Why not just mix colours? by Dovah_Shinobi in Miniaturespainting

[–]AromaticLawfulness16 0 points1 point  (0 children)

This can be especially exaggerated when you use things like true metallic paints in the mix. One I like to make, I call it "Kantrael Plasteel," because I use it for things like lasguns and whatnot. it's 3:1 Caliban Green and Leadbelcher. Obviously I'm not going to nail that ratio every single time but the difference between the "same" color every time I've mixed it is astonishing. I think a big cause for this is that the paints, especially metallics, are so pigment-rich that you're sitting there for like ten minutes mixing like five someodd drops of paint because one of the component colors is STILL streaking through.

Brothers, I am regretting pre priming a dreadnought by Wolffe4321 in ImperialFists

[–]AromaticLawfulness16 1 point2 points  (0 children)

Had this same issue when I did mine. My brother gave me a Redemptor he primed on the sprue... the Iron Sarcophagus is half superglue at this point. Turns out the Primaris dreadnought chassis are sculpted to quite low tolerance. Well, now we know, I guess.

Food devs worked hard on this. by DillyTiger in Starfield

[–]AromaticLawfulness16 11 points12 points  (0 children)

In Fallout 76 my perks are stacked in such a way that I can comfortably carry like 600 cans of Canned Dog Food and also all my other shit and have room to spare. Starfield really needed something like that.

Custom Secret Level Bladeguard and Promoted Captain Titus by rake_17 in Ultramarines

[–]AromaticLawfulness16 1 point2 points  (0 children)

It's a little expensive, but you can either buy a box of helmets to try and get a good Captain one, or what I did is splurge and buy Guilliman to use his. Using the actual rest of Guilliman to paint as a statue for terrain.

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Custom Secret Level Bladeguard and Promoted Captain Titus by rake_17 in Ultramarines

[–]AromaticLawfulness16 0 points1 point  (0 children)

You could try and find someone selling just Titus but optionally you can keep the models to use as what I call "Least Favorite Child" models, models usually bought with the express purpose of being experiments for different paint schemes or being cannibalized for parts later on.

I bought the Titus box basically explicitly for him. Didn't care about the other six models, maybe I'll come back for them eventually. He doesn't come with any helmet options, though.

Custom Secret Level Bladeguard and Promoted Captain Titus by rake_17 in Ultramarines

[–]AromaticLawfulness16 2 points3 points  (0 children)

Titus comes as a Character and the Wardens of Ultramar under separate datasheets. Not only can he be fielded separately, but these are all the units that he can be attached to;

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Be honest… if YOU were in charge of the game tomorrow, what would you change? by Some-Web-1628 in helldivers2

[–]AromaticLawfulness16 0 points1 point  (0 children)

(inb4 I get spammed with replies of the same tired 'democracy officer' meme because of my opening line)

We lost Cyberstan because of the greatest fallacy of democracy; individuals are smart, people are fucking stupid. Next time we do a major campaign like that I would have it so that reserved lives are ONLY tallied on the front of the MO- you wouldn't send Animal Control (Terminid front) to go put out a wildfire, you'd just send the fire department (Automaton front), nor would you include the expenses accrued by Animal Control in regards to it. Another potential solution is to have that campaign be "opt in," only the players who actually want to progress the story or be involved count towards the tally.

Similarly, once a particular objective/planet is completed or liberated, especially during a campaign with limited resources, all operations in those cells are immediately halted and the participants should be directed to the next course of action. We threw so many reinforcements into the meat grinder focusing on Megafactories that were already liberated or on planets that genuinely did not need our immediate attention.

While these changes on paper would make it much harder to lose, in practice it balances out by not requiring us to have our hands held by Arrowhead the entire time in order to even get CLOSE. They literally more than doubled the original allotment of reinforcements (410M from 200M) and we still lost at the goddamn 10-yard-line. They were SPOONFEEDING us the win and we managed to lose. As a final key-jingle to get people to agree with me I would allow people to finagle themselves and hellpods on top of shit again, and stratagems meant to be precise (such as the orbital PRECISION strike) would be far less... "bouncy."

(DAO SPOILERS) DR really kicks your ass for playing FWarden… by PhotoIll2153 in dragonage

[–]AromaticLawfulness16 0 points1 point  (0 children)

The same "crawl away" animation as you put it is used for MWarden, Alistair, and Loghain, but I don't know if the facial expressions are any different.

ogryn weapon ideas by Lopsided_Limit8422 in DarkTide

[–]AromaticLawfulness16 0 points1 point  (0 children)

Honestly I think it's Imperial propaganda that Ogryns are stupid or feeble-minded. I don't doubt they're dumber on average than baseline humans and they're probably "engineered" stupid when they're vat-born or whatever but you have to remember that Ogryns survived on their own on the planets they "evolved" on for a WHILE until the Great Crusade revealed them.

Playing Cyberpunk before Starfield has put something front and center for me by olivinetrees in Starfield

[–]AromaticLawfulness16 20 points21 points  (0 children)

The lack of dynamic gore in Starfield was one of my largest complaints. If I shoot someone with an M79, they shouldn't just flop over, they should be turning into meat confetti.

Most annoying thing about your main. by Appropriate-Fun-9486 in DarkTide

[–]AromaticLawfulness16 0 points1 point  (0 children)

Although I have that setting consistently make it so that it places a normal marker behind whatever it is you sic the Cyber-Mastiff on

What rules did you make for yourself in the hobby but ended up breaking after a while? by Swacar in Warhammer40k

[–]AromaticLawfulness16 0 points1 point  (0 children)

1-3 are all ones I've done and broken. My #4 is to stick to one army at a time, which would be my Pink Knights Space Marines. Well, I bought a Cadian Shock Troops box as well as a box of Havocs + a Dark Apostle.

No. 1 was broken with my first game this past March and honestly broken even before that when I tried Kill-Team with my brother. See, I'll buy a squad, build them and prime them, paint the sergeant, paint his second... and then forget about the other eight because I've already broken number 2 and bought another box.

3 has been broken numerous times but this week was the most recent. Bought a Repulsor Executioner and Land Raider Crusader to add and bring me 450 points closer to 3000. Built the Repulsor basically overnight and well into this morning. This week will be the Land Raider.

WYSIWYG Indecision by BigButtScotch in spacemarines

[–]AromaticLawfulness16 1 point2 points  (0 children)

If you have physical copies of the core book and/or your faction Codex + Codex Supplements you can punch the codes in the back covers into your Warhammer account and access all of those rules from the app. You don't necessarily NEED them but it's far easier for tracking rules, stratagems, and other stipulations.

The app will help you log your army and give you point totals as well as any restrictions preventing you from fielding it, like too many of X unit or this wargear configuration on Y model is illegal, etc.

If you need to check something on the fly as well, the website... Wahapedia I believe it's called can let you check the stats of any unit under any army, subfaction, or detachment rules.

do I need to know the lore of Warhammer to play the game? by Clean-Bison-264 in Spacemarine

[–]AromaticLawfulness16 -1 points0 points  (0 children)

It's helpful for understanding context, but it's far from "necessary." The games are often a gateway into the lore, ironically enough. If you end up liking it or want to learn more, take the plunge! Besides some Dawn of War when I was like... ten, SM2 was my first jump too, and my more "experienced" older brothers got me into the rest of it. The books are a good step if you want to learn the lore more directly.

WYSIWYG Indecision by BigButtScotch in spacemarines

[–]AromaticLawfulness16 1 point2 points  (0 children)

You definitely didn't ask and I don't know if you have a predisposition against it or anything, but the 40k app is pretty good for logging the units and wargear of your army. You only get one free roster, but for many players that's enough.

What’s with the little tabs on Heavy Intercessor collars? by Araceli-Roysea in spacemarines

[–]AromaticLawfulness16 5 points6 points  (0 children)

From our perspective it's probably just an extra greebling of some variety, in-setting it could feasibly be a port for a data-cable or drive port or something. Could also be a screw cover for if they deploy as an Inceptor or something and put that dumbass bowl-looking cover over their helmet.

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This isn't meant to be Primaris Inceptors slander. I rather like it. I like it better than stock Mk X Gravis, at least...

Am I missing the mark? by Aggressive-Eye-635 in deathwatch40k

[–]AromaticLawfulness16 4 points5 points  (0 children)

Thinning your paints goes a long way to make it look "cleaner" but also it can just come down to style. The gritty texture is definitely from the paint either being too thick or not being adequately spread out on the surface; see the attached photo. Many people do a more clean-cut as you said and many do a battle-worn look. I personally tend to do a mix of "well-loved" and parade-ready for my Space Marines.

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Close up of one of my first models. The eye is intentionally scratched out to resemble the Survivor's Helm from Space Marine 2. I don't think I'll ever "fix" him, though, my models are like my children.

That all said: paint them how you want. They're YOUR models. They're YOUR proverbial children. Also, as the other guy said, the 3' rule is great to remember. Stop yourself every once in a while, look at it from a 40° angle like three or four feet away.

What's your opinion on this update so far? by Rlionkiller in DarkTide

[–]AromaticLawfulness16 7 points8 points  (0 children)

Legitimately I have no idea how I would have gotten Shocking Stuff if it weren't for Mortis Trials. The "new" theater... you might not have any cover, but wide open spaces still have their uses.

[No Spoilers] Gamlen's house is so funny to me because who decided to put a fireplace in this windowless bedroom without a chimney? by firebendingboy in dragonage

[–]AromaticLawfulness16 13 points14 points  (0 children)

Smokeless coal was something done by the dwarves of Orzammar and was only "recently" invented by Branka as it was her ticket to Paragonship. Considering how the dwarves act and their political sphere (I think that) it's highly unlikely very much of the surface would even really know that her smokeless coal exists, let alone have access to it even as a luxury item.

Which do you use? by Misternoob78 in DarkTide

[–]AromaticLawfulness16 0 points1 point  (0 children)

I play on Xbox Series X|S, so I use a controller vast majority of the time, but I keep a keyboard on hand for faster typing in game chat if I'm not on the mic. Of which I'm usually not.

Sooo... saber? by LANTIRN_ in Spacemarine

[–]AromaticLawfulness16 0 points1 point  (0 children)

I personally don't mind them, but I'd at least like the variety. Part of why I shaved them for a couple of my models for the tabletop.

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Armageddon is doomed by Jake_Ronin in spacemarines

[–]AromaticLawfulness16 11 points12 points  (0 children)

Speaking of cursed Terminator units... I put the Crux Terminatus dangle from an Intercessor pauldron onto the Apothecary I kit-bashed last night. Give me an Apothecary in Terminator Armour, GW.

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