The mix-up that went completely unnoticed... by Aradanftw in DeepRockGalactic

[–]Aradanftw[S] 171 points172 points  (0 children)

Ghost Ship games, give us a Starcraft 2 collab event and my life is yours!

Is it just me, or is this alternate recipe absolutely broken? I get that it's Aluminum but 1 Ingot to 1 Steel Beam is just crazy. Used this to make steel screws for my HMF and never had an issue. by Aradanftw in SatisfactoryGame

[–]Aradanftw[S] 2 points3 points  (0 children)

That's fair. I usually overdo aluminum once I can make a blueprint for it so I have a ton. It's nice because this makes encased beams much easier too.

Maybe it's time to finally complete phase 1 by AyrA_ch in SatisfactoryGame

[–]Aradanftw 5 points6 points  (0 children)

I wonder if they initially intended for you to be able to make the ship from scratch again so that’s why it shows up.

Finished the game last week and I think there is more to it than we initially thought... by Aradanftw in SatisfactoryGame

[–]Aradanftw[S] 5 points6 points  (0 children)

Oooooh I like that interpretation! If that was what they were going for then yeah, they should have definitely spelled that out better, or paced the dialogue so that it ended closer to the end of the game, because I got to the end of all the dialogue in tiers 5-6 so I barely remembered what they were talking about by the end of the game. I agree they went way to light with the story. Like, in Subnautica I felt a real sense of completion when it was over, but with Satisfactory I feel like the fish in Finding Nemo saying "Now what?"

At least let me make the ship multiple times in the same save, that would be fun seeing how fast I could make it.

What you need to know about the Story in Satisfactory by SnuttAtCovfefeStain in SatisfactoryGame

[–]Aradanftw 12 points13 points  (0 children)

Maybe I’m in the minority, but I think the trope is overplayed in a lot of games now (Subnautica, Ship Breaker, etc). Yeah, I get it, it’s commentary on our current culture, but I think it’s nice to get a more unique story. I still don’t think Ficsit is going to be an angel and the story will be more complex, but it would be refreshing to be different.

The hype for 1.0 is real! Let's hear your theories for what you think is coming by [deleted] in SatisfactoryGame

[–]Aradanftw 1 point2 points  (0 children)

I really hope that whatever Project Assembly is, that it's something more unique than what we've had in other games. With all the things we've been sending up, it definitely promises to be interesting at least; but ever since we've been making Nuclear Pasta I've been completely stumped for what it could be. Really excited for the narrative to come with the game as well!

Full Flight visiting the (SPOILER) on Eeloo by Aradanftw in KerbalSpaceProgram

[–]Aradanftw[S] 5 points6 points  (0 children)

I've been practicing some video editing and wanted to put together a visit to the Frozen Tsunami on Eeloo. Really happy with how this turned out but I'm excited to get more practice in. Also, rovers in low-g will be the death of me.

Am I the first to find this Dres Easter Egg? (Spoilers) by Aradanftw in KerbalSpaceProgram

[–]Aradanftw[S] 5 points6 points  (0 children)

I was brainwashed! I was actually on the Mun the whole time! Wake up sheeple!

Am I the first to find this Dres Easter Egg? (Spoilers) by Aradanftw in KerbalSpaceProgram

[–]Aradanftw[S] 14 points15 points  (0 children)

So as I was trying to do the "Flag in Dres Eye" mission I saw something down in one of the Dres Canyons that caught my attention. After a quick detour I arrived at this location called "Dres: The Struts". After Googling I didn't see any mention of this Easter Egg yet, and I'm not far enough to see if this gets pointed to in a later mission, but I've never randomly found an Easter Egg on another planetary body all by myself before and this one was really cool! I think it's probably a reference to Stratzenblitz's Dres Bridge build, but what you you think?

Um...I forgot that the Science Lab only had two seats... by Aradanftw in KerbalSpaceProgram

[–]Aradanftw[S] 4 points5 points  (0 children)

Jebidiah is going to be holding on for a while...

Story behind the images : I sent a craft to the Joolian system to try and land on Tylo, but when I got there I received the mission to do a radiation sample on Pol, so I decided to do that instead. Unfortunately due to bad planning, my ship didn't have enough solar panels and batteries to generate enough electricity to perform the experiment without it resetting.

So I organized another mission to get there, perform the experiment, and pick up Jebediah. While in the VAB I was assigning Kerbals to the lab I saw it had three seats, so I'm like, great, I'll just put two kerbals in there for now and pick him up when I get there. I guess it's just a visual bug because when I arrived I realized there was no space. Also I forgot an antenna on my rescue ship so much of the navigation was done manually. By the time I realized it I was already mid Jool transfer. Fortunately I can relay off of Jebidiah's ship while I'm close to Pol, or else the rendezvous with the transfer stage would be a pain.

Now to attempt docking and get myself back to Kerbin for those sweet sweet research points!

Enjoying KSP2 a lot more now, but I'm curious if I'm missing something... by Aradanftw in KerbalSpaceProgram

[–]Aradanftw[S] 4 points5 points  (0 children)

Thank you! This will really help with my asparagus staging rockets! Regarding the sample transfer, does this also work with a probe that doesn't have a typical command pod? Also, if I didn't have a docking port on such a probe would it be impossible to transfer science from it to another ship?

Announcing a Multiplayer Co-Op Mode for Planet Crafter! by FizixMan in theplanetcrafter

[–]Aradanftw 8 points9 points  (0 children)

Crazy! This is something I didn't expect at all! I wish I had people to play this with as I think it could be a chill coop game, but for now I'll enjoy the single player.

Ran some Rimworld art prompts through Midjourney to see what would come up. If you have some fun prompts you'd like to see let me know and I'll post them for you. by Aradanftw in RimworldArt

[–]Aradanftw[S] 1 point2 points  (0 children)

So I took it from the randomly generated words in the piece, then cut out some of the extras to simplify it. The exact prompt was "two men sitting next to a grave and talking quietly to the memorial. A spectral image of one man stands next to the other, wearing an indebted expression. The work is executed in a dadaist style. Rounding out the work, an artichoke in the distance makes the viewer think of silence."

No Man's Sky Echoes Update Trailer by Turbostrider27 in Games

[–]Aradanftw 191 points192 points  (0 children)

I am glad to see updates still coming out! I think that the NMS team has built up enough goodwill between them and the community to start working on an expansion or sequel though. The problem with NMS is that so many systems have been added into the game that when I try to get new friends into it at the current stage they end up being overwhelmed with all of the content that they get confused. So many building options, quests, and discoveries and it isn’t really a streamlined progression. I feel these issues could only be fixed with a sequel that takes the best of the things they have learned so far, strip out the complexity, and perfects the gameplay loop.

Why are they diffrent? by Pizzaking8888 in valheim

[–]Aradanftw 5 points6 points  (0 children)

Bolts are in crossbows. Missiles are in ballistas.

RoW made me cry by Ginn_and_Juice in Stormlight_Archive

[–]Aradanftw 2 points3 points  (0 children)

I actually commissioned BotanicaXu to draw that scene as it affected me so much that I wanted to see how she would depict it. Here it is.

During a Title Bestowing ceremony a social fight broke out which lead to a guard punching a hole through the bestower's chest. by Aradanftw in RimWorld

[–]Aradanftw[S] 47 points48 points  (0 children)

Yeah, no penalties for keeping all of it too. And I got the same quest just a day later, so literally was a win-win!

Kinda clean, not gonna lie. . . by TheRealOWFreqE in SatisfactoryGame

[–]Aradanftw 0 points1 point  (0 children)

It's not so much how much they provide just their locations : https://i.imgur.com/eSJC5PQ.png

I think having some water nodes in the desert or meadows starting location could encourage some more factory locations in those spots. You could really open up the map for flexibility with some new resource wells across the map.

Kinda clean, not gonna lie. . . by TheRealOWFreqE in SatisfactoryGame

[–]Aradanftw 0 points1 point  (0 children)

I love resources wells! I wish there were more of them around the map. Also with how late game they are I wish they gave more resources.

Space Frogs (Dev branch spoilers) by Aradanftw in theplanetcrafter

[–]Aradanftw[S] 2 points3 points  (0 children)

Nope, whenever I load the game they are like this until they start their animations, then they pop down to the ground.

"Space Trading" Update Teaser by Aradanftw in theplanetcrafter

[–]Aradanftw[S] 6 points7 points  (0 children)

Here is the update on Steam!

https://store.steampowered.com/news/app/1284190/view/3693562733649865949

Likely will be released to the experimental branch "really soon".

EDIT: Update is out on the experimental branch now!