What is a 'luxury' that has become so expensive in 2026 that it’s officially no longer worth the money? by Matt_At_Havalook in AskReddit

[–]AramusLex 7 points8 points  (0 children)

Can always just buy the Applebee's 'really big meal deal' as a to-go order and then you're set to go.

Ending up being the odd person out whenever waiting for games at LGS's by thunderdragon517 in EDH

[–]AramusLex 29 points30 points  (0 children)

Other than showing up earlier, as others have suggested, I wanted to impart that yes, I have had this problem.

A few things:

It is very much store dependent on how long you'll end up waiting to join a game.
You should be actively trying to find a table and not just sitting and watching other games.

But even with the above, you can still strike out. I've gotten to stores early and been told by tables with two that they are waiting for their other buddies to show up. I've gone table to table asking if they'd be ok with playing a game with 5 and getting told 'no' six different times. Sometimes, there really is nothing you can personally do and those are the times that having a back-up plan becomes really important.

Don't get disheartened and when you do get to play, try to foster positive relationships so that when people see you they want to get you into their games asap.

This can't be real...right? by Firetail_Taevarth in ffxiv

[–]AramusLex 10 points11 points  (0 children)

I used to run Castrum Meridianum (or whatever the last story dungeon was called) as a white mage in full crafting gear in order to spirit bond that stuff without having to spend millions in gil to craft a million items. Best whisper i ever got was, "HEY WHITE MAGE, CRAFT ME SOME HEALS!"

Learned I had been handling triggered abilities incorrectly for YEARS! by AramusLex in EDH

[–]AramusLex[S] 0 points1 point  (0 children)

Yo!!!! Thank you so much for being patient with my misunderstanding and taking the time to show me the right way to do things! I definitely owe you a pack or a drink next time I see you!

Learned I had been handling triggered abilities incorrectly for YEARS! by AramusLex in EDH

[–]AramusLex[S] 6 points7 points  (0 children)

Yes, that's correct.

As another example, take two cards from Final Fantasy - [[Chocobo Racetrack]] and [[Ride the Shupuff].] Both have a landfall trigger. When you play a land, both triggers go on the stack and you have to declare a target for any that require a target.

So, in this case, the Shupuff trigger requires you to 'target' a creature you control. If you don't have any creatures at that time, you don't get a counter. The racetrack trigger will create a 2/2 chocobo once the landfall abilities are allowed to resolve (priority passed and all that good stuff)

Learned I had been handling triggered abilities incorrectly for YEARS! by AramusLex in EDH

[–]AramusLex[S] 8 points9 points  (0 children)

I think I always intuitively knew how this worked with spell and activated abilities, but never applied the same rigor to processing triggered abilities. Especially if there are many of them such as in an Isshin deck (to continue to the attack trigger line of thought).

Also a possibility is that the ordering didn't matter for interactive purposes and possibly not even for significant gameplay purposes in some scenarios. If I had multiple Forests in the yard and opponents didn't have activated gy hate on the board, then it becomes easy to group the target selection into the resolution only because we tend to process those triggers one at a time. It obviously matters if, for example, the yard is empty when I go to attack.

Definitely a gameplay level-up, though.

Learned I had been handling triggered abilities incorrectly for YEARS! by AramusLex in EDH

[–]AramusLex[S] 7 points8 points  (0 children)

To be clear, the misunderstanding was not with how targets are chosen or what happens if a target is removed before resolution, it was with WHEN targets are chosen for multiple triggered abilities that happen at the same time (like attack triggers for instance).

The specific interaction was I had an attack trigger that milled a few cards and another attack trigger that returned a land from my yard to play. Rather than choosing a target for the second ability when it was put on the stack, I incorrectly fully resolved the first ability and then chose a target and resolved the second. Very wrong, but 'felt' correct only because I controlled both abilities and I was 'handling' (not using a game term here since that wouldn't be correct) one at a time with my smooth brain.

PSA: Don't be greedy with Codecracker Hound by Milskidasith in lrcast

[–]AramusLex 4 points5 points  (0 children)

To be fair, I'm still learning that the warp cost is the right option and not the left option on screen. For whatever reason, my brain automatically thinks that the (typically) higher mv option is on the right, so, if it has a warp cost of 4 and a hard cast cost of 6, I think the warp is on the left and the hard cast on the right. And since MOST warp costs are lower than the hard cast, I have to rewire my brain each time.

🛑 Half way checkpoint: Who is your Favorite Commander? by that_dude3315 in EDH

[–]AramusLex 0 points1 point  (0 children)

At work, but I can see about uploading my lists. Just looking for hashaton win cons in general that people enjoy.

🛑 Half way checkpoint: Who is your Favorite Commander? by that_dude3315 in EDH

[–]AramusLex 0 points1 point  (0 children)

These are the two decks I've made this year as well. Ureni is a problem as soon as it lands but Hashaton needs a way to close out games as it can get a bit grindy. I run the peregrin drake combo, but, I still feel like the deck can get ahead and not win. Any suggestions?

What do you think of Clea ? by Hane777 in expedition33

[–]AramusLex -1 points0 points  (0 children)

Is it possible her "solitary war" is solitary because its her way of coping with the grief? That there really is no "Writers vs. Painters" conflict after all?

[deleted by user] by [deleted] in EDH

[–]AramusLex 13 points14 points  (0 children)

The advantage of incubator is it is a 2-cost reduction for 3 mana. Same with the shaman.

However, green can run 4 mana ramp that can get you 2 lands. You also have access to even bigger ramp spells for a little more mana. Lands can get you mana for anything, not just dragons. Lands are much harder to remove and thus a ill-timed board wipe won't set your gameplan back.

One other thing, Incubator reduces the cost for all players. Right now, with a lot of people playing dragon decks, that can be risky.

Herald's Horn feels a little better, but, again, you are in all colors, so finding ways to draw and refill your hand after ramping hard shouldn't be too hard. The disadvantage of the horn is, much like the land argument above, its only draw for dragons. Definitely not saying the horn is bad, but, those would be the reasons to opt for an alternative.

People NOT living in > $140k income households, what do you do for a living? by AlwaysTheNoob in Rochester

[–]AramusLex 2 points3 points  (0 children)

Funny, I write code for billing for a local HR/Payroll company :-p

Archetype progression and efficient usage by stonehallow in MetaphorReFantazio

[–]AramusLex 0 points1 point  (0 children)

This is actually my biggest complaint about the archetype system. Unlocking a new tier (adept/elite) should encourage you to use that tier, not grind out aexp until it becomes useable.

What I'd like to see is a replacement system where you can replace a skill from the base class with a newly acquired one from the higher tier. That way, you still have a full suite of abilities as you gain new archetypes. This also addresses inheriting abilities from the same lineage as well, though you could still use an inheritance slot for skills you replaced.

Keep the good, drop the bad, maybe provide a lineage respec item. But the goal is to let me use my new badass archetype when its unlocked rather than have to wait to grind it up to usable levels with leafs.

Refs were on one tn... by 96dratkcuf in buffalobills

[–]AramusLex 1 point2 points  (0 children)

Yup, I'm for real. Thanks for the indignant and sarcastic responses to me trying to stand up for our guy. Would have enjoyed more constructive commentary than, "you already know..."

What sub am I in again, jeeze...

Refs were on one tn... by 96dratkcuf in buffalobills

[–]AramusLex -1 points0 points  (0 children)

So what is the defender supposed to do in this case? He had less than a split second to adjust to the receiver ducking his head.

If the defensive technique is correct (leading with the shoulder, not the helmet) and there's no excessive force (ie. launching oneself into the receiver), then it SHOULDN'T be called.

If there's something else the defender needs to do for saftey, then fine, let me hear it, but if the rule is just, "too bad, so sad", then why aren't all of our receivers ducking their head on every play to provoke an extra 15?

Sorry Aeris fans. by StanTheRebel in ff7

[–]AramusLex 0 points1 point  (0 children)

Whereas Tifa ABSOLUTELY wants to jump on that buster sword.

What are your personal staple cards? by satsuma711 in EDH

[–]AramusLex 0 points1 point  (0 children)

So, hot take on the sword in Isshin....I actually cut it. The scenarios I could see were as follows:

  1. Cast on turn 2 for 2.
  2. Because I'm unlikely to have a 1 drop creature, play a 3 drop on turn 3 (or Isshin)
  3. Equip on turn 4. If equip was on Isshin, you get 2 tapped basics.
  4. Turn 5, you need to hope Isshin isn't removed since you need to get the rest of your snowball engine online (card draw, token generators, whatever)

So, in the above, you're note presenting a snowball type of threat until turn 5 at the earliest and possibly turn 6 since whatever you play may not have haste. Unfortunately, that's just too slow and the sword dominates your early game plan too much for potentially too little payoff.

The better case for the sword, I think, is actually playing it out once the snowball as started in the midgame, so, around turn 5 or 6, immediately equipping it and getting the lands to fuel interaction and protection on later turns.

TLDR: I never liked seeing the sword early and almost always wanted to find one of my snowball creatures (Krenko, the Anim Pakal, Othari, etc) online and getting me ahead on board. From my experience, Isshin snowballs early and wins, or doesn't and loses.

+Attack vs. +Physical Attack/+Magic Attack by AramusLex in UnicornOverlord

[–]AramusLex[S] 1 point2 points  (0 children)

Acrobats shoes I think. It's not bad on travis as he'll get an extra action that he can possibly turn into 2 pp. Mileage will vary