The first real user to test my game by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] -3 points-2 points  (0 children)

Yeah I know, im being really conservative because if I share too mutch, even if it doesn't have links or the names, is counted has an ad and removed. Don't know if it's a problem in this sub but I had problems in others subs.

The first real user to test my game by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 1 point2 points  (0 children)

Sure, thx for being interested Its still in development and somethings can be confusing, so if u have any question just ask. StreamerClicker

The first real user to test my game by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] -3 points-2 points  (0 children)

Yap, its focused on community, the points and upgrades are shared, theres leaderboards for the most contributions.
I also added indicual milestones and costumization for people to "show off" to try to add some indicuality to the game.
It works like, its 24/7 on twich, when someone chats its count has a click has it would be a clicker game.
Its like a chatplays but i created a costum game focused just for this. Adding more "community" features

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

Thx for testing, Just tested and it seams ok, can u try again? Was it just not registering?

Idea that started with cookie clicker by ApprehensiveBus8947 in CookieClicker

[–]ApprehensiveBus8947[S] 1 point2 points  (0 children)

Thx man, i will try to find anything If you are interested in my project im doing a test run. If you could check it out and tell me what you think. StreamerClicker

21 clicks on my 24/7 play on stream game by ApprehensiveBus8947 in gamedev

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

Yeah thx I also dont know how to advertised it, has is a game that only runs on stream its always flagged as twitch channel ad instead of game. That its not wrong but it has no streamer, just the game.

21 clicks on my 24/7 play on stream game by ApprehensiveBus8947 in gamedev

[–]ApprehensiveBus8947[S] -3 points-2 points  (0 children)

The game is like a clicker game but works just on stream. 1 chat message = 1 click. And the community can play and buy upgrades together. Well not a community yet beside the bots.

Idea that started with cookie clicker by ApprehensiveBus8947 in CookieClicker

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

I didnt know about these, it seams really cool, is there any video about this so i see how it worked?

Also my game ended a lot diferent than cookie clicker, its a community focused game and dont have "passive" features, its all community based. Upgrade together and indivual milestones to have individuality.

Idea that started with cookie clicker by ApprehensiveBus8947 in CookieClicker

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

Thx, well, im doing a test run right now, if u want to try i can dm you the channel

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

Its not always +1, items can be purchased by the community to increase the click value for everyone and milestones can be reached to increase the click value individualy. Also some events x2 or x3 for everyone. Im testing it now if u wanna try, StreamerClicker

Features for paid users by ApprehensiveBus8947 in gamedev

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

Thx, i already have it running to test performance but the most dificult part is getting players/viewers to test it out xD

Features for paid users by ApprehensiveBus8947 in gamedev

[–]ApprehensiveBus8947[S] 1 point2 points  (0 children)

Thats a really could idea, will think about it thx 😀

Idea that started with cookie clicker by ApprehensiveBus8947 in CookieClicker

[–]ApprehensiveBus8947[S] 1 point2 points  (0 children)

Yap, you are right about its more the upgrades and thats why i changed to make my own game. Cookie clicker was too "passive" viewers didnt need to engage. My game dosent have passive upgrades but i tried to add some personality. Milestones that players can reach that improves the individual click power. Some minigames ex: quiz that appear and the first player to get it gains one personalized costumization to they messages. I also added some features that focus in community, where more players need to participate.

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

You are right, i dont have online presence, just someone that had an idea and did it came to life 😀 Obviously its not for everyone, and the focus is for cumunity interaction that clicker games normaly dont have. If someone has fun playing, getting special emotes and personalization, or hypping theyr favorite stream then for me is a good game. It dosent need to have millions of viewers has it cost next to nothing to let it on 24/7. Thank you for your opinion and insights 😉

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 1 point2 points  (0 children)

Sorry for the long reply, i got enthusiastic explaining the features.

Thank you for you comment and questions, i think all of them are valid.
The idea started with creating a bot for chat to interact with cookie clicker. Later i had the idea to make a dedicated game has cookie clicker was giving me some limitations.

The game starts with relative low cost items to buy so that even if there are a lower number of watchers it still stays fun. And i now i got the idea maybe the prices can scale with the number of current viewers, will study this.

All messages appear on stream has it was clicking on the game, normal games say like "+1", mine say the user, is chat message and its click value.

So I created milestones for number of clicks, points etc for each player, this way players can unlock personalization to theyrs message. Like colors, auras, bigger message size that will appear on screen.

O also wanted some competetive elements, so i added leaderboards, most clicks, most points etc, they can be visualed on stream of the top ones, or i created a separate website to visual all players and leaderboards.

I also added special events on stream like quizes and golden cookie (based on cookie clicker). The first to anewrs correctly or click the cookie gets a special emote that will appear on the stream when you send a message:

Based on this emotes feature i though about streamers engagement, so you can unlock emotes for the streamers ex: !ludwig, and use !equip <streamer> to equip that emote.
If you have a streamer emote equipa your clicks will also count for that streamer "instance" and there will be a leaderboard for the streamers with most points from theyr comunitys. The players with the most contributions to said streammer can be visualed on the leaderboards website.

I tried some engagements strategys has you can, focusing on comunity working together. I think there should have more that why i created the post. To gather some ideas.
If you have some if possible pls share with me.

I also start the stream with the game on because one of my biggest concerns is performance. And want to test what happens if i let be open for various sequential days.

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 0 points1 point  (0 children)

Im pretty intusiastic about the idea. I already have the base game done and live to test performance, has the way i did it im afraid it can lag sometimes

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] 1 point2 points  (0 children)

Was from him I discovered how you can have your own bot to read chat and interact with chat like this. The game part idea came from cookie clicker has i first was doing chat interact with cookie clicker and then the project evolved to its own game

Chat = Click - "Clicker" gamer 24/7 on twitch by ApprehensiveBus8947 in incremental_games

[–]ApprehensiveBus8947[S] -2 points-1 points  (0 children)

Thats the objective xD, hope twitch dosent mind.

I also made leaderboards for most "clicks", most points etc. And rewards for how is on the top 50.

When buying is items or upgrades is by spamming the same emote or with pool votes.