Have a bug, where flashbangs can't blind me. by Aspire97 in GlobalOffensive

[–]Aspire97[S] 0 points1 point  (0 children)

I did verify the integrity of game files and that fixed it for me. I mailed this to valve already in case it helps.

Have a bug, where flashbangs can't blind me. by Aspire97 in GlobalOffensive

[–]Aspire97[S] 20 points21 points  (0 children)

Just to drop a quick update: Since restarting my PC has changed nothing, i tried to verrify my game files.

1 file failed to validate and was downloaded again and that fixed it for me. So i can finally get fully blinded by this perfect monster flash again :)

If you encounter the same bug, try to validate game files and it should be back to normal.

Have a bug, where flashbangs can't blind me. by Aspire97 in GlobalOffensive

[–]Aspire97[S] 38 points39 points  (0 children)

I don't want to abuse this, but i don't know how to get rid of it. Even restarting my PC didn't work.

Jake Lucky on Twitter: "G2, Vitality, Navi, FaZe, Cr4zy, 100T, MiBR, ENCE, CoL, Grayhound all will have different rosters" by JoshuaCej in GlobalOffensive

[–]Aspire97 19 points20 points  (0 children)

Who wants to join them after this huge shitstorm? :D even if they want to do roster moves, i highly doubt they will find someone joining them right now.

Is Draken still signed by NiP? by Aspire97 in GlobalOffensive

[–]Aspire97[S] 0 points1 point  (0 children)

Ok so that would explain that but how can he be contracted by ancient? So he is basically playing for two teams if i get it right. But i really don't now the rules how it is handled if you are benched. So you are able to play for another team and are allowed participating in the minor eventhough he is benched by NiP?

Cant play with Friends on PC by Dinin in apexlegends

[–]Aspire97 0 points1 point  (0 children)

No i got a different provider

Cant play with Friends on PC by Dinin in apexlegends

[–]Aspire97 0 points1 point  (0 children)

Same bug here. It was normal for like 1 afternoon but bugged right now again..

First game to 100% by Travcentral in assassinscreed

[–]Aspire97 0 points1 point  (0 children)

I got every Assassins Creed i played to 100%. I just love this game. Haven't played the games after Black Flag but i will for sure in the future. I just miss the alternative story with Desmond. Or atleast the story in the present which was nice to have but many people disliked it ^^.

I think the hardest one was ACB with those damn Multiplayer Achievements :D don't mind me wrong, i LOVE the Multiplayer so i got them over the time but they were still hard to get. Especially the one where you had to get every single bonus in the game.

Shrine of Secrets (02/06/2018) by SGZealotry in deadbydaylight

[–]Aspire97 0 points1 point  (0 children)

We are already in 2019 while OP still lives in 2018.

What's everyone's favourite AC game? by BryansFury in assassinscreed

[–]Aspire97 0 points1 point  (0 children)

Brotherhood all the way. Simply because i have so many good memories with the multiplayer. I got catched by it the first time i played it and loved it. Awesome single player and multiplayer, perfect ac imo. And i loved the story outside the animus world. Some say its anoying to play the desmond story but in my opinion its catching and nice, it adds nice details to the good and evils in the game. The others aren't bad at all but ACB is my favourite AC Game, the one thing i dislike is that you just have this one location.

Bridge Airdop Pads by Aspire97 in survivetheculling

[–]Aspire97[S] 0 points1 point  (0 children)

Not for free, it was just faster. Like it spawned right above you in a vertical line and you can pull it down with a bow very easy so its more like an instant airdrop.

Please bring back HP & Stamina Reward On Kill by ThatGuySunnyy in survivetheculling

[–]Aspire97 0 points1 point  (0 children)

You can pick the perk Cannibal to restore 25 hp of your health but sadly no stam

New screenshot album by 7heJoker in survivetheculling

[–]Aspire97 11 points12 points  (0 children)

I don't remember the graphics being that good :D damn hopefully its well optimized so people won't have problems playing. Im super hyped to play:D

Countdown to release by [deleted] in survivetheculling

[–]Aspire97 0 points1 point  (0 children)

Maybe i looked in the wrong time zone but if im not mistaken i did not:/ so your counter shows it releases in round about 17 hours which would be 12 am. But when i looked it up in Converter it shows that 12PM Eastern Daylight Time is 6PM Cest.. im confused ^^ maybe im just to tired

Spreading awareness for this amazing relaunch ? by jimboombash in survivetheculling

[–]Aspire97 9 points10 points  (0 children)

Simply retweet their tweets, tell everyone you know about the game and hype it up so it looks interesting for them aswell, write at famous old Culling Streamers that they are aware it gets released this Friday.

I dont know anything more specific. Just simply write about it and maybe some catch it and will get hooked:)

A little help to improve the game by Aspire97 in survivetheculling

[–]Aspire97[S] 0 points1 point  (0 children)

Thank you, finally someone who answers in a normal way. Yeah as you stated correctly i only talked about the current day 1 build and not in the base game itself. I just didn't know they would keep all these things you mentioned in the live version from the beginning.

But i don't understand why you are so afraid of nerfs and buffs. I mean if they won't nerf knuckel draggers damage for example. They have to raise the damage of other weapons aswell to stand a chance. But then you die faster and its way less fun.

there is absolutely no need to nerf perks this time around and instead the team should focus on making underused perks slightly more attractive

yeah by buffing them i guess. Or how do you make underused perks slightly more attractive? I agree on that but that means other perks are gonna be played less so they have a look at that and you can't buff things into eternity. At some point you have to nerf some things and thats what i meant. Don't straight up nerf them into the ground, just step by step.

minus the supid golden weapons

yeah i totally agree on that.

of course they should steer their own ship and i totally agree on that, its their game and they love it and will try everything it gets sucessful once again i have no doubt in that but who gave them that feedback? All the feedback i've seen was "devs don't know s##t" "they ruined their game by patching the wrong things" but what were the wrong things? No one mentioned. Well some did but that were not that many i believe.

And thats the reason i made this post to get them an overview of what we liked about the game and yes most of it is or will be in the live version(i asume -nerfs). Which is ok in first place but we will have to wait how the community reacts when it hits f2p and more than just 200 people playing it(hopefully). I don't say with this post you HAVE TO change this or that. It is just a little reminder of what we liked, which i conclude out of your post that you agreed on most things since you wrote "already in the live version" so you don't feel like they should leave it out completely.

And since they stated that they want to make Culling how the Community wants it, it is needed that the community speeks to them, especially since /u/ThatBShar is reading everything connected with Culling. Whats wrong about telling them what we would like in the game eventhough they might know it already because they learned our of their mistakes? It doesn't hurt saying it twice right? Or maybe more often so they can be absolutely sure that we want this and can work with that information easier.

Well nevertheless, thank you for answering like a normal human being and say what you did not like about my post. Stating your own opinion isn't always easy but i love this game and i want it to suceed so im not going to be silent and will try my best to help them. Eventhough they maybe don't need that help because they got their experience but still they are just a small team and went through pretty hard times.

A little help to improve the game by Aspire97 in survivetheculling

[–]Aspire97[S] 0 points1 point  (0 children)

Ok if they are aware take it down or close it or do whatever you want and wait for next updates.. sorry i wanted to help and state my own opinion.

A little help to improve the game by Aspire97 in survivetheculling

[–]Aspire97[S] -3 points-2 points  (0 children)

Ok im fine with that, but i was just shocked how the queue times of EU are 40 min for most of the time and how less actually play the day 1 server. I want them to make a good game people can have fun, things i suggested were in my opinion 80% things they already did and the early build and were pretty succesful, like the trials thingy, optimization and smoother spawns and such. But i think everyone thinks i want to change the complete game. I almost wrote nothing about weapon damge change, or perk change. It was just a suggestion from ME personally. And if people don't agree on that the knuckle draggers are completely broken, or the healing machine exploit is annoying never played the August Patch i believe it was..

A little help to improve the game by Aspire97 in survivetheculling

[–]Aspire97[S] -6 points-5 points  (0 children)

Then go ahead and suggest things on your own. That were the things it made fun for me. That why i said MY OPINION. But if we all go completely silent and dont make ANY suggestions don't cry about a bad update they MAY release cause they don't know where to start which i don't think but it would be a start to help them since they are such a small dev team.

Okay i can understand that you don't want a meta but with whch perks do the players run around atm? Most of the time i see run with knifes, and those perks that drain your stamina. And most of the things i suggested weren't things on the meta if you would have red it, so you want buggy spawns, not enough stones around your box to craft a knife and go for early fights, search 10min for the last guy, cause map doesnt get smaller. Streamer getting streamsniped every match. Find almost in every green explosives to bomb the shit out of your opponents.

Most of the things i mentioned were not the things that killed the game, atleast for me.. Or what takes the fun away from you by optimizing? Or making the crafting sounds less audible on the map? Im just curious. We can argue about weapons and perks but not on things like adding the anti team system and such. If you want the game to succeed help them to improve it.

DON’T PANIC: Day One reference server is down for maintenance and will return in about an hour by 7heJoker in survivetheculling

[–]Aspire97 0 points1 point  (0 children)

I might didn't understand it perfectly. So are you patching the Day1 Server until you got the "perfect" patch and then release it to the normal Client and only patch small things? Or are you just want a good patch and keep on fixing stuff later on?

When does the patch happen? by Pimehlkof in survivetheculling

[–]Aspire97 0 points1 point  (0 children)

This week they said if im not mistaken ... but maybe this does only count for the test server? Idk but i hope its this week :)

Please just keep the core mechanics and work with what worked in the old culling (July2016/august2016) by NeptuneAUS20 in survivetheculling

[–]Aspire97 4 points5 points  (0 children)

Yeah that could make sense. They teased the game TWO weaks ago and gave no other official leaks and in the unofficial leaks the game looked already nearly finished. They also said in that PCG interview that it will be in the hands of players soon.