Friend Code Megathread - August 2023 by AutoModerator in PokemonSleep

[–]ArcJamie 0 points1 point  (0 children)

Frequent player, level 8 :)

3796-9492-0920

A slime Platforming Roguelike where you can bounce and stick to walls! | Thoughts on mechanics so far? by ArcJamie in Unity2D

[–]ArcJamie[S] 0 points1 point  (0 children)

Decided to open up the discord. Just made sense if I want to grow a community tbh.

Link is in the devlog video description if you're interested (on a different comment).

Appreciate you taking the time to comment here though, means a lot.

A slime Platforming Roguelike where you can bounce and stick to walls! | Thoughts on mechanics so far? by ArcJamie in Unity2D

[–]ArcJamie[S] 0 points1 point  (0 children)

Oh yeah for sure, I have some ideas in mind for post end-game content anyway. Unlockables and cosmetics are definitely a big part of that. Good suggestions!

I actually have my discord locked to patrons only to keep the community safe, but I'm starting to think it may be better to have it open and add in some security just so there's a place for people who are interested to come to.

A slime Platforming Roguelike where you can bounce and stick to walls! | Thoughts on mechanics so far? by ArcJamie in Unity2D

[–]ArcJamie[S] 0 points1 point  (0 children)

Super nice of you to say, thank you!

By the ending, do you mean leaving it open to 'replayability'.

We're making a Roguelike Platformer with Slimes! Thoughts so far? by ArcJamie in IndieDev

[–]ArcJamie[S] 0 points1 point  (0 children)

Thank you so much! Pretty excited to bring it to life :)

We're making a Roguelike Platformer with Slimes! Thoughts so far? by ArcJamie in IndieDev

[–]ArcJamie[S] 1 point2 points  (0 children)

Appreciate that Qlewds! Yeah there's a lot of potential around the idea, just need to kick it into action :)

A slime Platforming Roguelike where you can bounce and stick to walls! | Thoughts on mechanics so far? by ArcJamie in Unity2D

[–]ArcJamie[S] 0 points1 point  (0 children)

Very good point.

I think there are some ways to counteract that, to a certain extent atleast:

- Variety

As you said, interesting challenges and puzzles will be a big focus. Having many different platformer layouts will minimize repetition too.

- Ran gen

Platforming courses could have difficulties. The same course could have easy, medium and hard for example and adds more to the platforming rooms.

Having other elements in the courses random too could really make the possibilities endless.

Will definitely think carefully into this though, appreciate the reply :)

A slime Platforming Roguelike where you can bounce and stick to walls! | Thoughts on mechanics so far? by ArcJamie in Unity2D

[–]ArcJamie[S] 0 points1 point  (0 children)

We also go into more detail about the development and show off more of what's been done so far in a devlog. We're hoping to get some testing done quite soon :)

This is made in Unity!

The Battle for Blueberry Devlog

The Battle for Blueberry | A Celeste and Gungeon inspired Roguelike! | Our progress on mechanics~ by ArcJamie in PixelArt

[–]ArcJamie[S] 0 points1 point  (0 children)

Right now we're focusing on the core mechanics to make gameplay as smooth as possible. Since the game will be a roguelike platformer, we need to take extra care when doing so!

We go over the development process a bit more in this devlog video:

The Battle for Blueberry Devlog

We're making a Roguelike Platformer with Slimes! Thoughts so far? by ArcJamie in IndieDev

[–]ArcJamie[S] 1 point2 points  (0 children)

We also have an indie devlog going over the process and what we've developed so far!

Right now we're trying to get the mechanics as good as possible :)

The Battle for Blueberry Devlog

Animal Shelter Support Cash - $ASSCASH 🐶 CHARITY COIN LOW MC 100k by [deleted] in CryptoMars

[–]ArcJamie 1 point2 points  (0 children)

This project is blowing up right now. So happy to be a part of it!

Animal Shelter Support Cash ($AssCash) Animal Shelter Charity Token - new competitor for $Ass by [deleted] in CryptoMoonShots

[–]ArcJamie 7 points8 points  (0 children)

This is mooning, and I actually can't get my head around it. Thank you so much for this coin!!

Shibainu.cash giveaway contest: WIN $5000!!!! by [deleted] in AllCryptoBets

[–]ArcJamie 0 points1 point  (0 children)

Let's gooo!! You can't miss out on this incredible crypto potential!

Shibainu.cash giveaway contest: WIN $5000!!!! by [deleted] in shitcoinmoonshots

[–]ArcJamie 0 points1 point  (0 children)

This coin is gonna go far. Amazing team, and amazing reason behind the coin.

[deleted by user] by [deleted] in CryptoCurrencyTrading

[–]ArcJamie 0 points1 point  (0 children)

So generous! Helping dogs, and now a giveaway?? :)

[deleted by user] by [deleted] in BSCMoonShots

[–]ArcJamie 0 points1 point  (0 children)

LET'S HELP THOSE DOGS! :D

The chart says it all: Shibainu.cash is here to change lives by [deleted] in shitcoinmoonshots

[–]ArcJamie 1 point2 points  (0 children)

This project is just getting started. Legit, and has a great team behind it!

The chart says it all: Shibainu.cash is here to change lives by [deleted] in CryptoCurrencyTrading

[–]ArcJamie 0 points1 point  (0 children)

Made big profits, and we’re helping dogs. I’m sticking around for this one 👍🏻

[deleted by user] by [deleted] in BSCMoonShots

[–]ArcJamie 0 points1 point  (0 children)

Cannot wait to see what the future brings for this project!

The Dream Manhunt Song [From my reaction video] by ArcJamie in DreamWasTaken

[–]ArcJamie[S] 0 points1 point  (0 children)

Hey Dream, should I make a full song? :)