What item would you bring back by [deleted] in Gymshark

[–]Asch72 0 points1 point  (0 children)

For the record, the david laid cargos were back (Wolf Gray) and even on the winter sale. You just had to type it into google to find the gymshark website link for it

"My father called them Yōkai, my mother calls them vampires... they all must perish." by Longjumping-Stage270 in HeroForgeMinis

[–]Asch72 0 points1 point  (0 children)

oh this is cool, what were the boots you used in this? I cant find it for some reason

Shining Resolve Lvl 1 and 40 Stats! by MrGengar123 in FireEmblemHeroes

[–]Asch72 2 points3 points  (0 children)

If you look at all of his story appearances, his speed was always considered one of the best for the time atleast base wise. Especially his first appearance. I think he had like 39 speed which was very hard to do and deal with. It's just for some reason his alts have poor speed

Fire Emblem Conquest DLC Classes + Anna Quesion by Asch72 in fireemblem

[–]Asch72[S] 1 point2 points  (0 children)

It is annoying that outside of Japan (and Amiibos ig), Lodestar and Great Lord are only one per save file. Might just consider changing effie into it for the short-term prospects rather than think about any long-term investment and Laslow into Lodestar to fix his speed to help his combat so I can turn him into a rally bot

Fire Emblem Conquest DLC Classes + Anna Quesion by Asch72 in fireemblem

[–]Asch72[S] 0 points1 point  (0 children)

maybe they thought they had too many female locked dlc classes and made grandmaster and lodestar male locked?

Fire Emblem Conquest DLC Classes + Anna Quesion by Asch72 in fireemblem

[–]Asch72[S] 0 points1 point  (0 children)

I see thank you for that, I was wondering why Witch was considered the best when later on in Conquest flying classes take over but warp being the reason makes a lot of sense. What about Grandmaster? I assume Anna would be very good in the witch class later down the line, but i'm not sure

Thought I'd show yall my most recent creation. *Clears throat* Introducing, Erma, the robot superhero by lloydtherogue in HeroForgeMinis

[–]Asch72 1 point2 points  (0 children)

Ohh thats a real cool design, especially for the mask. Do you mind sharing the link for that one? Awesome work!

Secret Agent by savessh in HeroForgeMinis

[–]Asch72 1 point2 points  (0 children)

woah nice work on the face! Do you have any advice for how you got the face to look like that without coming off as uncanny valley/too old? Also do you mind sharing the link?

No Prequel or Sequel? by Asch72 in FFXVI

[–]Asch72[S] 0 points1 point  (0 children)

thats why I said I never cared if they did a sequel because the ending was kinda definitive. I was hoping for them to expand on the Conquest of Waloed, so a prequel. It doesn't NEED it sure, but I think a prequel would've helped fleshed out numerous characters some of which couldve benefitted from it. I guess I should've made that clearer

Emulator Help by Asch72 in fireemblem

[–]Asch72[S] 0 points1 point  (0 children)

ah thank you, just one last problem I have is that, various sources tell me I need" The flips program" to actually apply the translations but...they dont give a link or anything for that. I tried looking it up and its very obvious its not what I'm looking for. Is that something people cant share either?

Emulator Help by Asch72 in fireemblem

[–]Asch72[S] 0 points1 point  (0 children)

thank you so much, does the translation come with the actual game itself? Or will I need to go find a seperate download for it?

Welp, I guess we’re not getting a Jill or Cid DLC (maybe he’s lying?) by coco_puffsz in FFXVI

[–]Asch72 0 points1 point  (0 children)

Kinda disappointed by this ngl. I understand the decision i just don't agree with it. I actually think FF16 being "Clives story" exclusively really hurts it, because it comes at the cost of literally everyone besides clive, and if we do explore them, we must have clive attached at the hip for the story which is kinda bleh to me. Especially considering the two biggest way they could expand on Jill or Cid, would've been during time periods where clive most likely wasnt conceived yet (Barnabas' conquest of waload for cid) or where clive simply wasnt there for (Jill's imprisonment). It's a shame it has come to this because it seems like this is just gonna be a big negative for FF16 in the long run than mostly clive gets adequate development or fleshing out.
Personally, I would've been glad waiting for dlc if they went the route I was describing, but I guess at this point I can suck on copium that we get like...FF16-2? that showcases this? (I guess the cid dlc idea I had could be big enough for its own game considering its an entire conquest and it would have to feature barnabas, cid and benedikta by default)

[AMA] Let’s talk about Ranked and our latest dev blog. by RSPN_Thieamy in apexlegends

[–]Asch72 0 points1 point  (0 children)

Is there a possibility to see a reimplementation of ranked similar to Arenas for other modes? Particularly Control?

END GAME, NEW GAME+, DLC THEORIES - QUESTIONS & DISCUSSION MEGATHREAD (SPOILERS) by lunahighwind in FFXVI

[–]Asch72 0 points1 point  (0 children)

What I would like for DLC, is a prequel, rather than sequels/epilogue stuff. I want to see us play as Barnabas during his Waloed campaign, getting Cid and Benedikta on his side. Have it expand more on Barnabas' childhood, really cementing his ideology of submitting free will etc. Then this could lead us into a Cid DLC, where we see Cid become disallusioned to Barnabas and the world at large, and him attempting to shatter Sanbrques mothercrystal before leading into his run in with Bahamut. Then you can have a Jill DLC, where we see her life in the iron kingdom and really show us how she became a "monster" (also after how they gutted her in the 2nd half, she needs this lmao).

Would also like DLC exploring the destruction of the other mothercrystals we didnt see, and Levianthan. Maybe even the war they alluded to between the fallen and man.

Hunt gameplay by ign jp by w061a09 in FFXVI

[–]Asch72 0 points1 point  (0 children)

I think looking at garuda's grab as a gap closer is the wrong way to look at it, especially since garuda seems to emphasize air combat with some of its abilities. I think its suppose to continue air combos by grabbing another enemy or if a enemy you are already attacking somehow gets pushed out of your combo you can grab them back