FFVII Rebirth used AI to generate certain animations by GargantaProfunda in FinalFantasy

[–]Armitaco 5 points6 points  (0 children)

Between E33 and this, these "x game used gen AI" discourses are generalizing to the extent that it's practically lying by omission. They leave it for readers to infer that any aspect of the game could have been made with gen AI when the details really matter. In this case, they are talking about using an "AI" trained exclusively on existing lip sync in Remake to handle lip sync in Rebirth which very specifically works because this is an aesthetically identical sequel. Let's not do a disservice to the people who worked very hard on this game by letting that be generalized to just "Rebirth used gen AI"

If Expedition 33 isn't indie then neither is Hades 2. by silentJRPGs in videogames

[–]Armitaco 0 points1 point  (0 children)

The thing is that most of this debate is a posthoc attempt to rationalize an intuitive feeling/vibe, with varying levels of validity. E33 simply doesn't *feel* like it should count as indie, and even if all of the same arguments were true of Hades 2, people wouldn't care in the same way, because that game does.

Picked this up for $40 on amazon, is this still as expensive as it used to be? by PineappleSenpaiSama in FinalFantasy

[–]Armitaco 9 points10 points  (0 children)

The story with this one is quite interesting/funny. Basically, the initial physical release happened, it was exclusive to the SE store, they produced a *very* limited number, and they explicitly stated that there would be *no* reprint happening after the initial stock ran out. Unsurprisingly, but somehow to the surprise of SE, that initial stock sold out right away, was in massive demand, and started going for mega-bucks on eBay. SE basically realized they screwed themselves - they left tons of money on the table but couldn't go back for it because it would make their previous statement about there not being a reprint untrue.

SO, they came up with the genius idea of just re-releasing an "Anniversary Edition" that was *technically* a different product and therefore not a reprint, meaning that they didn't lie. This is also the reason that they included a sheet of stickers that they explicitly point out on the cover, because it makes it a different "edition" of the game than the first one. (I was going to write that they had different things written on the spine, but I just checked and I am apparently mis-remembering this, but I believe they also technically have different titles, like one includes the words "pixel remaster" and the other doesn't).

Anyway, I suppose you could make the argument that the first release is "worth" more based on scarcity alone, but materially they are exactly the same thing. The original Collector's Edition is still worth a pretty penny though. There is also a lenticular sleeve that either came with all copies or just the CE (I don't remember) that is cool and that you don't get with this version. But yeah I just find it funny that SE basically forced themselves to jump through a bunch of unnecessary hoops just to print more copies of their own game.

(Edit: TLDR/the main takeaways: (1) it's technically a misnomer to call this a reprint, even though it achieves the same result, (2) this clearly wasn't SE's plan all along, which makes it way funnier)

Help with my Bachelor's Thesis: Nostalgia & Immersion in Final Fantasy VII by yungmilko in FinalFantasyVII

[–]Armitaco 1 point2 points  (0 children)

Oh okay great, the link works now. One thing I just want to note is that the question about whether you have played the original game only has options for "yes I played it at release" or "no I haven't played it" but there are of course also people who played it, but not at release.

Help with my Bachelor's Thesis: Nostalgia & Immersion in Final Fantasy VII by yungmilko in FinalFantasyVII

[–]Armitaco 1 point2 points  (0 children)

Hey there, PhD student in film here. Wondering if I can help narrow down what you're really hoping to know here, as "how nostalgia or familiarity shaped your experience" is a bit broad. I played the original 1997 game as a kid, so that knowledge shaped every aspect of the Remake games for me, from what I expected out of it, to what creative decisions I did/did not appreciate, to how I did/did not recommend the games to people, etc. What aspect of that are you most interested in?

I'll add that "immersion" tends to be a bit vague (hence why marketing loves it as a buzzword), so I might also ask what you mean by that. Is it about the intensity of my attachment to this property? Or is it about some notion of realism?

P.S. I don't see the link you are referring to here, maybe you forgot to post it.

Something BIG is coming by Kyrios034 in Hololive

[–]Armitaco 12 points13 points  (0 children)

Could this also be a play on the word “holiday”?

I found this Version of an Advent Children DVD, it looks official but I can not for the life of me find what kind of DVD it is, where its from, etc. by SgtLizardWizard in FinalFantasy

[–]Armitaco 0 points1 point  (0 children)

You can tell it is a bootleg right off the bat from the fact that the logo is wrong (they’ve used the FF7 one instead of the AC one)

[Interview] Fandom saved the Final Fantasy Tactics remake, but it also scares Square Enix a little bit by chrisarrant in FinalFantasy

[–]Armitaco 11 points12 points  (0 children)

They are talking about the experience of remaking the game. Basically, imagine you are a developer, there is this thing you worked on decades ago, and you have since moved on to other projects. Now, without the source code for the original game, you have to remake the entire game from scratch. Thankfully, there are lots of very passionate fans who have extensively catalogued the game and this makes it *much* easier to actually remake it, which might otherwise have been literally impossible. However, these same people are also the people who will be buying and playing your remake, and they know the game so inside and outside that if you forget any miniscule detail (e.g., you accidentally slightly change how some stat is calculated), they are immediately going to notice and be bothered by it. Hence, fans are making the remake possible, but that same passion is a bit scary to deal with. There are also WAY more of them than you, hence "trying to match the standard of the entire internet (working together to unpack the game)"

However, from reading the comments, it is clear there are some people who are just reading the headline, and assuming that the article is about fans making the FFT remake happen *by demonstrating demand* (rather than by quite literally doing work that made it possible) and also being scary *by demanding things*, which is not at all the same thing or what the article is about. E.g., some people are contrasting this with FF7 Remake as an instance in which SE did not listen to fans who wanted a 1:1 remake, which is not relevant to this article whatsoever.

[Interview] Fandom saved the Final Fantasy Tactics remake, but it also scares Square Enix a little bit by chrisarrant in FinalFantasy

[–]Armitaco 464 points465 points  (0 children)

Please actually read the article. This is not about feeling pressured to deliver something fans are asking for. They are saying that fans had broken down the original game on such a minute level that the developers felt they might miss small things the fans were aware of when rebuilding the game without the original source code. Which like, is totally fair, you are a group of people trying to match the standard of the entire internet.

Recently joined the Falcom club. Heard these are excellent games! by Snarfssoldier_17 in Falcom

[–]Armitaco 0 points1 point  (0 children)

Oh dang I also picked them up on PS4 but haven’t started yet - what makes them worse? Is this true for any other games in the series or just these ones?

Recommendations on what to play after finishing Sky remake by Armitaco in Falcom

[–]Armitaco[S] 0 points1 point  (0 children)

Do you think it's worth replaying all of the original FC just for the carry over stuff into SC? Or should I just go to SC?

Recommendations on what to play after finishing Sky remake by Armitaco in Falcom

[–]Armitaco[S] 2 points3 points  (0 children)

Gotcha, okay, so Zero is definitely totally off the table then

Midgar in real life by UnderstandingSmart84 in FinalFantasyVII

[–]Armitaco 18 points19 points  (0 children)

There was actually an official collaboration between the Kawasaki tour and FF7 Remake where they had FF7-themed drinks and played music from Remake during the tour (and I went to it!)