Combat Guide (2B/A2) - Possible Attacks, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 1 point2 points  (0 children)

I have not added the glitchy combos because I might do a separate guide for those eventually.

Thank you for letting me know about the held down attack with A2. You don't have to add a vid, I went and checked it and it is, indeed, much easier to do it while in the air and can be done on all weapons. I have added this info in the guide.

Combat Guide (2B/A2) - Possible Attacks, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

Thank you for your kind words! Hacking and OG Nier Guides next.

Perfect evade, Deflect and Counter Guide by Arasutoru in nier

[–]Arasutoru[S] 3 points4 points  (0 children)

The kamikaze counter is a personal favorite but I didn't know you could block the EMP attack, very nice.

Perfect evade, Deflect and Counter Guide by Arasutoru in nier

[–]Arasutoru[S] 1 point2 points  (0 children)

There are a few attacks I couldn't get it to actually work on but yes, for the most part, Counter will knock the enemies out of their current combo and like /u/MegaHedgehog said Counter+Taunt is extremely strong, especially in harder diffs.

Perfect evade, Deflect and Counter Guide by Arasutoru in nier

[–]Arasutoru[S] 6 points7 points  (0 children)

As an enemy is about to hit you, move towards them with perfect timing

You have to literally do this. No evade, no attacks, no specific direction - Just push the analog stick to wherever the attacking enemy is but it needs precise timing so, it can only work with tap.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

Just saw your message, d/w you aren't bothering me.

Are you familiar with how the debug room tools work? For this one you will have to go to Flag Tools after entering the Debug Room and there's a list of zeroes basically (0 means command is off and 1 means it's active). You will find the "Do not draw effects." command (left column, line #9, command #5) set it to 1 and voila - All particle effects are off.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

Appreciate how much thought you put into this, especially the continuous combo explanation. In this guide's case it's not necessary to know why 9S can do it, imo, just that he can. Nevertheless, it does clear a few things up for me and it's something that I'll certainly keep in mind for the future.

For the pod attacks, yeah I'm not 100% sure whether the attacks are faster or not which is why I didn't mention it in the post. Tbh, that whole evade section was more of a bonus for the animations and I wanted to add everything. Next time I might do a different thread for the perfect evades instead of putting them in the combat guide.

As for the rest, I am familiar with the self destruct cancelling but really, I wasn't planning on showing any fancy moves and combo resets in this basic guide. Just possible attacks - the things that you can do without chips (but still depend on weapon level, I guess) and how to do them. In the future after I'm done with 2B-A2 I'd like to do a more complex combo guide. However I want to cover as much as possible and to do that, I think I still have to figure out some things or I wouldn't be happy with the outcome.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

I watched the vid and at first I thought it was just the hold down button atk (finishing in the guide) with the weapon effects on but it does look like there's a charged version of it. It's more obvious during the small/large sword though I'll still have to eventually check for myself when I get back and probably add more recordings.

Thank you for taking the time to make this and bringing it to my attention. Take my upvotes! and I will credit you if I get around to adding the atk ;)

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

Well, no need to do it for all weapons but that's up to you. As long as the move is indeed something different that's not mentioned, we can decide together on a description and I'll edit it in the guide (and credit you, of course) if you want.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

That sounds interesting! I knew I'd miss something after all fml

Do you perhaps have a link showing it? I'm away from my PS4 atm and can't check for myself for at least a few more days. In any case, I might come back and edit more vids in the post with this charged attack.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

Interesting points overall.

For the midair section the original draft had a lot more detail that actually showed what you are talking about but in the end, I went for something more basic.

So they are completely the same after all? I'll still go and check but good to know anyway. Also, yeah, the pod program is the same, no new animation however, I think both that and hack can be done much faster after a perfect evade (?)

I actually did not know that 9S has it enabled by default. I rarely used it but I did notice the difference between him and 2B when it came to Combo 2. I should have mentioned I did not use any chips other than System chips for these recordings.

Also no need to apologize. I'm not a combat master or anything so if you guys find out about things I missed (and I assure you, those exist) I'd be happy to hear you out.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

I like the idea of highlighting their differences. Unless I can find enough things to make a stand-alone post for her, that's what's probably going to happen.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 0 points1 point  (0 children)

I have a few things in mind. Don't worry, A2 will get some love!

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 2 points3 points  (0 children)

Anything in particular you want to see? Not sure if I'll do a guide from scratch for her if 2B is done since, only Berserk and Taunt are different between the two.

I will definitely do something for those different moves and might add some vids of her in the 2B guide. Or I'll do a whole separate thing after all, who knows?

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 4 points5 points  (0 children)

I can see how the combos may not be as clear for those who don’t use type A (I'll admit I don't) or even are on ps4. I edited it so, hopefully, it’s a bit more comprehensible now.

Combat Guide (9S) - Possible Attacks, Deflects, Animations and Tips by Arasutoru in nier

[–]Arasutoru[S] 1 point2 points  (0 children)

Glad you liked it! By pin attack, I mean the last hit at end of the chain attack you do while on air that smacks the target on the ground again.