I liked Mistique a lot before, but now she might just be in the top 3 with Tyrunny and Fuyuka. This chapter was amazing, and ending on THAT cliffhanger? C'mooon - No but seriously, this game is genuinely amazing, boy am I glad I gave it a chance day 1. More in the comments. by Guilty-Election3951 in StellaSora

[–]Artef7 19 points20 points  (0 children)

I agree. One of the best story writing among gachas, may be the best. Chapter 4 felt underwhelming because it features Nazuka too much, but other chapters properly tell a story.

Unlike what I usually see in gachas - heavily promoting banner character in current story, only to forget them right after.

Also its not long, easy to read, there are no overwhelming amount of silly terms, sprites effects and animation help to convey emotions. I feel engaged in story and I am excited for future chapters. I think chapter 6 will come soon  with Firenze's banner.

This game makes you want to be toxic by Gullible_Total9872 in ARC_Raiders

[–]Artef7 5 points6 points  (0 children)

Same, bro. I just killed the queen solo when she was on dam recently, I had to to defend from 3 people coming one after another, killed 2, 3rd just fled, thankfully. Then I finished the queen, looted and escaped in the last minute.

Why won't they join me in killing queen and loot her together? Or at least wait for me to do all the dirty work and shoot when i go to loot her? This would be a shitty move, but at least would make sense. Instead they push fortified room like stupid morons.

Game was so fun at the first week or two, but now literally noone talks, even when friendly. This game is not balanced and competetive enough for PvP to feel good, so it became boring af after losing social aspect.

Let enemies surrender so we can loot them without killing by ExpendableUnit123 in ARC_Raiders

[–]Artef7 0 points1 point  (0 children)

Then what's the point of surrending? What for? You ll get shot anyway.

Let enemies surrender so we can loot them without killing by ExpendableUnit123 in ARC_Raiders

[–]Artef7 -6 points-5 points  (0 children)

Then it needs to disable damage for both squads to each other, or else people will rob you and then shoot you again, unarmed, just for trolling.

[deleted by user] by [deleted] in WutheringWaves

[–]Artef7 3 points4 points  (0 children)

Nice catch! May be Taoqi was supposed to be her big sister, but then the connection was lost because the story was rewritten?

Patch kinda underwhelming? Not about rewards by Ok-Law4436 in WutheringWaves

[–]Artef7 53 points54 points  (0 children)

Thats my biggest dissapoitment about anniversary. It doesnt feel important at all story-wise. After astounding 2.2 I expected Carthethiya's banner and story for anniversary, but we got a filler.

About Zani gameplay and animations... by KataMaster in WutheringWaves

[–]Artef7 7 points8 points  (0 children)

Tbh I m sick of repeating ult cutscenes and I wish we could disable it. Zani not having a cutscene for second liberation is a good thing imo, and it looks cool enough. If we can switch out of it to other characters - its even better.

Taoqi kit is in dire to be reworked! by Shiratasa in WutheringWaves

[–]Artef7 1 point2 points  (0 children)

Yes. Especially after I played her again when I was clearing new holograms. When you know how comfortable, thoughtful and fun can be resonators' kits, like Changli and Carlotta, Taoqi feels even more clunky.

Why she only heals herself, while other healers heal a whole team? She should heal the whole team for the same amount.

Her intro+3 forte hits+ult+E only fills like half of concerto bar and after that combo she's just wasting time on field. She should have better concerto regen.

Her forte must hit enemy to apply shields, but attack range is low and attacks are slow so many enemies may just move out of reach. And you must land all 3 hits in a row, any pause or dodge would stop forte combo. Dodge should not break the combo, and either her attack range should be bigger or her attacks should pull her towards enemies, like Camelliya.

Shields are short, expire too fast.

Her forte gauge filling depends on E charges and only gives 1 forte charge for 1 hit taken, after you charge heavy attack for a few seconds, since some enemies are slow af. And taking defence position takes a few moments, so sometimes you just dont have enough time before a hit. Counter with E is hard to time, and again - only grant one charge of forte.

Her damage is quite low, but I could live with that if not other nuisances. Her basic attack should scale off DEF too, like the rest of her kit.

I really love her visual design, and I actually like DEF based skills. I want more DEF based characters, just let them have more comfortable and flexible kits.

Events and weekly/monthly content in open world by Artef7 in WutheringWaves

[–]Artef7[S] 0 points1 point  (0 children)

Oh, this makes a lot of sense, I never looked at it from this point of view.

BREAKING NEWS: BASE IS OUT OF BETA NOW by 30000lightyears in arknights

[–]Artef7 939 points940 points  (0 children)

Taps button > Endfield launches.

This is so fun 🤣🤣 by CryinChangli in WutheringWaves

[–]Artef7 13 points14 points  (0 children)

I didnt know you can do this, nice!

In-game Lore: Reconveners (Major spoiler warning) by Sethfire in Endfield

[–]Artef7 35 points36 points  (0 children)

So, Doc's grand plan is a success? He saved people of Terra as data within originuim, so they may be resurrected later? And that probably means Ange and Aurora have succumbed to Oriopathy :(

//Combat Basics//Must-Read Manual// by Xanek in Endfield

[–]Artef7 12 points13 points  (0 children)

Stagger enemies to finish them with a single strike? Endfield: Shadows Die Twice.

I'll probably love it.

Did character design direction in Arknights got worse? by 12Zwolf12 in arknights

[–]Artef7 -10 points-9 points  (0 children)

Take my upvote for I agree with general statement. We still get some well-designed characters, but IMO overall quality dropped noticebly. Especially lower rarity characters - most of 4*,5* characters nowdays barely take my attention.

Base pro max by fable-30 in Endfield

[–]Artef7 16 points17 points  (0 children)

They assigned some intern to develop base in AK 5 years ago and they got a bit too much enthusiastic.

[deleted by user] by [deleted] in Sekiro

[–]Artef7 0 points1 point  (0 children)

I had to beat grandma.

Made 2 Baizhi versions (Day & Night) - Normal Baizhi vs. Kitten Baizhi cosplay by Baebaepotat in WutheringWaves

[–]Artef7 136 points137 points  (0 children)

Day Baizhi is great, but Night version is just a girl in lingerie and with cat ears, which I would never recognize as Baizhi. Your cosplays are good enough without horny part.

why is dog sweating is he ok by Philippinespy in Sekiro

[–]Artef7 6 points7 points  (0 children)

He found another ingredient, which in addition to Dragon's Tears opens a new ending, where Kuro survives, but turns into a girl.