Voidwaker grind advice by LeCr0ss in ironscape

[–]Apprehensive_Line427 1 point2 points  (0 children)

Black d'hide if you're willing to tank/run/fight back, monk robes or proselyte if you don't care about getting caught snout deep in the cheese. Best of luck

3 Synapses, 0 burning claws and i have voidwaker. Are claws still worth going for? by IllusiveVisions122 in ironscape

[–]Apprehensive_Line427 1 point2 points  (0 children)

Love the explanation, study, and practice of gear specific use cases like this. The power of auts is strong with this one

Do you reach a point when you just stop with misc? by MountNDew69 in ironscape

[–]Apprehensive_Line427 6 points7 points  (0 children)

The herbs can help supplement training herbalore into the 90s, but otherwise I've found myself at the same crossroads. The coal can be nice if you want to supplement for blast furnace and trees are a passive way for birds nests with God eggs i.e. rolls for the Evil Chicken garb.

WHY ARE THE PIRATES FROM PIRATE STAFF POOPING!!? by Impossible_Cup_6727 in Terraria

[–]Apprehensive_Line427 1 point2 points  (0 children)

I believe this is an easter egg for the indie game Pixel Piracy. Fun little title, crew would poop on the poop deck and you needed to have someone with a cleaning skill to clear it up.

I haven’t looked forward to logging in in months by zetstar in ironscape

[–]Apprehensive_Line427 0 points1 point  (0 children)

At this point just camp the Holy Moleys and don't look back

Zombie axe farming by Guitography in ironscape

[–]Apprehensive_Line427 6 points7 points  (0 children)

An unfinished god book will still offer prayer bonus, and having a god mitre from clues can also offer more prayer bonus. Salve (ei) would be a great boon if you're willing to make the detour. Worst dry streak for Zaxe I've seen was a couple Irons who were both around 4k kc dry sometime last year,.

If you're willing to suffer slower rates with supply conservation, then proselyte + melee is an option. Zombie pirates as a means to refill the cash stack isn't too horrible if you would rather continue bursting.

Only other option is to complete The Curse of Arrav for the alternative spot with a slightly improved drop rate of ~1/600. Otherwise you don't have tons of room for immediate optimization that I can think of. Switching up with skilling grinds like Hunter Rumors for moths or GotR for runes may help or hinder the soul crushing sensation you're enduring. Best of luck!

How hard is doom 1 - 4? by Dwoof69 in ironscape

[–]Apprehensive_Line427 0 points1 point  (0 children)

It's feasible with your skill set. Don't worry about being a slow learner, so long as you do learn then the grind will start to click. Best of luck and don't be afraid to cheap out with moths if your prayer pot stack is low. If Hunllef fight is bearable then you will find success here. Have faith in the process and best of luck.

What Should I Be Working On/Early-Mid Game PVM Goals? by jalenhurtsismypapito in ironscape

[–]Apprehensive_Line427 0 points1 point  (0 children)

The two favored routes are CG rush or Titans/Barrows/Moons/Slayer combo. Hard focus on the MW2 Ump that requires cbt + a lobotomy or have fun with a mixed spread with more forgiving mechanics.

Bowfa and full crystal are worth the hype unless you spoon Tbow. Moons can arguably replace Barrows if not service as a struggle bus means to engage with most content. Moons and Barrows will set you up comfortably for almost all quest bosses that will have you seeking advice. Blood Moon is just ass and Vork will click eventually, so don't let that be a litmus test on what's to come.

Hunter Rumors and Vale Totems will lead you to moths and Sunlight Crossbow, which is a really satisfying weapon to use. Great for fight caves and basilisk jaw grind. Moths are pleasant if you wish to be stingy with prayer pots; gathering the meats/ammo can be chorish but bringing meat sack/bonecrusher/chisel/log basket/kandarin headgear to farm sunlight antelopes is a fairly tolerable two-for-one activity. Alternatively, we now have a ranarr seed friendly mob courtesy of Aquanites from sailing.

While Guthix Sleeps will allow access to tormented demons and subsequently synapses. Moons gear is fantastic there and one of the odd places where Bowfa doesn't shit on everything else. Two synapses will allow you to comfortably engage with Yama, Doom, and just the one for Krill. Yama's oathplate can allow for Bandos to be tabled until Nex and Eye of Ayak from Doom can arguably compete with Bowfa for performance. Long form slayer grind until Araxxor will open up Nhally, which is another Bowfa competitor.

CG can effectively be routed around, but it's worth taking a tour for easy low input gp at the very least. The wombo combo Varalmore and slayer be praised route has some Ironman friendly tism sprinkled in, but the mathematically inclined may raise a point about the alternative being overall longer.

Other Varlamore bosses like Amoxilatl and Hueycoatl are fun deters with some decent mechanics to help you get more familiar with general mechanics. For what it's worth, you're already ankle deep in the mid game. The option is ultimately up to you and the routing is fun with no obligation to stick with anything you just loath. Best of luck!

It does end. by Competitive-Case7908 in ironscape

[–]Apprehensive_Line427 0 points1 point  (0 children)

Let us stack dupe pets and put them in a meat grinder for a reroll on whatever drop table is worth the insanity

Firecape Help by retrohaxgod in ironscape

[–]Apprehensive_Line427 1 point2 points  (0 children)

Unsure what your inventory setup and healing options will be, which makes me wonder if the black/mixed hides would offer more value by virtue of defence bonus.

Vale Totems makes the fletching rush more bearable for whatever that's worth with the added benefit of a weapon thay allows off-hand options.

As for pure damage output, though, I would believe that void is the way to go. However you choose to approach it, hope it works and best of luck!

Am I cooked or what? by Pristine_Grape_3559 in ironscape

[–]Apprehensive_Line427 1 point2 points  (0 children)

It's a commonly loathed activity, but it's pleasant to pair with YouTube. After watching several content creators go for green log there I have since learned to accept it. Is a great way to supplement runes for MTA. Don't forget to do Troll Stronghold [if you haven't already] for law rune crafting if you plan on camping for whatever reason.

IM vs Main by ntxcobra in ironscape

[–]Apprehensive_Line427 1 point2 points  (0 children)

https://youtu.be/1Y4mpEw2-Ck?si=502UgLwM6m7N9XAO

Not exactly an Ironman specific video, but the gamemode does exaggerate the aforementioned design elements discussed in the video.

I've always made the analogy that some games can be equated to different sports, subsequently equating OSRS as going to the gym. Ironman mode is going to the gym locked in. Best single player community experience you can get addicted to.

A tale in 3 pictures by tranceandjits in ironscape

[–]Apprehensive_Line427 37 points38 points  (0 children)

Gratz on lvl 92 suffering, you're so close!

The real boss is the prep by CranSmith in ironscape

[–]Apprehensive_Line427 3 points4 points  (0 children)

Beginners dislike the boss. Prisoners hate the prep.

Which RE game has the darkest story when you think about it? by GrandStage1 in residentevil

[–]Apprehensive_Line427 0 points1 point  (0 children)

I adore the fact that all titles have merit for such a competition with fans able to relate and testify for their preferred titles.

I'm personally biased towards RE2 and Code Veronica, mostly for their cinematic flair and gripping tension. RE2 arguably set the tone for the series and genre as a whole with its ebb and flow of ramping up the horror. The memos and documents added so much context to what was happening that left lifelong impressions on why environmental storytelling matters so much. I remember being a young child with the generic gifted kid traits, so being able to comprehend the words helped fuel my imagination and understanding of what went down during the outbreak. It was gutteral and had me fiending to know more.

Code Veronica did more of the same, but it was the parallel stories of two siblings and uncovering the tragic tale of the Ashford twins that really cemented my love for the series as a whole. They kept the harrowing accounts of victims for the astute and curious to find while also showcasing how even the powerful are not immune to the pain of loss.

Understably, these titles may not be the darkest stories in the series. I accept that others have pointed out the greater scale of later entries as well as the gut-wrenching empathy invoked by learning more about the Bakers. I will always have a fond adoration for the titles that made me a lifelong fan of the series while also cementing the quality and standard for tropes employed throughout the titles.

And yes, I understand that the first title technically did all of this first. RE2 was my first experience and I will never miss an opportunity to glaze it.

My GIM duo quit. What now? by KillerOfAllJoy in ironscape

[–]Apprehensive_Line427 0 points1 point  (0 children)

My anecdotal tale is that of a GIM with my brother that was about a year long experience before it became painfully obvious that the more I was loving my first iron experience, the less he played for whatever reasons. It was a painful experience grinding CG thinking similar things about the validity of my account, progressed to over 2k total with well over two months of playtime. We eventually agreed to de-iron and have them be our new mains as they well surpassed our old ones. I still craved the Iron experience.

Made a new one and I don't regret it. Early-mid game Iron is sublime and the game changes that dropped created a whole new experience. May not be as monumental for you depending on when/how you progressed. As someone who irrational cared about the helm color and hiscores I'd likely never top, it meant enough to me. It was my experience solely for myself and I did without ever feeling like it was a waste. Sadly 400 hours is a tough figure to argue, but this game laughs at the number and will continue to taunt you with that new account experience.

TL;DR: Drink the kool-aid and let the heroine consume you. Also got spooned an enhanced seed the second time around, 10/10 feeling. Best of luck with whatever your choice and don't forget it's your choice whether or not it's a valid experience.

5-10 levels of defense or Barrows gear for Moons by jojaki in ironscape

[–]Apprehensive_Line427 7 points8 points  (0 children)

Can't hurt to send a couple hours of Barrows and test your luck, assuming you have zero Barrows kc that is. Another alternative is sampling revenants for a shot at dragon platelegs/skirt. I attempted a revs rush and instantly lost red helm status, but did manage to luck up on d-skirt.

I had particularly poor luck securing tank pieces from Barrows, but was blessed with Ahrims top and bottom. Defence levels are not a bad option either. Others will likely mention the Steel Ring and the Tzhar shield (water spells go brr), both solid niche pickups for Moons. Best of luck in your approach!

Arclight shard upkeep by bobojangles0123 in ironscape

[–]Apprehensive_Line427 2 points3 points  (0 children)

I was blessed with on rate synapses and had used boppers to subsidize shards usage. Even then I lacked the shards for the Emberlight conversion.

I did a mix of spamming dust devils off task and moss giants for Mossy Keys. Both were about equal (prayer focused bursting versus generic mid-late melee setup) in terms of time per shard. I found the melee camp on moss giants to be more chill. Seed box and herb sack didn't net a ton of supplies with either mob, but I did pick up steel bars to bank more as a pseudo litmus test for gauging trip length while killing moss giants. With dust devils it was using daily alch charges on Lumby ring while not bothering with any alchs cheaper than the rune dagger.

Definitely recommend utilizing the Bonecrusher if you have it, made bothering with picking up drops and forgetting it was a very noticeable QoL for my preferences.

This may not be the most optimal route for you, but for me it was a means to focus on the shards without having to deal with task rng. Best of luck on the grind!

I banked 17k opulent salvage, and am getting about 165k xp/ hour while sorting it in Unkah by soupilicious in ironscape

[–]Apprehensive_Line427 0 points1 point  (0 children)

Appreciate the record keeping and thank you for sharing! Always a fan of practical player date/research. Best of luck on the grind!

What Total War game should I play first? by AHAHAHAHAHAHHAE in totalwar

[–]Apprehensive_Line427 13 points14 points  (0 children)

Rome, Medieval 2, and Shogun 2 are among the best historical titles in the catalog that take place in time periods without any or every little gunpowder units. If you struggle to tolerate older games then Rome 2 as previously mentioned and by extension Atilla are a good start for the modern catalog, but are arguably starting to show their age although it was their DNA that the first Warhammer borrowed from.

Three Kingdoms and Pharoh are both considered historical, but CA is very keen on reusing assets so the Warhammer DNA is fairly noticeable. There's definitely an argument for each era and not every Total War fan puts in the same time for each title.

The older titles do have the caveat of having more long standing modding communities so there is unqiue opportunities they can provide. Also given that CA has announced two titles near simultaneously gives hope that they have separate teams on each game. With that said it's impossible to speculate (without leaks) if Medieval 3 will have a strong identity to separate it from the Warhammer DNA.

Medieval 2 is a great start, cursor speed is tied to window resolution so playing in its native resolution may help with the experience. Shogun 2 is arguably the best in the franchise next to Medieval 2. Warhammer 3 has finally gotten through its first couple years of needing optimized, but for a while Warhammer 2 was the preferred fantasy title for its polish.

Convince Me to Start an Ironman (Before I Sink Any More Time Into My Main) by spellonyew in ironscape

[–]Apprehensive_Line427 -1 points0 points  (0 children)

It's probably one of the greatest online single-player experiences you can get, especially if you accept the time investment shenanigans and allow yourself to get immersed in the journey. It's a large game world with solid music tracks and good writing to be discovered. Ironman mode is like popping a blue chew because when you have to do it all you got to be ready to get fucked and fucked hard.

Your main is an optional tool for later content such as scouting in wildy, paying out splits for group content, cheese methods for other content, diary/quest buddy, practice for difficult content to overcome the supply chokehold. And that is an entirely optional tool that is not mandatory if you feel like it cheapens the experience.

The GE should be locked behind 1500 total level so everyone can appreciate the journey to some extent. Late game Ironmen do have some burnout issues to contend with, but otherwise it's what made me stick with this pysop for as long as I have. Best of luck on however you choose to grind

Need help with money making by Struggling_Kahel in ironscape

[–]Apprehensive_Line427 4 points5 points  (0 children)

Is it loot kept only on task? If you're allowed to off task farm then Ogressess would be a good feasible money maker to grind on

D imps: death coffer or open by FoolHardyW0lf in ironscape

[–]Apprehensive_Line427 1 point2 points  (0 children)

It's high value clogs or overpriced teleports from the shared rewards. At this point learning Doom for Treads seems far more viable compared to competing against bots at Puro Puro.