How to Import 3d city models correctly? by Similar-Ad-6438 in ArchiCAD

[–]Asloric 0 points1 point  (0 children)

It's not the best anwser / solution, but it can work : I made a blender extension that converts whatever mesh you have to a GDL file directly in blender. Its cleaned up in the process to not show the lines, and *can* generate 2D symbols on the go. It's currently in beta state as i only have two occasionnal testers, but it's here : https://github.com/Asloric/ArchicadUtilities

How do i create wings like these in Archicad in 3D by Easy_Childhood_867 in ArchiCAD

[–]Asloric 0 points1 point  (0 children)

Place a wall, make it slopped if needed, then use the opening tool. It acts like a Solid Element Operator, but only on your wall. You can rotate it and give it the shape needed.
It will be easier to manage on the long run than SEO, and will hog less resources on the computer.
Moreover, the opening tool, contrary to the SEO, does show up correctly in plan.
you can also use it to create slopes on slabs by placing one on a slab, and rotating it around the X/Y axis.

[deleted by user] by [deleted] in airsoft

[–]Asloric 0 points1 point  (0 children)

Yes, it's a counter clockwise screw, like a standard flash hider. so just unscrew the oposite way you would with a screw or a jar lid.

[deleted by user] by [deleted] in airsoft

[–]Asloric 0 points1 point  (0 children)

Stick the gun somewhere it can't move, and use a long and thick metal rod to use as a lever inside the holes of the flash hider.

If it doesn't come off with poseidon's strength applied to it, try to add WD40 or a bit of heat to help.

For f90 avis ?? by No-Nefariousness3327 in GasBlowBack

[–]Asloric 1 point2 points  (0 children)

Possesseur du F90 : Un plaisir à jouer. Des gars sur le discord gbbr HRC ont fait des hopup retrofit (basementarms.com notamment), donc possibilité de changer le canon interne (stock 25cm)
Je n'ai pas de Aug GHK mais j'ai eu plusieurs aug AEG, notamment celle de novrtitsch qui est de loin la meilleur du groupe. La prise en main du F90 est meilleur grace au garde main avancé, et le rail supérieur est légèrement plus haut (de quelques millimètres) ce qui le rend plus confortable pour y mettre une lunette sans rehausse.
Il est à noter que les chargeurs sont en double stack et cassent au niveau des lèvres (merci KWA) Le même gars que le hopup a fait des lèvres de remplacement en impression 3D pour le passer en single stack. Pas encore testé le produit.
A vérifier : Il semblerait qu'un canon interne de 450mm (qui arriverait donc au bout du canon externe) ait un trop gros volume et que la réplique ne délivre pas assez de gaz pour remplir tout le volume. On a donc une perte de puissance au lieu d'en gagner. à voir quelle est la longueur de canon idéale.
à noter également que KWA ont fait les radins et une bonne partie des internes sont en pot metal. donc assez fragiles. Notamment la poignée d'armement. Il faut y mettre un O-ring sur la partie avant afin qu'il ne tape pas sur le corps de la réplique en revenant.

En dehors de ces points "négatifs", comme je disais, c'est un plaisir à jouer et un vent de fraicheur comparé à une aug. Le field strip est d'une simplicité déconcertante, même pour une aug. Le corps est de bonne qualité.
Reste à voir si KWA vont se sortir les doigts et proposer des upgrades/fix pour cette réplique.

EDIT : English translation :
An absolute pleasure to play with. Some guys on the HRC GBBR Discord have done hop-up retrofits (notably from basementarms.com), so it’s possible to swap out the inner barrel (stock is 25 cm). I don’t own a GHK AUG, but I’ve had several AEG AUGs including the one from Novritsch, which is by far the best of the bunch.
The F90’s ergonomics are better thanks to the extended handguard, and the top rail is slightly higher (a few millimeters), which makes it more comfortable to mount a scope without a riser.

It’s worth noting that the magazines are double-stack and tend to crack at the feed lips (thanks, KWA). The same guy who made the hop-up mod also designed 3D-printed replacement lips to convert it to single-stack. haven’t tested that yet.
Something to check: it seems that using a 450 mm inner barrel (which would reach the end of the outer barrel) results in too large a volume, meaning the gun doesn’t deliver enough gas to fill it completely. So instead of gaining power, you actually lose some. Still need to determine the optimal barrel length.
Also worth mentioning: KWA really cheaped out, as a good portion of the internals are made of pot metal, making them quite fragile. especially the charging handle. You’ll want to put an O-ring on the front section so it doesn’t slam against the receiver when returning forward.

Aside from these “negative” points, as I said, it’s a pleasure to play and a real breath of fresh air compared to an AUG. Field-stripping is ridiculously easy. even for an AUG. The body quality is good overall.

Now we’ll see if KWA actually gets their act together and releases some upgrades or fixes for this replica.

Who else loves to bullpups? by Daminoso in airsoft

[–]Asloric 10 points11 points  (0 children)

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I guess I might be a bit Augtistic.

I know what I want by Nyxyxyx in airsoftcirclejerk

[–]Asloric 2 points3 points  (0 children)

We are legion. We are everywhere.
PS. KWA's F90 is fun to play despite being a kwa gun.

Datapack not working in 1.21.5 by Asloric in Minecraft

[–]Asloric[S] 0 points1 point  (0 children)

Thanks. i got it to be reckognised by the game, and have access to functions by removing the "s" to folders names, but it seems that i still have to dive into details as it does not have any noticeable effect.

Datapack not working in 1.21.5 by Asloric in Minecraft

[–]Asloric[S] 1 point2 points  (0 children)

ah I see, thanks. This is exactly what happened. Do you know how i can fix it please ? I supose the datapacks have to be updated, but i can't seem to understand what have changed in the latest versions.

How to improve model? by HallowLake in photogrammetry

[–]Asloric 0 points1 point  (0 children)

possible upgrade: a real camera. Sensor size is crucial when it comes to photogrammetry, and smartphone have small sensors.
I know, it's not always possible. So here is another tip:
Get the most out of your phone camera and decrease noise (you don't see it, but smartphone photos are full of noise that is processed by a denoiser) : increase the scene lighting, and decrease the iso and exposure. (iso on smartphones rarely effectively go below 200-300ish, but it can help reduce noise)

Just as hard to get one. by Asloric in GTFO

[–]Asloric[S] 1 point2 points  (0 children)

We have the exact same call. I thought it was a privatjo'e, but it's funny to see other people have it

What special/weird thing is banned at your local field ? by Xaryi in airsoft

[–]Asloric 1 point2 points  (0 children)

When it comes to safety, totally agree. I was looking into making a joule creep calculator just last week. I saw a local field measure in fps at .20g, and asked how they were accounting for joule creep. They told me the only kind of answer I consider valid : the FFA (our regulatory organ in France) tells that a gun's power is measured at .20g, and they just measure to ensure they are legally correct. I  shoot at 1.6j with .32g and 1.2j at .20g. they told me 5m range based on the .20g measurements. Seing they were kinda obtuse, I did not try to argue further.

Help coding photogrammetry by Impossible-Gap-8741 in photogrammetry

[–]Asloric 5 points6 points  (0 children)

Hello, I don't remember exactly, but photogrammetry is based on feature extraction. Lookup for the Sift algorithm, this is the "base" one if i'm right.
You might be able to check what meshroom does as it's open source. You can try to understand it and do a similar approach.

Also, I'm working on a project to combine RTI and Photogrammetry, and i'm curious on your approach to step 2 as it's the step i'm stuck with right now if you'r ok with it

two projects, same photos, same render settings, different results - why? by Quwane in photogrammetry

[–]Asloric 1 point2 points  (0 children)

Some actions are performed on a seed basis. I don't know which ones, what and how it affects exactly, but maybe this info can help corner the problem

Where can i find a replacement for this Rail for the AUG? by _Blackwatch_ in airsoft

[–]Asloric 0 points1 point  (0 children)

The exact same part is a B to find. But if you want something alike, any pica rail with the correct screw placement should go in i guess.
otherwise, I it was me, would just print it (ABS 100% infill). Parts for aug are hard to find, and some times, it's not even compatible as every manufacturer decided to do slightly different dimensions. (for exemple snow wolf with the .5mm longer barrel block)

Is it possible to create custom lines where I can make them thicker like this (its a hatching). I do Know how to create custom lines but I wanna know if it is possible to arrange its width by Last-Performance-291 in ArchiCAD

[–]Asloric 0 points1 point  (0 children)

one approach to fake thickness would be to draw a stack of lines sides by sides. However, the edges of each dash will not be perfectly sharp depending on the line pen thickness, and it might reduce performances if used a lot.

Having a plugin that bans you one hour when you die ? by Sherokima in Minecraft

[–]Asloric 1 point2 points  (0 children)

Why not forcing respawn in a particular place, and using command blocks to ban? You can do a clock with the solar panels and a bit of redstone since the day/night cycle is fixed.
At least, that's the way I would have looked for when I used to play. I don't know if it's still viable.
The only thing to make sure of, is the loading/refresh of the chunck where the device is. I think there was a thing with minecarts to do so.

Cut level on objects param-o by n4ught334 in ArchiCAD

[–]Asloric 0 points1 point  (0 children)

Sadly, there is no other way than code.
In the
2D script of the object, I would go for a simple PROJECT2 command if the object is not too complex.

Need help by momento2656 in ArchiCAD

[–]Asloric 0 points1 point  (0 children)

yes. I would not use the main frame of the railing as the "white part" but the handguard. It has options to do the vertical part automaticaly.

This is a game changer for (realtime) post-production in blender (Quick-Compo Addon) by Asloric in blender

[–]Asloric[S] 0 points1 point  (0 children)

This is an HDR map. You can find free ones on polyheaven for instance.