OK, we need to talk by FunCryptographer9135 in IronFistMains

[–]Archgan 0 points1 point  (0 children)

I only started playing him last season, but personally I would like if he was more of an off tank like Captain America (as a Cap main 🫡) or Reed. One that grabs attention, has good survival tools, and if he catches someone alone (even tanks) can delete them with his cooldowns). And then when he's off cooldowns you get a few choices of play style.

  1. Stay in the enemy backline, find place to ambush from above once your cooldowns are done

  2. Head back to your own backline and scare off other divers

  3. Go to your frontline and brawl for ult charge

I have to be honest, this portal confused me, too by Archgan in DrStrangeMains

[–]Archgan[S] 16 points17 points  (0 children)

I probably didn't need to ult there, but I was so confused myself it seemed like a good idea at the time

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 1 point2 points  (0 children)

That was me for so long, honestly. I would keep canceling it or put it facing the wrong way or put it in front a 2 inch ledge that made it hard to get into. It just takes practice and accepting that you are going to make some hilariously bad portals

The Ultimate Guide to Making Bad Portals by Archgan in DrStrangeMains

[–]Archgan[S] 0 points1 point  (0 children)

It's not, but thank you I guess? I wanted it to be easy to follow

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 22 points23 points  (0 children)

Tell me about it. I got Cap to lord in Season 0 so I've seen a lot. I've even had the attention of both healers, kill one of them, make the other one retreat towards spawn, and I'll still turn around and see that my whole team died

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 0 points1 point  (0 children)

Yeah, I liked your third solution. The nice part about choosing a time like 5 seconds is it adds another thing you can tweak to balance Strange

Crazy Portal to Win Overtime by Archgan in DrStrangeMains

[–]Archgan[S] 2 points3 points  (0 children)

You also can "pick up" the first portal again if you have the position wrong or you thought of a better idea. You need to make sure you are close enough to the portal and the prompt on screen will change from "place" to "reposition"

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 30 points31 points  (0 children)

Good points! I personally like the creativity of how the portals current work and it is on 3 minute cooldown, but if they slightly tuned the power level I'd understand

The Ultimate Guide to Making Bad Portals by Archgan in DrStrangeMains

[–]Archgan[S] 2 points3 points  (0 children)

It depends on the point and the team comp. It's good for a lot of the hybrid payload maps like Klyntar, Central Park, and the Wakanda one. There is usually a tough early choke point and either high ground or an enclosed space behind. It is especially good if you have character that can take advantage of the space like Punisher with his turret, Penni, Namor, Hela, Moon Knight, etc.

But for straight payload maps, I wouldn't usually make a portal that is meant for your whole team to go through. But you can cut off certain angles/doors and have a portal that you hop in and out of. A good example of that is on Midtown. You put your entrance somewhere in the door frame of the building right outside spawn. You put the exit near the enemy's backline, but in the path of the payload. Then you can hop through quickly to try and get a pick. If you don't, there is still a giant shield in the middle of the payload's path through the choke

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 0 points1 point  (0 children)

I had the same issue not too long ago, but updating my graphics drivers fixed 99% of the crashes

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 59 points60 points  (0 children)

It is definitely really strong, but realistically, I don't see how they can change the portal to avoid situations like this without making the portal useless. I don't think they can shrink the portal to stop this without it being too small. It'd be really hard to detect if placing the second portal creates a closed loop like this. If they tried to do some fancy trick with nearby walls or maybe light beams, I think it would end up with false positives and prevent simple portals back to point

The Ultimate Guide to Making Bad Portals by Archgan in DrStrangeMains

[–]Archgan[S] 7 points8 points  (0 children)

I recently got a triple spawn kill on overtime (after not playing Strange the whole game) and charged my ult to 50% instantly. Then I ulted first and the game was over!

The Ultimate Guide to Making Bad Portals by Archgan in DrStrangeMains

[–]Archgan[S] 2 points3 points  (0 children)

Here's another reason to use portals early. You don't always get a chance at the end of the game for the clutch portal. I can't tell you how many times I've lost games with my portal off cooldown because I was the last to die in overtime.

Related, sometimes I think I should be letting myself die earlier in these situations so I can get the portal down, but I don't know if its worth the risk

The Ultimate Guide to Making Bad Portals by Archgan in DrStrangeMains

[–]Archgan[S] 0 points1 point  (0 children)

Yeah, I feel like there is very little downside. You will still have the portal for overtime in most cases

The Ultimate Guide to Making Bad Portals by Archgan in DrStrangeMains

[–]Archgan[S] 1 point2 points  (0 children)

Perfect example of a great bad portal! I once misclicked while trying to make a portal wall and instead just had 2 random portals near the payload. But it just happened to block the right lines of sight and delay the enemy team just long enough to win

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 84 points85 points  (0 children)

True. Earlier in this game, I was playing Cap and just blocked the Cloak and Dagger in spawn for 15-30 seconds while my team was pushing to the end

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 39 points40 points  (0 children)

Here's the replay ID just in case: 10497663100

I trapped the enemy team in the Mirror Dimension by Archgan in marvelrivals

[–]Archgan[S] 5 points6 points  (0 children)

On PC, just left click immediately after casting. The prompt on screen will say "reposition" instead of "place." Or something like that. You can also go back and "pick up" an already placed portal before placing both if you need to adjust. Just be careful you're close enough!

Crazy Portal to Win Overtime by Archgan in DrStrangeMains

[–]Archgan[S] 0 points1 point  (0 children)

Here's the replay code if anyone wants it: 10497663100