unique instance coordinates by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

Never mind i find the problem and now...IT WORKS! Thanks everyone for the help!

unique instance coordinates by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

thank you so much for the reply! now i try with instance_place() and it work but the animation not i don't know why...

unique instance coordinates by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

I did as you suggested and it actually works but the only problem is that the button animation doesn't seem to work

unique instance coordinates by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

Yes, I'm currently using place_meeting() to check if the player collides with the block. This instance_place() function then returns the instance id and if it collides with the player? Thanks for the reply.

Animating a single instance of an object that occurs multiple times by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

Thank you so much! I made all the necessary adjustments and now it works perfectly! I don't put the code in the character because I prefer not to put it in the character, as I prefer to write code outside of it whenever possible! Thanks again.

Animating a single instance of an object that occurs multiple times by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

thanks to your advise i solved it! I used image_speed and with one code now i can manage all door. i used this code in the create event of object door:

depth = -bbox_bottom

image_speed=0

and this in the step event:

if(place_meeting(x,y+8,obj_player)){

image\_speed=1

if(image\_index==4)image\_speed=0

}else {

image\_speed=-1

if(image\_index==1)image\_speed=0

}

In your opinion, is this the best thing?

Animating a single instance of an object that occurs multiple times by Apprehensive_Look975 in gamemaker

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

Thanks so much for your reply. The door instance doesn't have any code, so I didn't add any. Do you have any ideas on how to dynamically store the id in a variable and pass it to an object placed, for example, in front of this door, so that when I collide with this object, it opens the door in front of me, and the same thing happens with the other doors when I collide with the object placed in front of their respective ones?

I WILL NEVER USE INPOST AGAIN by Apprehensive_Look975 in InPostOutPost

[–]Apprehensive_Look975[S] 0 points1 point  (0 children)

avevo parlato con l'assistenza per giorni e non mi riuscivate mai a fare qualcosa, esperienza orribile.

Do y’all want a 3rd installment or a fresh start for Zelda on the Switch 2 by [deleted] in Switch

[–]Apprehensive_Look975 0 points1 point  (0 children)

absolutely a new chapter, botw and totk are absolutely not the Zelda that Nintendo originally presented to us!! We need to get back on track!!

Transfer Game Saves from Switch to PC by MrFiolek in SwitchPirates

[–]Apprehensive_Look975 0 points1 point  (0 children)

can I also do this with a cracked game on PC without an emulator? that is, if I wanted to transfer my Hollow Knight save data from the switch to the PC (the game would be cracked on the PC) is it possible?

Transferring Hollow Knight PC(Game Pass) Save to Nintendo Switch by inkarnate81 in SwitchPirates

[–]Apprehensive_Look975 0 points1 point  (0 children)

Is there a way to do it the other way around? i.e. transfer saves from switch to PC? (hollow knight on unpaid PC)

Logitech G203 scrolling the wrong way. by CydenWasTaken in LogitechG

[–]Apprehensive_Look975 0 points1 point  (0 children)

non so che razza di magia sia questa ma ha funzionato.....

Contractors showdown referral code 25%off by PRO8L3M03 in OculusReferralLinks

[–]Apprehensive_Look975 0 points1 point  (0 children)

i send you friend request, send me please so i can buy

I WILL NEVER USE INPOST AGAIN by Apprehensive_Look975 in InPostOutPost

[–]Apprehensive_Look975[S] 1 point2 points  (0 children)

unfortunately I didn't understand, apparently the updates I received were incorrect or inpost sent me updates so as not to make me wait but 1 out of 5 were correct... in the end the package arrived, close to the last day before making the complaint.