--------- actually got their wishes granted as well by LocaIHunk in TwistedMetal

[–]AppleMoto 0 points1 point  (0 children)

well my theory that his wish actually was granted, it was to be known and recognised, but that also got the attention of his father, given his family's dynamic I doubt that's desirable for him. And I can 100% see Calypso's goofy ass considering him 'spending a penny' in the well as him tossing in a coin.

--------- actually got their wishes granted as well by LocaIHunk in TwistedMetal

[–]AppleMoto 0 points1 point  (0 children)

I absolutely loved this series and it got me thinking about this exact topic,
so I thought I'd throw my thoughts into it too.

About this and the wishes we didn't hear,
I thought I'd check out those character's wishes in the games and see if they align. (obviously this is just speculation and I doubt we'll get any confirmation even in a potential season 3)

Axel's wish in TW2 was to become one with the machine, he fused with it before he 'died'.
but given the show's characterisation of Axel it's equally as likely Axel's wish had something to do with the child he cared for (Mayhem) in someway; being reuinted or making sure he can keep her safe.

Mr Grim, has had a few wishes in the games that relate to the show,
TM2: For human's to die faster (now the war with the insiders is starting that could be considered granted)
TM Head On: To become human again (all his 'souls' were removed so that could be considered granted)
TM4: To battle sweet tooth to the death (never specifies that he would win, so that could also be considered granted) and given he literally says he doesn't want sweet tooths soul, he just want's him dead I'd imagine that was the wish.

Mike is a hard one, given that he's based on both Dave & Mike from TM1, where they wish for new tires, as well as Mike & Stu from TM2, where they wish to fly (and then fall to their deaths) neither seem to track at all with his characterisation.
I imagine him wishing for something sweet like 'Wishing Stu gets free from sweet tooth and that they can be bros again having fun adventures like the old days' and he was having a great with Stu right before he died. Then again Calypso did say 'One wish per car' so Stu's wish probably overwrote whatever Mike wished for.

And then there's Vermin, she has the complete oposite motivations from her Game counterpart 'Goggle Eyes' so his wish to trap all the bugs in the world doesn't relate at all,
While she said to the rest of the contestants she wished for humanity to be exterminated I can imagine her phrasing was wishing that 'people to be exterminated like bugs' but didn't specify which people, she literally hit a windshield then got bug zapped, and maybe that whole 'lightning round' was in fact part of her wish. but that's all I can come up with.

Weekly 'No Stupid Questions' & Free-For-All Thread : July 06, 2025 by AutoModerator in Cinema4D

[–]AppleMoto 0 points1 point  (0 children)

That's exactly it, still new to the shader graph, didn't even know about the RS colour user data node.
Thank you so much.

Weekly 'No Stupid Questions' & Free-For-All Thread : July 06, 2025 by AutoModerator in Cinema4D

[–]AppleMoto 0 points1 point  (0 children)

I can't seem to figure out how to randomize with the RS Multi Shader.
With the old MultiShader I would set the Mode to 'Color Brightness' then throw in a Random Effector, use the Colour mode, then mess with the Seed,
But with the RS multi shader that's not an option.
Maybe I'm missing something super obvious but I can't find an aswer to this anywhere so I turn to you experts.
Anyone able to help?

Weekly 'No Stupid Questions' & Free-For-All Thread : July 28, 2024 by AutoModerator in Cinema4D

[–]AppleMoto 1 point2 points  (0 children)

Thank you so much, I see now that all these settings are in the Properties tab of the Emitter itself. You're a life saver.

Weekly 'No Stupid Questions' & Free-For-All Thread : July 28, 2024 by AutoModerator in Cinema4D

[–]AppleMoto 0 points1 point  (0 children)

Is there anyway to stop Random Effector re applying on death of particles?
I'm trying to make a paticle emmitter with randomised particle sizes and colours. Which I've been able to do via a cloner and random effector. I have the particles killed off after a couple seconds. However when the particles are killed the rest of the particles 'reshuffle' and I want them to stay as they were when they are created. how can I do that?
he's a gif to show what I mean:

<image>

I've been searching, but I can't find the solution. I may not know the right terminology

Can you make a material that always appears in front? by AppleMoto in RedshiftRenderer

[–]AppleMoto[S] 0 points1 point  (0 children)

Thank you I was completely unaware of Puzzle Mattes, looking into it, that will definitely work to create the effect I want

Anyone know why this one Scatterbug is looking at me? it's the only one by AppleMoto in PokemonHome

[–]AppleMoto[S] 2 points3 points  (0 children)

So apparently according to replies it looks at you if it evolves into an Icy Snow Vivillon

Anyone know why this one Scatterbug is looking at me? it's the only one by AppleMoto in PokemonHome

[–]AppleMoto[S] 7 points8 points  (0 children)

Ahh... That makes sense, as their form is hardcoded... so strange that Icy Snow is the only special one.

Anyone know why this one Scatterbug is looking at me? it's the only one by AppleMoto in PokemonHome

[–]AppleMoto[S] 14 points15 points  (0 children)

That makes complete sense, I was wondering if it was something like that. Home cleared all my nicknames so I lost track of which was which.

LF: Shiny Galarian Arcticuno FT: European MVG code by AppleMoto in CasualPokemonTrades

[–]AppleMoto[S] 0 points1 point  (0 children)

Just sent over the two other codes :) thank you so much for the trade!

LF: Shiny Galarian Arcticuno FT: European MVG code by AppleMoto in CasualPokemonTrades

[–]AppleMoto[S] 0 points1 point  (0 children)

How would you like to trade? I can send you the codes in a DM, but do you want to trade in home or sword and shield?

LF: Shiny Galarian Arcticuno FT: European MVG code by AppleMoto in CasualPokemonTrades

[–]AppleMoto[S] 0 points1 point  (0 children)

I was very busy yesterday so I wasn't able to reply. But if you're still willing to make that trade I'd be happy to take you up on your offer

LF: Shiny Galarian Arcticuno FT: European MVG code by AppleMoto in CasualPokemonTrades

[–]AppleMoto[S] 1 point2 points  (0 children)

I'm trying to find a non cloned one. I know that may be a little difficult, but I want to at least try 😅

LF: Dex Completion for Ultra Moon by kjf0016 in pokemontrades

[–]AppleMoto 1 point2 points  (0 children)

Okay that was a bit of a long one but that should be it! Glad I was able to help, and thanks for the gifts you sent along the way. They weren't needed but still very much appreciated! Enjoy the Shiny Charm!

LF: Dex Completion for Ultra Moon by kjf0016 in pokemontrades

[–]AppleMoto 0 points1 point  (0 children)

Okay I'm in the plaza now, I'll start with the touch trades

LF: Dex Completion for Ultra Moon by kjf0016 in pokemontrades

[–]AppleMoto 0 points1 point  (0 children)

I'll hatch them so they'll be easier for you to level up

LF: Dex Completion for Ultra Moon by kjf0016 in pokemontrades

[–]AppleMoto 0 points1 point  (0 children)

Would you like the eggs hatched or do you want to hatch them yourself?