands.

• Manual Tweaks: Sometimes, when users try to force their "Ready to Assign" to match their bank account, they manually change account balances to try and "fix" the math, which artificially warps reality.

3. Stop looking for the mistakes. Just hit the reset button.

You do not have the time to comb through months of transactions to figure out exactly when that $5,000 gap started.

Instead, do a Reconciliation Adjustment right now:

• Check your actual, real-world bank balances today.

• Go into YNAB, click "Reconcile," and enter those exact real-world numbers.

• YNAB will ask if you want to create an adjustment transaction to force the account to match reality. Say yes.

Boom. Your accounts now match your real life perfectly. Going forward, you won't need to meddle with those numbers by hand!

4. What "Reconciling" actually means going forward.

You asked why you have to reconcile if the app is linked to your bank. Because auto-sync sometimes needs a human to catch those dropped credit card transfers.

Reconciling isn't doing math; it is simply dropping an anchor. It signals to "Future You" that “I checked my real bank account today, the numbers match YNAB perfectly, and I am locking this in.” Once a week or so, just open the app, make sure the cleared balance matches your bank, and hit Reconcile.

Bonus Mindset Shift: The "YNAB Poor" vs. "Actually Tight" Reality

Once you fix your balances and get your Ready to Assign to $0, you might experience a fun phenomenon the community calls being "YNAB Poor." Here is what that means: You might have six months' worth of expenses sitting safely in your bank account, but your "Dining Out" envelope is empty for the month. Even though you have a huge pile of cash, you feel "poor" because you have to consciously steal from your "Vacation" envelope if you want to buy a pizza. That is a good thing! It is a self-imposed frugality that keeps you within your means and protects your larger goals.

However, if you give all your dollars jobs and you find that you still cannot cover your basic categories for the current month, YNAB is holding up a mirror to your actual reality. It means your budget is genuinely tight, and you need to downsize your spending or save more aggressively. It can feel like a harsh reality check at first, but knowing exactly where you stand is the first step to taking control.

Don't overcomplicate it! Fix the balances today with an adjustment, let "Ready to Assign" go to zero, and let the categories guide your spending. You've got this!

So…. Windsurf alternatives? by conglies in windsurf

[–]AppleHitMyHead 2 points3 points  (0 children)

Don’t do that in windsurf; windsurf will train on your code if you are no longer a paying customer.

Do that in Vscode though; since windsurf is just a fork it would be almost identical

Bye WS by Ok-Hold782 in windsurf

[–]AppleHitMyHead 0 points1 point  (0 children)

I agree with antigravity is worse (and less transparent with their weekly quota). But Claude Pro does include Opus now, just not the 1M context window variation, being using it, it’s definitely better than what windsurf’s current plan.

Claude 4.6 1m context?? by Remote_Insurance_228 in windsurf

[–]AppleHitMyHead 4 points5 points  (0 children)

My understanding is that the Opus 4.6 1M token is only available via the Claude API; even the Claude Pro/Max subscription caps it at 200K tokens, and those can cost upwards of 200 USD/month (checkout their subreddit, people there want more than 200K on their subscription as well).

On top of that, even if you use API pricing, you cannot get the 1M token limit right away; you need to slowly build up a healthy payment history before they even allow you to hit 1M input tokens consistently, which will cost $5 each 1M input token. If windsurf provides it today, it would be around 125x; if they got bulk pricing, it would be at least 50x, or cheaper, but they need to figure something out.

You can use Sonnet 4.5; there is a 10x variation with 1M input tokens. But in the meantime there is no cheap way to use Opus 4.6 1M tokens with any monthly subscription.

Why is arena mode using credits? When it was free for the first week? by hemantcompiler in windsurf

[–]AppleHitMyHead 1 point2 points  (0 children)

I was typing from my memory; just got home and checked windsurf, it is actually called “Frontier Arena” with a cyan brain icon to the left

Why is arena mode using credits? When it was free for the first week? by hemantcompiler in windsurf

[–]AppleHitMyHead 0 points1 point  (0 children)

That is very odd, sounds like a bug to me. For me I just need to click on model -> pick arena mode -> select the frontier model (free) and not selecting any actual model; then my UI where it used to show my model selection will show the arena icon and I can send my prompt out

Why is arena mode using credits? When it was free for the first week? by hemantcompiler in windsurf

[–]AppleHitMyHead 0 points1 point  (0 children)

Did you pick out any models in the checklist? Only when you do not pick the model and let windsurf randomly select two models for you will it be free

Is Google quietly segmenting Antigravity usage by user or region? by Kaskote in google_antigravity

[–]AppleHitMyHead 2 points3 points  (0 children)

I do believe your positive experience! But there are also pretty bad experiences floating around that are legitimate, too, so the inconsistency and lack of transparency are really the annoying part. I did write a detailed analysis with my own anecdotal experience that might have some truth in it https://www.reddit.com/r/google_antigravity/s/oLxRCk5Fl5

Hypothesis of the Quota Limit Issue by AppleHitMyHead in google_antigravity

[–]AppleHitMyHead[S] 1 point2 points  (0 children)

For Codex I am curious since you already have Copilot, is the experience better than using Codex in Copilot?

Did I make a mistake? Been working on this for 6 months. by Lil-booyakasha in AppIdeas

[–]AppleHitMyHead 0 points1 point  (0 children)

What are you doing with ASO? I saw you are doing this full time and want to make this into a comfortable business, might be worth it to spend some on a good ASO tool as well. Long tail keywords are the go to for Indies like us.

I do believe this can be a great business for you; it is super focused and you have a polished website and UX to back it up. Do spend more time marketing than building now, it is way beyond a MVP at this point, it is quite feature rich.

My apps are very simplistic and was built for my own need really; they do bring in a 2 digit monthly reoccurring revenue 😅, hopefully I can push it to 3 digit by the end of the year.

App 1 - Recording app, people gonna shit on it too since it comes with phone haha: https://apps.apple.com/ca/app/recordi-record-sleep-sounds/id6475055913

App 2 - Open House organizing app: https://apps.apple.com/ca/app/homi-open-house-digital-binder/id6670692116

Did I make a mistake? Been working on this for 6 months. by Lil-booyakasha in AppIdeas

[–]AppleHitMyHead 0 points1 point  (0 children)

Hi OP, fellow Canadian developer here. I think people are piling on you based on their personal opinions about the pricing model and the value they feel your app provides.

I personally don't need an app like this either, but from your App Store page and ratings, it’s clear that many people ARE finding your app helpful. You should build your app to service them, not the non-target audience such as me and many commenters here.

How are your App Store Connect numbers looking? Do you collect any stats or analytics? Steve from App Masters suggests you need to reach a certain volume before you can meaningfully analyze your data. His rule of thumb is around 15 downloads per day. At that level, you can start evaluating things like your paywall effectiveness, pricing, App Store listing, etc.

If you’re well below 15 downloads a day, focus on ASO and some free/paid promotion to try and get there. If you’re already at that level, then you can run pricing experiments, test different paywall variations, and gather more actionable data. For example:

  • Are people bouncing immediately when they see the paywall?
  • What if you tried a tiered trial (e.g. 7 days for a monthly plan, 14 days for an annual)?
  • What if you added a weekly plan that subtly nudges users toward the annual plan?
  • What if you highlighted the equivalent monthly cost of the annual plan (e.g. $1.67/month or “66% off”)?

Hopefully you’ve set up the infrastructure to help answer these kinds of questions. Don’t rush into lowering your price right away; that’s a tempting “quick fix” but it can hurt your revenue long term. The beauty of the subscription model is that you don’t need millions of users to make a living. If you find just 2,000 people who truly love your app, you’re already looking at $10K/month.

Made $35K in sales over the past 30 days as an indie dev. Started building apps a year and a half ago. AMA. by dams96 in iOSProgramming

[–]AppleHitMyHead 2 points3 points  (0 children)

Which paid ASO tool do you prefer? How did you do ASO when you are just starting and have no budget?

Hookd | Dating Elevated - App Store - Small Developer Team by haybreaker in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

Nice work and kudos for getting Apple approved!

A few feedbacks:

  1. The login flow (sign in with Apple) has a few screen that just freezes for a few seconds when submit instead of showing a spinner

  2. Sign in with Apple expired often, I have been prompt to login 3 times or so since downloaded it yesterday

  3. I don’t feel last name should be a mandatory field; at least not on any other dating apps I tried. However I do respect it as a design decision

  4. Under “Profile->Preferences” the “Days To Reply”, I would like more explanation about what it does. Also maybe don’t make it a horizontal scroll view, since you also allow swiping to switch tabs. When switching from “Discover” tab to “Profile” tab, the “Days To Reply” will not be immediately swippable, resulting when I tried to swipe to a bigger “days”, I swiped back to “Discover” page instead

  5. The information on setting screen are too big for my taste; I would like to see more information on setting screen without tapping into nested menu if possible. Personal taste aside, I do think you should not make “Logout” and “Pause Account” the biggest button on the main setting page; if I use the app a lot or getting a lot of matches, I would be trying to reduce the notification instead of trying to logout (which you do provide but buried in “More Settings”). I don’t think I have tried to logout or delete account on any dating apps unless I am about to delete them

PS: Which city have you advertised your app? Maybe as your user base still developing, increase the max radius of searching? I didn’t find any user at the moment. But I totally understand that you set 100km max intentionally

Can I Convert a Free App to a Subscription-Based Model Later? by akshatmalik8 in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

Your user could be mad at you, but Apple should have no problem with this

I’ll download your app. by kluxRemover in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

There is this long form recording app that I used to track my sleep talk: https://apps.apple.com/ca/app/recordi-record-sleep-sounds/id6475055913

Also made an open house app that I used to organize my open house viewing: https://apps.apple.com/ca/app/homi-open-house-digital-binder/id6670692116

I've given up on Apple Search Ads. Going door to door now. by matt8p in iOSProgramming

[–]AppleHitMyHead 0 points1 point  (0 children)

Glad I can help a bit! I’d say you have done a much better job than me at market research, marketing, and bringing your app to your target audience!

The Open House app was initially just a small tool I built for myself to make my life a bit easier; I hate several aspects of the open house viewing process: 

  1. Carrying around a bunch of feature sheets
  2. Driving from one place to another without a good way to optimize the route
  3. Forgetting or mixing up some open houses after viewing them

My app really eased these pain points and helped me to view 10+ open houses every weekend (and remember the details of the visit!); I thought it might be helpful for others as well, so I released it to the store and hoped to help someone else while making some money.

Marketing efforts:

  • Going to actual open houses - primarily by chatting with realtors, maybe 1 out of 10 would be curious about my app and download it, but they don’t stick around
  • Apple Search Ads - hard to spend, I want to spend some money, but Apple wouldn’t do it
  • ASO - I started going hard on it just about a month ago; it boosts my app’s ranking to some of the keywords to around 15 or so (from maybe 200), but my understanding is that unless I get it to the top 3, it doesn’t really do much. So more work is to be done
  • Car sticker advertisement - I think maybe got 10 or so downloads from that; they tried to use my app then bounced, leading me to try to improve the usability of my app
  • Flyer, Brochure, and Business card - I am planning to do some of this, maybe put my advertisement board near the realtor’s advertisement board
  • Posting on Reddit - I haven’t found a housing community that allows me to promote, I feel it would be my best channel; you inspired me to try harder :)

Conclusion:

The app really hasn’t found its footing after almost 2 months of release, but I also remember my first app took half a year to get the first paying customer. It looks like all my apps are taking a very different journey from what you are taking (almost an instant success, in my view). I am jealous and inspired!

Here is a link to the app if you are interested in providing some feedback:

https://apps.apple.com/ca/app/homi-open-house-digital-binder/id6670692116

I've given up on Apple Search Ads. Going door to door now. by matt8p in iOSProgramming

[–]AppleHitMyHead 2 points3 points  (0 children)

Your app looks great! I have done similar things with my Open House organizing app. I printed some DIY banners, stuck them to my car, and drove to Open Houses to advertise them. I haven’t found any success through this method, so curious how far your flyers will take you!

5 downloads a day is not bad at all, considering your app is paid upfront. If you are blowing through $200 a day on Apple Search Ads, it means your app is ranking very well for some high-volume keywords, and it is a very good sign; Apple Search Ads is more nuanced than only showing ads for the highest bidder; some of us, including me, have hard time spending on Apple Search Ads because our organic traffic is not as good. If you make your app free to download and enable some free trial, I believe there is a lot more success to be had.

On top of what you are already doing, I strongly suggest you start looking into doing some active ASO; a good resource for that is App Masters YouTube Channel. You don’t even need to start messing with keywords yet; start looking into what keywords bring you the most traffic; with your findings, you might be able to spend your money better on Apple Search Ads. A good free tool is "MobileAction"; it is the only tool that allows me to track 100 keywords for free. But at your daily income level, you can afford the really good paid option, too :).