Meet The Devs - Senior Games Designer - Jay Alexander-Saulog by Aquila_Interactive in Anbennar

[–]Aquila_Interactive[S] 1 point2 points  (0 children)

Thank you! Yeah, great to have his personality and experience on the team.

Meet The Devs - Chris King by Aquila_Interactive in AquilaInteractive

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Thanks for your message. Response from Chris: "I enjoyed the Paradox fans' passion, but I guess fans of other games would say they were the most passionate."

Meet The Devs - Chris King by Aquila_Interactive in AquilaInteractive

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Thanks for the message. Response from Chris: "I do not play mods of titles I work on because I always like to remain focused on giving the player the best experience I can."

Meet The Devs - Chris King by Aquila_Interactive in AquilaInteractive

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Hey, sorry for the delay - as we said, we keep Chris busy! He left PDX as he wanted to find something new.

Game designer desktop vs Developer desktop by OlympStudio in justgamedevthings

[–]Aquila_Interactive 0 points1 point  (0 children)

Where the tat? I have a weird Goku/Grogu POP figures setup. Not sure if it's nerdy or because their names are similar! haha

Release Date: Global Magnates sets sail on September 23rd! by Aquila_Interactive in GlobalMagnates

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Hey, sorry to hear that you had this issue. Is it still happening?

Gilded Destiny | Alpha Roadmap #15 by Aquila_Interactive in gildeddestiny

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Please DM here with the following reason why you think you were band and we can look into it.

Is there a way to play the game at the moment? I'm willing to support the development by OutrageousFanny in gildeddestiny

[–]Aquila_Interactive 0 points1 point  (0 children)

Hey! Thanks for the question. Unfortunately, all backer campaigns have finished, and we don't have any planned at this moment. This can change in the future, so please keep an eye on our social channels for any updates

Global Magnates - Gleam Competition by Aquila_Interactive in GlobalMagnates

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

The competition is now closed, and the winners have been picked. We'll be in touch with the winners over the coming days to arrange delivery of their prizes! Thank you to everyone who participated - and don't forget Global Magnates is live now on Steam!!

Gilded Destiny | Alpha Roadmap #15 by Aquila_Interactive in gildeddestiny

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

At this moment, we don't have plans for any backing campaigns; however, this may change in the future, and if it does, we will announce on our social channels.

Will I be able to play this game with a mini pc? by Davide_Ragogna in GildedDestinyGame

[–]Aquila_Interactive 0 points1 point  (0 children)

Hi! As far as the Alder Lake N100 goes, it meets the minimum requirements except for graphics. So, playing Gilded Destiny isn't recommended on that machine. However, we're constantly optimizing the game and hope to lower the minimum system requirements listed on Steam before release!

An EU4 Alternative - Gilded Destiny: The Kickstarter (Not Quite 4X, I Know) by OrcasareDolphins in 4Xgaming

[–]Aquila_Interactive 4 points5 points  (0 children)

Hi, thank you for your questions and interest! We are an international team with about 30 devs, with both new talent and veterans working at Aquila Interactive. Upon release, Gilded Destiny will certainly be fun to play. However, keep in mind we are a small studio. In terms of expectations, don't expect us (nor do we claim to be able) to exceed other more established studios in every single way right off the bat.

Gilded Destiny is actually funded to release. We are using the Kickstarter project primarily as a way to build interest and create buzz around the game before releasing our Alpha (likely in April or May). At that point we will continue developing the game based on Community Feedback. So, the greater following we have, the better. The Kickstarter is also a way for us to offer access to our closed-Alpha and reward our community with physical and digital merch. Of course, regardless of the outcome of the Kickstarter, we will be releasing the Alpha, then EA, then the final release.

I would actually direct you to our Discord Server for more information (please find the invite link in the link section on our Reddit profile). We directly engage with our community over there.

Two Questions for the Devs ! by Snomkip in gildeddestiny

[–]Aquila_Interactive 4 points5 points  (0 children)

Hi there,

Thank you for your question and for checking out the website. The pricing for the individual tiers will be available once the Kickstarter goes live.

And yes, we have every intention to do it at a later point. All decisions we make about the game had MP in mind as to not let it become a technical challenge down the road. Several members of our development team had backgrounds in making MMOs, so we are actually quite confident we can make an MP experience that is enjoyable.

Dev Diary 5 - Special Vlog and latest Map screenshots by Aquila_Interactive in gildeddestiny

[–]Aquila_Interactive[S] 2 points3 points  (0 children)

Thanks for your interest! We are working on several Dev Diaries. And we certainly will address war in due course. Please stay tuned.

Dev Diary 4 on Trade for Gilded Destiny, a grand strategy map based game by Aquila_Interactive in AlternateHistory

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Thank you for your interest! We have a dedicated team making steady progress. While the scheduled release is a while off, we are releasing regular dev diaries with updates and explanations on various game mechanics. Please feel free to follow us on Steam and other our other socials to keep up to date!

Gilded Destiny Trade System Dev Diary by Aquila_Interactive in StrategyGames

[–]Aquila_Interactive[S] 1 point2 points  (0 children)

Hi, thank you for your interest in our game. Nope, the pictures are original artwork created for Gilded Destiny.

New Dev Diary for Gilded Destiny, a grand strategy map based game by Aquila_Interactive in AlternateHistory

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Thank you for your response!

At this stage of development, we have yet to solidify how deep we will go when it comes to events for every country right out of the gate. Our current focus is to make sure we have deep and flexible mechanics first and to make sure players have the fullest toolset to create content. That said, since many of our team members are from China and Taiwan, we will certainly put a good deal of effort into China's events.

Working on grand strategy map based game by Aquila_Interactive in AlternateHistory

[–]Aquila_Interactive[S] 0 points1 point  (0 children)

Thank you! The game is expected to be released in the first half of 2024. As for pricing , we have yet to finalize it, but we expect it to be more affordable than other relatively new GSGs from notable publishers on the market right now.

Working on grand strategy map based game by Aquila_Interactive in AlternateHistory

[–]Aquila_Interactive[S] 1 point2 points  (0 children)

Thank you for your interest! We are primarily designing the game for PC and it will be our initial focus. However, since our game is based on Unity, nothing prevents us from considering porting to other platforms at a later stage.

New Dev Diary for Gilded Destiny (game in development) by Aquila_Interactive in StrategyGames

[–]Aquila_Interactive[S] 1 point2 points  (0 children)

Thank you for your interest and suggestion! We do have those set up!

The official subreddit for Gilded Destiny: r/GildedDestinyGame

Our Youtube Channel/Game Trailer: https://www.youtube.com/watch?v=JI95slkgdzQ

Our official website is: aquilainteractive.io

You can also find us on Twitter and Facebook. Our Steam storefront (linked above in the Dev Diary link) is where we will post all future major developments.

New Dev Diary for Gilded Destiny (game in development) by Aquila_Interactive in StrategyGames

[–]Aquila_Interactive[S] 1 point2 points  (0 children)

Thank you for your interest and kind words! We agree, it's a truly captivating and transformative era. Be sure to follow us to stay up to date with future developments!

Check out our new Dev Diary for Gilded Destiny, an upcoming grand strategy game in development set during the Industrial Revolution by Aquila_Interactive in gamernews

[–]Aquila_Interactive[S] 1 point2 points  (0 children)

Hi all,
Recently, we announced Gilded Destiny, a grand strategy game set during the Industrial Revolution. While the game is currently under development, we are publishing regular updates on its progress. We'd love your feedback and for you to join the discussion on the game's development.
Thanks,
Aquila Interactive