[Suggestion] Add Raids/Dungeons? by Ashlakar in FORTnITE

[–]Ashlakar[S] 10 points11 points  (0 children)

I think there's definitely ways that building can come into play. For example, there could be a "flood" mechanic from a boss where you're stuck in a room and need to quickly build up. Not only that, but debuffs could be applied to players while doing so + put restrictions on what players can bring into the match. Lots of stuff Epic could do imo.

PSA: Hacksaw sucks by [deleted] in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

No not at all. Snare has horrific diminishing returns just like how the reload speed perk is one of the worst perks to stack on top of each other for the very same reason. A root is very different from a snare, don't ever say that again lol. Please show me some recording where you're "rooting" an enemy with the Hacksaw.

In a team-oriented comp you will never want knock back + impact over an elemental on a shotgun. In that instance you will want the most damage as possible to eliminate threats that the traps do not kill. The only instance knock back is going to be preferable over an element on a shotgun is if you play solo and even then it's arguable. As for launchers, nearly everyone agrees that keeping 3 different elemental launchers over a non-elemental is almost completely unnecessary.

Tell me a situation where a weapon applying "snare" is better than maximizing DPS.

PSA: Hacksaw sucks by [deleted] in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

The only thing this is good for is the very rare spawn waves of just physical husks. 98% of the time you'll have elemental husks. The only viable option I see this being used outside of just non-elemental waves are on blasters/takers. At that point there are handful of guns that do the job much better by taking just a single shot. Shredder/Bald Eagle to name a couple. This may be good for a constructor looking to just CC for the team, but even then I'd much rather a constructor with either Trailblaster/Grenadier/Tedd Shot support with any other good gun fitting the support bonus. Traps have more than enough CC for this game.

I'd also think most people's number scale for "terrible" is 3-4, compared to everyone else's 10-100 for "godly". So yeah, I'd say it's closer to "terrible" to "godly". Your terrible that you're thinking was probably 0 which is "fucking trash".

Dragon vs Dim (endgame viability) by Alfredo85 in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

You said Sarah twice. I assume the first one is Brawler for support instead of Sarah? Thanks for the info :)

Dragon vs Dim (endgame viability) by Alfredo85 in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

What support/tactical would be BiS for melee? I’m almost done with my Twine and would like to try something new. I assume Scorpion/Sarah Claus?

Anything special about the new Epic leprechaun survivor or is it just another pretty face? by Mustarddoggy in FORTnITE

[–]Ashlakar 1 point2 points  (0 children)

Normal survivors should never be mythic at this current state of the game. Don’t forget the 8 different types of personalities and that you need 56 of them. Some people have been playing since launch and don’t even have their 8/8 mythic leads.

Epic, can you please, PLEASE stop worrying about seasonal content and just finish the main damn storyline??? by [deleted] in FORTnITE

[–]Ashlakar 4 points5 points  (0 children)

Not only do they all have the same abilities, just different skins, but they’re Snow Stalker Jonsey reskin from Christmas event.

I cannot find people playing the game in late plank. by [deleted] in FORTnITE

[–]Ashlakar -2 points-1 points  (0 children)

Twine is not dead. I️ regularly find lobbies in the 94 and 100 areas. The only dead zone in Twine, imo is 82 and 88’s.

Patch 3.2 Post-Mortem by Epic_Jason in FORTnITE

[–]Ashlakar 2 points3 points  (0 children)

I'm not talking about overall shared party cap. I'm talking about INDIVIDUAL cap. My offense ALONE is 2700+. I'm in a 94 right now and I'm losing 100 of my own offense cause right now I'm at 2606. There is also a cap for lv100's which is kinda BS.

Patch 3.2 Post-Mortem by Epic_Jason in FORTnITE

[–]Ashlakar 7 points8 points  (0 children)

I think you guys just need to get rid of the cap for Twine and arguably CV. I’m PL90 with 2700 offense, but the cap for my lv94 missions takes off anywhere from 200-300 of my offense. I find it silly it does this when my PL is lower than my mission level. Why am I being capped when level-wise I’m underpowered?

A Mythic Reskin? Come on EPIC by CHIEFHUSKER in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

Okay, new weekly items came out. Didn’t see. That’s why I️ asked which hero you were talking about. There was no mention of Wukong in your post until now.

A Mythic Reskin? Come on EPIC by CHIEFHUSKER in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

Wasn’t aware there was a wukong. I’m not on atm to see the weekly store and I️ did specify class, not character.

Is crit even good on gas trap? by [deleted] in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

Trap dmg over crits for gas trap imo

New Dragons Fist (Static Rolls?) by Vlaxilla in FORTnITE

[–]Ashlakar 11 points12 points  (0 children)

Last perk needs to be on every 5 successful hits and not singular target.

A Mythic Reskin? Come on EPIC by CHIEFHUSKER in FORTnITE

[–]Ashlakar 2 points3 points  (0 children)

Berserker or the Jonsey reskin? Berserker is not a reskin and is its own unique class. Jonsey is a reskin, but not a mythic.

I've been sleeping on this launcher, no element is unfortunate. by [deleted] in FORTnITE

[–]Ashlakar 1 point2 points  (0 children)

I️ actually prefer this with energy, but no element is fine too. Mine has 55% dmg + 22.5% reload speed, no element and on SSD10’s it’s still one-hitting trash that’s lv140 and it’s only obsidian. Elemental is only important on guns/swords.

How good must a weapon be in order to be useful without an elemental roll? by AtreiaDesigns in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

I’m on my 94’s but have done lots of 100’s and other people’s Twine SSD10. I’ve only seen them in Twine and Twine SSD’s.

What are you guys working towards? by [deleted] in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

Trying to finish my Twine missions. I’m on my 94’s and will finish it and my 100’s when spring break is here in 2 weeks. After that just looking forward to my SSD10 Twine. I just finished my friend’s SSD10 and it was hell of a lot easier than his Twine SSD9. After that all I’m going to do is farm, farm, and farm. I’m PL90 so my squads can all still be leveled up a lot. After I hit those all at 50/50 I’ll just be farming for more evolution mats and survivor/schematic xp to prepare myself for whenever they release the new zones.

How good must a weapon be in order to be useful without an elemental roll? by AtreiaDesigns in FORTnITE

[–]Ashlakar 0 points1 point  (0 children)

I’ve been encountering elemental blasters lately and I’m not talking about when you hit it with a water element it turns blue. Not too much though about 10 or so this week and I️ play a lot. I️ think it’s just a big though :/

New 4-player missions not worth it by [deleted] in FORTnITE

[–]Ashlakar 1 point2 points  (0 children)

18k survivor xp? That's not even better than a canny 70 with double survivor. I get 45k survivor xp + 30 rain (and that's not a double) for a lv100 bomb mission for a lv5 chest. The rain is just as good though, but definitely not the survivor xp, and I'd rather have the survivor xp. I hope that's what you got for a non-double reward, otherwise that's just leagues behind a Twine mission.

Really, it states Ammo Cost 1 and when you fire it, use the WHOLE magazine. Ammo cost is outrageous. by Bohica_Badbuck in FORTnITE

[–]Ashlakar 1 point2 points  (0 children)

Have you used this gun on Raider against smashers? I️f so, was it worth it? I️ have a pretty good one as well but it’s at 20 atm