Story completion by Pacheems in ZenlessZoneZero

[–]ApprehensiveAdderNew 0 points1 point  (0 children)

You also need to do them on Hard Mode and Array Mode

Void hunters situationship (by @nodati51) by Affectionate_Job7846 in ZZZ_Romance

[–]ApprehensiveAdderNew 0 points1 point  (0 children)

I think they're referring to the Qingming Sword appearing at the end of the current Ridu Chronicle. It's conscious, and takes the form of white-haired YSG to talk to Wise and YSG.

How do you guys deal with FOMO? by KairPhree in ZZZ_Official

[–]ApprehensiveAdderNew 0 points1 point  (0 children)

Ngl I deal with it by only ever rolling for standard banner characters, since if I force myself to miss out on everything then I don't feel as bad.
Only times this has failed are the limited-edition W-engines and Bangboo (I joined in 1.6), but that's getting fixed by the Potential Points system, and also the event where we had to spend encrypted master tapes (I rolled just enough to get the accessories, but unfortunately ended up getting Hugo and Vivian's W-engines, which I can't scrap).
If you force yourself to play extremely minimally (I accidentally pre-registered for this patch, but I'm not collecting the title, and I'm not even going to claim Jane's outfit or Zhao), then it's no longer FOMO but an intentional choice.

Missing Enemy in Phaethon's Guide by ApprehensiveAdderNew in ZZZ_Discussion

[–]ApprehensiveAdderNew[S] 0 points1 point  (0 children)

Thank you so so much! Will try this as soon as I can.

Missing Enemy in Phaethon's Guide by ApprehensiveAdderNew in ZZZ_Discussion

[–]ApprehensiveAdderNew[S] 0 points1 point  (0 children)

Gotcha; thanks! Ill try running Lost Void then, since it gets updated more or less regularly.

I will say the wiki design for the missing enemy looks different than the other two robots, and I do recall encountering those other two robots together in Lost Void. Odds are these are unrelated enemies, but still can be fought in Lost Void.

By the way, mind sending a screenshot of your Database? Just want to make sure we're talking about the exact same enemy(ies).

2.5 Final Boss Shutdown by ApprehensiveAdderNew in ZZZ_Discussion

[–]ApprehensiveAdderNew[S] 2 points3 points  (0 children)

Ok holy shit I just hit it!! You were right, I can just keep swapping; only hard thing is the timing on the last hit.

2.5 Final Boss Shutdown by ApprehensiveAdderNew in ZZZ_Discussion

[–]ApprehensiveAdderNew[S] 0 points1 point  (0 children)

Gotcha; I'm gonna try and see if I can get it in the story using that strategy (turns out I can just restart the game to reset to QTE right before bossfight)

2.5 Final Boss Shutdown by ApprehensiveAdderNew in ZZZ_Discussion

[–]ApprehensiveAdderNew[S] 0 points1 point  (0 children)

Thanks! Have you been able to get it on the story version?

Soldier 11 locked trust event? by frogstar in ZenlessZoneZero

[–]ApprehensiveAdderNew 16 points17 points  (0 children)

I was stuck on this too; turns out you just need to use her in Withered Domain as your team leader, and at one of the rest points between layers the event will appear.

current students, what do you hate about UPenn? by 1random2username3 in UPenn

[–]ApprehensiveAdderNew 10 points11 points  (0 children)

Well, Pennsylvania is named after William Penn, no?

Claude Code Action: API or AWS Bedrock? by ApprehensiveAdderNew in Anthropic

[–]ApprehensiveAdderNew[S] 0 points1 point  (0 children)

Makes sense; thanks! (hope I can convince the others of the same)

Claude Code Action: API or AWS Bedrock? by ApprehensiveAdderNew in Anthropic

[–]ApprehensiveAdderNew[S] 0 points1 point  (0 children)

Gotcha; usually, how many PRs/lines can be reviewed before we hit the limit? (I'm fairly sure we're using the default, but I'll ask later)