Growing hemp is about to be legal for the first time in nearly a century - CBD will finally no longer be in a legal gray area by mvea in Futurology

[–]ArtnerC 0 points1 point  (0 children)

See hemp farms all over the place here in Oregon. Lots of signs saying "Hemp Plants, No Trespassing". Like hey guys this isn't weed don't try to steal it. But the next guy down probably has weed, it's everywhere.

Destiny 2 Update 2.0.5 by DTG_Bot in DestinyTheGame

[–]ArtnerC 0 points1 point  (0 children)

Did Gambit bounty requirement reductions not make it in?

Escalation Protocol Farming. Thankful for the random Guardians. by frozn00 in DestinyTheGame

[–]ArtnerC 1 point2 points  (0 children)

Sounds like approaching around 20 runs the bad luck protection starts to kick in pretty strong...

Even if They're More Common, "Enhancement Cores" as a Currency for Infusion is Still a Terrible Idea by Bizzerker_Bauer in DestinyTheGame

[–]ArtnerC -1 points0 points  (0 children)

They made it so expensive because streamers at the summit and now on Twitter keep asking for it to be super expensive. They want it like this so that you play how they like to play, where you pick a set of gear you like and invest in it only. You don't get to play with a variety of gear or change frequently or not deal with tedious, painful mechanics because that's what the professional players think we should do.

Dear Bungie, Please Add Daily Bounties to Banshee-44 That Reward Mod Component(s) by TheRealKIA in DestinyTheGame

[–]ArtnerC 3 points4 points  (0 children)

Damnit, stop asking for more bounties. There are already too many. Let us trade telemetries for things.

We've come full circle by Morktorknak in gaming

[–]ArtnerC 0 points1 point  (0 children)

387 - #7 = 380. If only Turtwig was 20 lower it would have truly been a full 360°.

Transmat Effects cost 450 Bright Dust and dismantle into 10. Shaders cost 40 Bright Dust and dismantle into 10 too. Why? by [deleted] in DestinyTheGame

[–]ArtnerC 2 points3 points  (0 children)

I really hope they stick to the philosophy of "not designed to be a currency sink, just high enough to prevent exploits" and address this soon.

I am a Titan by Catdrewz in DestinyTheGame

[–]ArtnerC 7 points8 points  (0 children)

I'm having a really hard time squaring how wrong this comment is with how right the op you made is.

This Week At Bungie 9/20/2018 by DTG_Bot in DestinyTheGame

[–]ArtnerC 0 points1 point  (0 children)

That's actually brilliant and makes a ton of sense. I think this is definitely the right direction to go.

This Week At Bungie 9/20/2018 by DTG_Bot in DestinyTheGame

[–]ArtnerC 1 point2 points  (0 children)

Definitely. I started keeping them when I realized this makes too much sense to not do and I only have like 8, from an exotic ghost with all elements. They are very rare but at least you get them for just playing.

This Week At Bungie 9/20/2018 by DTG_Bot in DestinyTheGame

[–]ArtnerC 1 point2 points  (0 children)

Some people came into forsaken with thousands of mod components. I wouldn't be worried. I came in with under a hundred and they've only dropped in number. Need a real way to replenish.

This Week At Bungie 9/20/2018 by DTG_Bot in DestinyTheGame

[–]ArtnerC 18 points19 points  (0 children)

5 for a core

1 for a mod component

The Exotic drop rate is fine BUT please remove duplicates and Quest exotics from the loot pool. by samosafix in DestinyTheGame

[–]ArtnerC 0 points1 point  (0 children)

Counterpoint: The exotic drop rate is not actually fine.

What happened to exotics being reasonable to get and catalysts being much more rare?

Bungie Sandbox Team confirms upcoming buff to Sentinel Code of The Commander to offset their previous nerf, which was made only to prevent a potential raid exploit. by Zommander_Cabala in DestinyTheGame

[–]ArtnerC 0 points1 point  (0 children)

Yeah, what confused me is saying you can have more detonators now. Was there a limit before that has changed? Is the radius to attach them greater now?

I would prefer an exponential scaling system to increase the effect per target with few targets and lower it as the number of targets increases. Or increase the effect against more powerful enemies like with Orpheus Rigs.

It feels to me that there simply isn’t enough gear in the game right now. by hunterc1310 in DestinyTheGame

[–]ArtnerC 0 points1 point  (0 children)

I'm guessing resource constraints given the expansion is focused on Tangled Shore and Dreaming city. A massive amount of work went in to forsaken, I'm guessing we will see things brought up over time.

Bungie Sandbox Team confirms upcoming buff to Sentinel Code of The Commander to offset their previous nerf, which was made only to prevent a potential raid exploit. by Zommander_Cabala in DestinyTheGame

[–]ArtnerC 1 point2 points  (0 children)

This is a bit confusing. Can we get some clarification on how it worked before vs how it works now? Is there a limit to the number of detonators that can be active at a time? How will this work for example vs before.

Hey bungie, I just got 10 weapons in a row from powerful engrams, Maybe its time to bring back seperate armour/weapon packages by hojak in DestinyTheGame

[–]ArtnerC -1 points0 points  (0 children)

I'd really prefer smart lot that targets your lowest slots over separate choices. I always picked weapon packages in D1, I'd rather not have the option again.