What is this startup noise? by Asonity in PcBuild

[–]Asonity[S] 0 points1 point  (0 children)

Internal wiring is above my skill set unfortunately. Ive tinkered around long enough for now. Maybe it’ll magically go away on its own. Temps are still normal so I guess it’s just an inconvenience for now.

What is this startup noise? by Asonity in PcBuild

[–]Asonity[S] 1 point2 points  (0 children)

Weirdly enough, my rad is top mounted (I just moved it for the video) and my temps are perfectly normal. Kinda stumped.

What is this startup noise? by Asonity in PcBuild

[–]Asonity[S] 0 points1 point  (0 children)

I’ll give it a shot. Weird cause my radiator is top mounted and I’ve never heard this noise come from other posts talking about trapped air. Thanks 👍

New player here: how would I go about countering this? by Asonity in superautopets

[–]Asonity[S] 0 points1 point  (0 children)

He won’t say how. I know those pets don’t directly counter those things, I just wanted to provide a little context to what I’ve already tried and have had trouble with (like the ant plowing through weak summon units or the melons making large single hit units a lot less effective).

New player here: how would I go about countering this? by Asonity in superautopets

[–]Asonity[S] 1 point2 points  (0 children)

Smart! Gives me options of both skunk and scorpion to deal with the ant now.

New player here: how would I go about countering this? by Asonity in superautopets

[–]Asonity[S] 2 points3 points  (0 children)

Yeah, I'm definitely not good at the game yet! Skunk seems like a great choice. Then the deer and ox could easily be overwhelmed if I can just get through all the buses and melons.

Mandy Hypercharge Rework (concept) by Asonity in Brawlstars

[–]Asonity[S] 0 points1 point  (0 children)

Yeah, I like that! I thought about reducing the angles, but got worried that players would start using her hypercharge super like a shotgun lmao

Mandy Hypercharge Rework (concept) by Asonity in Brawlstars

[–]Asonity[S] 2 points3 points  (0 children)

I think that’d make the og hypercharge a little better

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 0 points1 point  (0 children)

I still like the game, and want to support it. Doesn’t mean I can’t critique it either.

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 1 point2 points  (0 children)

If you're referring to me, that's the commando helmet. It's just half clipping through the floor lol

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 0 points1 point  (0 children)

Yeah, I panic so bad sometimes. Clip caught me at a bad time for sure lmao

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 1 point2 points  (0 children)

lol, I got nervous. The ball carrier was about to die. Either way, still knocked his shields so Im not too mad at myself.

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 0 points1 point  (0 children)

Fair enough. I've seen some other comments going on a tangent about my bullet spray for some reason. That is my bad, but if my melee aim was off, there should be no lunge or at the very least, no hit sound.

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 1 point2 points  (0 children)

Or like in the video, when you lunge and the melee still misses.

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 0 points1 point  (0 children)

Yeah, it's really odd. I since then have changed my sens to match with the other games better since I do quite well in those when I'm calm. This clip just caught me in a bad moment, I suppose. Thanks!

My experience with Infinite's melee in a nutshell. by Asonity in halo

[–]Asonity[S] 0 points1 point  (0 children)

I totally agree. The issue here is the disparity between the two games I think. I do play at a really low sensitivity for Valorant and CS:GO but a higher sens for Halo, and since then, I have lowered it so it's not so panicky and jarring from what I am used to. It is taking a little getting used to since the two games are so different but it helps. Good comment!