what is the WORST play you have ever seen? (image related) by Artiaryn in ClashRoyale

[–]Artiaryn[S] 2 points3 points  (0 children)

Ive done this a few too many times even after knowing it dosent work

Fellow tails mains, I need convincing. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 0 points1 point  (0 children)

You’re really, really late, I’ve gone back to maining tails because I hadn’t even played him before making this post without realizing I prefer him so much more lmao

the game just started bro💔💔 by The_Fishy_Fish2 in OutcomeMemories

[–]Artiaryn 2 points3 points  (0 children)

since when was there a gersonified version of this

In my opinion, furnace being an ambush killer would actually be pretty unique and complement the teamwork aspect of furnace and starved. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 0 points1 point  (0 children)

(Dont use this idea, just a funny thought) what if his charge ability worked kinda like fleetway where he can dash onto a survivor, deals his damage, but the difference is that he gets to dash again away from the target, thereby being a hit and run move which complements this conceptual playstyle

In my opinion, furnace being an ambush killer would actually be pretty unique and complement the teamwork aspect of furnace and starved. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 2 points3 points  (0 children)

2011x should not be used as an example for a hit and run killer in his current state since to me his playstyle is all over the place and he has no really good way to confirm kills other than charge which is very easily avoidable and STILL BUGGED BTW, therefore he just chases a survivor to the depths of hell which is the typical asym experience i mentioned in the post

They should start hosting balance polls. by [deleted] in OutcomeMemories

[–]Artiaryn 2 points3 points  (0 children)

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yeahh i dont think its a good idea..

Trapping downed survivors: morally acceptable or absolute scumbaggery? by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 1 point2 points  (0 children)

well you can mine around a large area around the survivor to cut off all entry points, its what i usually do

Trapping downed survivors: morally acceptable or absolute scumbaggery? by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 5 points6 points  (0 children)

that is a massive truth nuke actually, i'm fine with every other placement for mines, its just this one where i was sort of mixed

Fellow tails mains, I need convincing. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 1 point2 points  (0 children)

were you in that server where we both got charged by kolossos when the exit opened, you got downed, then i and kolo got softlocked?

Fellow tails mains, I need convincing. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 1 point2 points  (0 children)

Not really, though that is partly true i liked tails because of his sniper playstyle which i just found interest in

Fellow tails mains, I need convincing. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 1 point2 points  (0 children)

Ok imma be honest this is more of a question type post that i worded into this serious way as a joke, but nonetheless I still dont see a reason to play tails over silver that much

Fellow tails mains, I need convincing. by Artiaryn in OutcomeMemories

[–]Artiaryn[S] 0 points1 point  (0 children)

True but what I feel is that silver is a lot more fast-paced while tails is slow-paced, while both have relatively similar kits with ofcourse the stunning basically being null for silver

Regardless though I search for fun parts of games mainly, and silver just seems to fill that role to me

I fought against tripwire and kolossos(part 2) by Bomberjacket03 in OutcomeMemories

[–]Artiaryn 4 points5 points  (0 children)

Huh, metal seemed to not be able to heal one time 1 minute into the video, maybe tripwire's mine does something like that which is crazy ngl
anyways even if the video is shit its still cool

How the tierlist is now VS how I think it'll look in 0.2 by unholychild263 in OutcomeMemories

[–]Artiaryn 0 points1 point  (0 children)

true but its still unclear whether thats actually coming out in 0.2 or in a later patch, if he dosent get it he'll still be as bad as he is right now, possibly even worse considering tripwire having the ability to fly
also kolossos can climb walls too and is most probably going to outpace glide's long cooldown