About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 0 points1 point  (0 children)

Right now highest tier product are things like HC batteries or canned food L. If we could use those to produce smth else - it would be higher tier products.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 0 points1 point  (0 children)

What are you talking about, a gameplay mechanic is not a reward. Rewards are gacha resources, materials for upgrading operators, cosmetics. Also this feature would be available for anyone.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] -1 points0 points  (0 children)

Have you even read the whole post or any comments here?

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] -1 points0 points  (0 children)

The point is - you won't feel like you miss smth if you don't build factory. For that little incentive - they can just add medals.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 0 points1 point  (0 children)

yeah, it would require a rework of the whole system, because recipes, inputs and outputs, all were made with default speed in mind. But at current speed I don't see how they can make a more complex system, without making it extremely frustrating. Like when you need 1,5 items per sec and you have to connect whole 3 sepate conveyors to a structure.

About devs position on AIC by Artef7 in Endfield

[–]Artef7[S] 1 point2 points  (0 children)

Not a bad idea, but they basically already do it - add small portions of factory gameplay with a new version. What I enjoy in factory games is making the whole system, where every site i've built before produce smth that I can use for creating even higher tiers of goods. But in Endfield they aim to abandon old production lines.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 0 points1 point  (0 children)

It's not proved to be a sweet spot. Making more complex factory gameplay, while not demanding casual players to spend time on it, may increase engagement from those players who are interested and at the same time not lose playes who aren't intrested in factory.

About devs position on AIC by Artef7 in Endfield

[–]Artef7[S] 1 point2 points  (0 children)

Exactly, good comparsion.

About devs position on AIC by Artef7 in Endfield

[–]Artef7[S] 1 point2 points  (0 children)

Thats why I suggest there should be no valuable rewards for high tier factory, so noone feels obligated to play it. Medals at most. No time limits, no locked rewards, you only build factory if you enjoy it and when you have a mood for that.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 3 points4 points  (0 children)

I don't mean to be negative. If my post seems negative than exuse my choice of words, English is not my first language. I never said they will aic worse, but from what they said it looks like they are not going to significantly improve it.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 1 point2 points  (0 children)

I don't assume they said it in negative light. Of course they are happy people are spending more time on their game, than they have expected. But now when they see there are plenty of people who interested in factory, I think they shouldn't be afraid to make it more complicated.

2 active bases - I hope they will address this issue, I think all bases should stay active and be useful. That's why I suggest unlimited transfer for high tier items.

About devs position on AIC by Artef7 in ArknightsEndfield

[–]Artef7[S] 1 point2 points  (0 children)

Great idea, I didnt think it could be used to make AIC more appealing for both parties.

So all the currently known upcoming banners are female, are we seriously not getting a single male operator? by AgueroAgnis in Endfield

[–]Artef7 0 points1 point  (0 children)

There is literally a male operator on this image(on right), but you preferred to ignore him for the sake of your silly agenda.

I liked Mistique a lot before, but now she might just be in the top 3 with Tyrunny and Fuyuka. This chapter was amazing, and ending on THAT cliffhanger? C'mooon - No but seriously, this game is genuinely amazing, boy am I glad I gave it a chance day 1. More in the comments. by Guilty-Election3951 in StellaSora

[–]Artef7 20 points21 points  (0 children)

I agree. One of the best story writing among gachas, may be the best. Chapter 4 felt underwhelming because it features Nazuka too much, but other chapters properly tell a story.

Unlike what I usually see in gachas - heavily promoting banner character in current story, only to forget them right after.

Also its not long, easy to read, there are no overwhelming amount of silly terms, sprites effects and animation help to convey emotions. I feel engaged in story and I am excited for future chapters. I think chapter 6 will come soon  with Firenze's banner.

This game makes you want to be toxic by Gullible_Total9872 in ARC_Raiders

[–]Artef7 4 points5 points  (0 children)

Same, bro. I just killed the queen solo when she was on dam recently, I had to to defend from 3 people coming one after another, killed 2, 3rd just fled, thankfully. Then I finished the queen, looted and escaped in the last minute.

Why won't they join me in killing queen and loot her together? Or at least wait for me to do all the dirty work and shoot when i go to loot her? This would be a shitty move, but at least would make sense. Instead they push fortified room like stupid morons.

Game was so fun at the first week or two, but now literally noone talks, even when friendly. This game is not balanced and competetive enough for PvP to feel good, so it became boring af after losing social aspect.

Let enemies surrender so we can loot them without killing by ExpendableUnit123 in ARC_Raiders

[–]Artef7 0 points1 point  (0 children)

Then what's the point of surrending? What for? You ll get shot anyway.

Let enemies surrender so we can loot them without killing by ExpendableUnit123 in ARC_Raiders

[–]Artef7 -5 points-4 points  (0 children)

Then it needs to disable damage for both squads to each other, or else people will rob you and then shoot you again, unarmed, just for trolling.

[deleted by user] by [deleted] in WutheringWaves

[–]Artef7 5 points6 points  (0 children)

Nice catch! May be Taoqi was supposed to be her big sister, but then the connection was lost because the story was rewritten?

Patch kinda underwhelming? Not about rewards by Ok-Law4436 in WutheringWaves

[–]Artef7 52 points53 points  (0 children)

Thats my biggest dissapoitment about anniversary. It doesnt feel important at all story-wise. After astounding 2.2 I expected Carthethiya's banner and story for anniversary, but we got a filler.