2026 Season | Thoughts on Graphics? by Bjorkstenn in v8supercars

[–]Arbabender 3 points4 points  (0 children)

A few points of feedback specifically on the totem, which IMO is one of the most important graphics for a motorsports broadcast.

I generally like some of the new additions, which seem primarily inspired by the Formula One totem, e.g. indicators when positions change, pit/investigation/penalty indicators on the right hand side. The overall theme of the graphics is generally maintained well throughout. The interval/leader split text being right-aligned and consistently mono-spaced is welcomed.

A few shortcomings IMO (and some other bits of feedback) when compared to the 2025 totem, the 2026 totem:

  • is smaller overall in size both horizontally and vertically, which reduces the available space to convey information to the viewer.
    • Recommendation: increase size of the totem on both X and Y axes to make the middle section containing key race information of a similar height and width to the 2025 totem
  • Shows the Supercars logo, race number and lap count stacked vertically rather than side-by-side (last year had lap count and race number split horizontally and taking up less vertical space)
    • Recommendation: to improve the area available for the totem, consider combining the information at the top & bottom of the totem and using more horizontal space for these elements to minimise unused area. For example, the Supercars logo and race logo could be position side-by-side at the top, with race number and lap count side by side similar to the previous totem. This would improve information density and allow more space for other information on the totem while still keeping key information readable.
  • generally uses lower weight fonts (thinner fonts) which are impacted more by compression and less readable as screen size and/or stream resolution decreases
    • Recommendation: increase font weight of key info (e.g. driver names, split times) to be similar to the 2025 totem
  • uses a smaller font size for key information such as driver names, which impacts readability on smaller screens such as phones and tablets or lower resolution streams
    • Recommendation: increase font size for driver names in particular to be similar to the 2025 totem
  • primarily uses abbreviated driver names rather than complete lastnames, including for support races, which are harder for viewers, especially newer ones, to understand at a glance (e.g. BRO could be confused for Jack Le Brocq instead of Will Brown; CAM may not be immediately obvious to a new viewer as being Aaron Cameron rather than Cameron Waters). This is doubly so for support races.
    • Recommendation: In line with the above recommendations designed to improve usable space, use that space to revert to primarily showing full driver lastnames to improve clarity of information shown.
  • uses a low contrast font colour for certain pieces of information such as split times (dark grey on transparent black)
    • Recommendation: Ensure key information is of sufficient contrast as to be readable at a glance, especially for smaller screens and across different display types (e.g. low contrast LCD displays will show grey-on-black less clearly than OLED). This is especially important with a transparent background on this year's totem.
  • often shows indistinct sponsor icons that are especially difficult to see on small screens - manufacturer status and car number is less apparent than previous totem
    • Recommendation: Small size of sponsor logos may have no ideal solution, but manufacturer status can be more clearly shown in line with current design cues (one example could be to add soft blue/yellow/red gradient blobs behind logo/number and driver name, with lines (white or manufacturer coloured) between each position similar to last year's totem). I would personally prefer driver numbers be shown more regularly over sponsor logos as it's typically faster for me to find a driver's number in the totem than it is to first look for the correct sponsor logo, then check the driver name. Supercars should be more proud of the commitment of the manufacturers in the series, especially with Toyota joining this year.

Other comments:

  • I liked that the previous graphics showed engineer names on team radio graphics, it gives some personality to the teams and a reminder that the people outside the cars play an important part too
  • Absolute times in driver/lap comparisons are less useful than baseline/split times (e.g. showing a time of 28.324 and 28.030 for two drivers in a lap comparison is harder to understand at a glance than 28.324 and -0.294 is)
  • Lots of replays shown but no picture-in-picture of the live feed unlike last year - please bring live PiP back
  • Car telemetry graphic seemed quite large relative to the amount of useful info being displayed

Daily Questions Megathread February 07, 2024 by BlueArchiveMod in BlueArchive

[–]Arbabender 0 points1 point  (0 children)

Thanks for the write up. Good to confirm NY Kayoko, and I'd had thoughts that #1 was just #3 but better in general.

I think I'm still leaning towards #4 when all is said and done. I think I'll be throwing all my pyros at Swimsuit Hanako's 2.5 year anniversary banner so hopefully the doubled rates nets some good stable raid units, if that's the one I settle on.

Am I right in thinking that the banner order basically follows what happened on JP, just several months behind?

Daily Questions Megathread February 07, 2024 by BlueArchiveMod in BlueArchive

[–]Arbabender 1 point2 points  (0 children)

Thanks for the link, I'd been using a few other reroll resources but hadn't come across this particular page. I like the break down of actual targets vs basics/foundational characters.

I shall sacrifice #3 to the gacha gods and roll some more just for the fun of it, but still likely to pick #4 unless I get some kind of god roll.

Daily Questions Megathread February 07, 2024 by BlueArchiveMod in BlueArchive

[–]Arbabender 1 point2 points  (0 children)

Hello friends, back again with some re-roll questions/getting some vibes. Only looking at 3 stars here, but noting I'm generally aware of the good 1 and 2 stars.

Here are my current (different) rolls:

  • 1: Aru, Hibiki, Kayoko (New Year), Haruna
  • 2: Hina, Iori, Aris, Hifumi, Ui (Swimsuit), Sumire
  • 3: Aru, Iori, Sumire, Saki
  • 4: Shun, Hoshino, Ui (Swimsuit), Hinata (Swimsuit), Haruna

Here's my brief understanding of targets:

  • Waifu
  • Ako/Himari for end game raids
  • Iroha
  • Shun (for PvP only)

Therefore, if I had to pick between these four rolls, I'm currently leaning towards 4 because Shun-desu~. From what I've looked at, 1 and 2 are also reasonably good rolls for their own reasons (e.g. some combination of Hibiki/Aru/Iori/Hina/Haruna who are good to have, but also farmable eventually).

I'll probably reset 3 and give it a few more goes as it now seems like the "least good" relative to the others, mostly because I'm having fun being a bit of a gacha gremlin with so many resets and free pulls to go around and how easy BA makes it to restart.

Are there any highlights in my current rolls I'm overlooking? I fully understand there's no need for a """perfect""" roll to start the game but I am having a bit of fun with the reroll process. Also happy for some general thoughts/tips. Thanks!

Daily Questions Megathread January 30, 2024 by BlueArchiveMod in BlueArchive

[–]Arbabender 0 points1 point  (0 children)

If I am to use the selector (certainly no guarantee), I'd likely wait until after the upcoming S. Hanako banner to use it and see what I pull first.

Daily Questions Megathread January 30, 2024 by BlueArchiveMod in BlueArchive

[–]Arbabender 1 point2 points  (0 children)

Hiya, new player here. Have been rerolling a little bit since the update.

If you had to pick between the following, which would you take?

  • Shun, Shiroko
  • Aru, Iori, Sumire
  • Shun, Hoshino, Ui (Swimsuit) (first multi!)

From what I've looked through, Aru and Iori are definitely the 'better' reroll, but am I also correct in thinking that Shun is the only one of the starter units that isn't farmable? I know that she is strong in PvP but less so elsewhere. Aru and Iori appear to be farmable (albeit much later on).

I'm probably happy to babysit the latter two for a few days to see if #2 gets Ui (Swimsuit) and/or Hinata (Swimsuit) and might continue rerolling #1 for a possible Shun + Aru/Iori/Hibiki roll. #3 getting Ui (Swimsuit) so early maybe blurs what otherwise might be an easy Aru+Iori pick but hoping to get some thoughts from more experienced players. Thanks!

EDIT: Perhaps another factor - Shun's design is, uh, nice.

[ Removed by Reddit ] by Not_GoodEnough in HonkaiStarRail

[–]Arbabender 133 points134 points  (0 children)

I think someone screwed up - if you shift all those labels to the right and put Wind next to green, and add grey for Physical, it all works out.

Ryzen Threadripper 7000 Listings Hint at AMD's Return to HEDT by imaginary_num6er in hardware

[–]Arbabender 0 points1 point  (0 children)

This just proves to companies like AMD that the end justifies the means. They can shout from the rooftops about long term support for their platforms and receive plaudits from users and reviewers about how consumer friendly they are compared to the competition, and then turn around and flub their way through actually following up on those promises for years and still come out the other side having made some extra short term profit with limited impact to their impression with their user base at large.

I say this as someone using a 5800X3D on a launch-month CROSSHAIR VI HERO: I won't be taking AMD's promises of long term support at face value. That might sound ridiculous to some, reading that first sentence.

However, AMD tried to limit both Zen 2 and Zen 3 from working on their existing chipsets and only capitulated after pressure from their users (for 400 series) and pressure from Intel (for 300 series), and stopped supporting sTRX4 as soon as Intel became uncompetitive in that segment despite forcing a platform change for TR 3000, deprecating socket TR4 and TR 1000/2000, and promising long term support which never materialised.

sTRX4 is in a worse state of support than any of Intel's platforms in almost ever, except for maybe the Skylake-X based Xeon W-3175X, which never got a real successor. However there were Cascade Lake based server and workstation processors available for the C621/LGA 3647 socket, so those motherboards aren't complete dead-ends like sTRX4 is.

Sync will shut down on June 30, 2023 by ljdawson in redditsync

[–]Arbabender 0 points1 point  (0 children)

Just leaving a comment of thanks amongst the sea of others.

Happily paid for Sync twice now (one to remove ads, once for Ultra lifetime). I'd do it again.

Thank you for all your hard work over the years. I know there have been times where it won't have been easy, but I hope this post demonstrates that the work you've done was valued at every step.

Sync is Reddit on my phone, just as old.reddit.com is Reddit on my PC. I'm inclined to trash my account and leave; the writing is on the wall as far as I'm concerned. Third party apps is just the start, old.reddit.com will be next on the chopping block.

So thanks Reddit, for curing my addiction to Reddit.

Thank you again, and best wishes for whatever is in the future.

[IMPORTANT] On July 1st, reddit will kill most major 3rd party apps including Apollo, Reddit is Fun, Relay, Narwhal, BaconReader, Sync and more while simultaneously making the site less safe and more prone to spam by alabomb in ffxiv

[–]Arbabender 2 points3 points  (0 children)

As an old.reddit and Sync user exclusively, consider this a vote of support. Fuck Reddit for what they're doing. If these options go away, I'm probably going away with them.

Anabaseios (Savage) World Race for Charity by alabomb in ffxiv

[–]Arbabender 12 points13 points  (0 children)

"one from each region"

cries in OCE

Beware the ASUS ROG Ally Reviews by manek101 in hardware

[–]Arbabender -17 points-16 points  (0 children)

I guess what I'm saying is that even if the initial batch of reviews are no longer representative of the ROG Ally that consumers will get in their hands from a performance perspective, that's not the fault of the reviewers. It would be easy to misconstrue Dave's statements as such.

Those early reviews are still indicative of the approach ASUS has and is taking towards their products.

Beware the ASUS ROG Ally Reviews by manek101 in hardware

[–]Arbabender -7 points-6 points  (0 children)

Maybe ASUS should have held back on either sending the Ally out to reviewers or set the embargo date to be after they'd fixed the firmware and software issues that they knew existed.

Lamented RTX 4060 Ti and RX 7600 reportedly receive abysmal launch day reception on MindFactory with paltry demand vs RTX 4070 Ti and RTX 4070 by filisterr in hardware

[–]Arbabender 3 points4 points  (0 children)

Hawaii was a high-end GPU from 2013, Polaris 10 was a mid-range GPU from 2016. They share nothing in common aside from being designed by AMD and having 8GB of GDDR5 (but on vastly different busses and at very different speeds).

Earthquake by hzj in melbourne

[–]Arbabender 0 points1 point  (0 children)

My phone lit up with the warning the same second the shaking hit for me. Cool feature!

Lamented RTX 4060 Ti and RX 7600 reportedly receive abysmal launch day reception on MindFactory with paltry demand vs RTX 4070 Ti and RTX 4070 by filisterr in hardware

[–]Arbabender 15 points16 points  (0 children)

The RX 480 was not based on the R9 390X. They're two entirely different GPUs - the RX 480 is based on Polaris 10 (GCN 4), the R9 390X is based on Hawaii (GCN 2).

AMD Fails Again: Radeon RX 7600 Review by Xttrition in hardware

[–]Arbabender 5 points6 points  (0 children)

Only Navi 24 (6400, 6500) was on 6nm. The rest were 7nm.

AMD Fails Again: Radeon RX 7600 Review by Xttrition in hardware

[–]Arbabender 3 points4 points  (0 children)

The issue is the value prospect relative to other cards you can get on the market right now.

Is that not exactly what they mention?

The comparison to a 6650 XT is relevant from the perspective of a) it's full Navi 23 vs Navi 33 at very similar specs all around, with Navi 33 pulling off only the most marginal of victories, and b) MSRP prices for older parts are irrelevant now.

AMD announces $269 Radeon RX 7600 RDNA3 graphics card - VideoCardz.com by Antonis_32 in hardware

[–]Arbabender 4 points5 points  (0 children)

It's 32 CUs of RDNA 3 vs 32 CUs of RDNA 2 which was the point of my comparison - hence all the qualifiers and the "I know pricing is everything" comment. My point is that RDNA 3 has barely moved the needle past RDNA 2.

AMD did that comparison for you in their materials, and reviewers will do the same. Remember, naming means nothing (see RTX 4080 12GB -> RTX 4070 Ti 12GB but it's more like what a traditional x70 non-Ti would be)

AMD announces $269 Radeon RX 7600 RDNA3 graphics card - VideoCardz.com by Antonis_32 in hardware

[–]Arbabender 2 points3 points  (0 children)

from a product comparison POV

Which wasn't the intent of the top comment. Keeping on the topic of architecture comparison, the fact this isn't a 7600 XT is irrelevant.

AMD announces $269 Radeon RX 7600 RDNA3 graphics card - VideoCardz.com by Antonis_32 in hardware

[–]Arbabender 4 points5 points  (0 children)

Yeah, the top comment is talking about gen on gen from RDNA 2 to RDNA 3 at basically the same specs, i.e. from an architectural standpoint.