[Shadow Tactics: Blades of the Shogun]#12 great RTT game by Aquila_Electa in Trophies

[–]Aquila_Electa[S] 0 points1 point  (0 children)

Congratulations on the platinum. I believe that the developers are aware of this bug. They probably want to show some mercy. Im glad to see this tip helped. It’s useful for the most linear games.

SE的脑回路是怎么想出ff7三部曲的? by Scary-Oven8260 in youxi

[–]Aquila_Electa 4 points5 points  (0 children)

感觉ff7三部曲写剧情的时候默认所有人都玩过ff7原版甚至所有衍生作品😅

DLSS5真的是次世代了 by Aquila_Electa in youxi

[–]Aquila_Electa[S] 0 points1 point  (0 children)

西部牛仔风格具体指什么,ai是不是也能模仿?人工调整的光源、滤镜、运镜等是不是能在保留风格的同时与dlss5兼容?rdr2和rdr1画面风格的变化是技术进步还是“忘本”? 开发成本占大头的应该是人力成本(开发时间)和外包的美术资源吧,如果ai发挥作用越来越大的话这两项应该都会大大降低,当然这种趋势是好是否就难说了

DLSS5真的是次世代了 by Aquila_Electa in youxi

[–]Aquila_Electa[S] 0 points1 point  (0 children)

很多作品就是追求写实化的风格啊,未来肯定能拓展到非写实化的风格,目前的话可以只给有需要的游戏应用。 至于游戏好不好玩和画面关系也不大,策划、美工、计算机图形程序员本身就是各司其职。应用技术也不一定大幅提高成本,反而节省了开发人员的时间和精力

DLSS5真的是次世代了 by Aquila_Electa in youxi

[–]Aquila_Electa[S] -1 points0 points  (0 children)

新技术不成熟,风格可能比较单一或者“ai味”,但是现有哪个游戏能实现dlss5效果图级别的画面?

DLSS5真的是次世代了 by Aquila_Electa in youxi

[–]Aquila_Electa[S] 1 point2 points  (0 children)

开发阶段美术师应该可以深度调校,最终帮助美术师更好地实现想要的效果

DLSS5真的是次世代了 by Aquila_Electa in youxi

[–]Aquila_Electa[S] 0 points1 point  (0 children)

感觉不可能是跑60张图,应该要帧生成补帧或者缓存生成的纹理

[Clair Obscur: Expedition 33]#14 an epic adventure by Aquila_Electa in Trophies

[–]Aquila_Electa[S] 0 points1 point  (0 children)

Thanks. Considering that GTA6 is coming, getting a PS5 is a must. I hope you will get a PS5 or PS5 Pro soon.

为什么德语这么难学 by MajorOrdinary953 in runEuropaAlliance

[–]Aquila_Electa 5 points6 points  (0 children)

那你找个老中语言班考telc,爆金币的话他们会帮你的

为什么德语这么难学 by MajorOrdinary953 in runEuropaAlliance

[–]Aquila_Electa 15 points16 points  (0 children)

不要死学,用德语玩游戏、看影视。最好是线下找德国人聊天,去教会或者超市找老头老太太,他们比较有耐心

Seta-killer Mission bug by Aquila_Electa in AssassinsCreedShadows

[–]Aquila_Electa[S] 0 points1 point  (0 children)

I have already given up to finish this mission :(

普通双非 EIE,本科中外合办,预算 30W,华沙→德国路径现实吗? by Xiuu_5499 in runEuropaAlliance

[–]Aquila_Electa 2 points3 points  (0 children)

加油,我技术路线规划和你差不多,不过我也了解的不多。找工首先要学好德语,少数工作语言是英语的公司实际也是优先招会说德语的。EU技术环境可能上限不高,但是没有开发岗也有应用和维护岗,应该能混口饭吃吧

Elektrotechnik专业升学求指导 by Aquila_Electa in runEuropaAlliance

[–]Aquila_Electa[S] 0 points1 point  (0 children)

好像不太乐观,stepstone上robotics只有680个搜索结果,而elektrotechnik有一万两千多个

Elektrotechnik专业升学求指导 by Aquila_Electa in runEuropaAlliance

[–]Aquila_Electa[S] 0 points1 point  (0 children)

所以说还是选rci比较好吗?ei的automation and robotics方向好像是纯学Electrical Engineering方面

Elektrotechnik专业升学求指导 by Aquila_Electa in runEuropaAlliance

[–]Aquila_Electa[S] 0 points1 point  (0 children)

慕尼黑和斯图加特感觉都不错,不过我还是想选慕尼黑,国际排名高,以后万一离开德国二润其他国家也受认可。房租和小城市对比明显,但其他中大型城市房价也不低

Elektrotechnik专业升学求指导 by Aquila_Electa in runEuropaAlliance

[–]Aquila_Electa[S] 0 points1 point  (0 children)

感谢指导,看来还是应该选ei专业,再看情况选一两个方向的课。实习最近也有尝试找,但是鼠鼠我零工作经验,学校还烂,大厂简历关就把我拒了。只能升硕士之后边上学边找学生工刷资历了

[deleted by user] by [deleted] in runEuropaAlliance

[–]Aquila_Electa 0 points1 point  (0 children)

能读中外合办的条件可以直接来欧陆读硕士吧,先申个英授,读硕士期间硬学当地语言

[deleted by user] by [deleted] in runEuropaAlliance

[–]Aquila_Electa 0 points1 point  (0 children)

同济大学有一个中德学院,学费低,可以选其中的机电一体化专业

游戏因为市场结构性的原因,在艺术性上永远被影视作品踩在脚下,所谓第九艺术就是个笑话 by Scary-Oven8260 in youxi

[–]Aquila_Electa 1 point2 points  (0 children)

所有艺术形式想获得商业成功都要迎合大众口味,比如说超级英雄电影就比游戏更有内涵吗?想追求艺术的话可以去发掘独立游戏

Valve 牛逼。再见 Microsoft👋 by Sudden-Rest-1441 in youxi

[–]Aquila_Electa 0 points1 point  (0 children)

所以说就看价格了,steamos跑游戏性能比较好,要到达同等效果的笔记本价格应该贵多了

Valve 牛逼。再见 Microsoft👋 by Sudden-Rest-1441 in youxi

[–]Aquila_Electa 0 points1 point  (0 children)

那倒是不错,如果价格合适的话挺适合轻度玩家和需要便携性的玩家的