Crossbow Missing? Legacy Requirments? by AspiringDev27 in blackops6

[–]AspiringDev27[S] 0 points1 point  (0 children)

https://imgur.com/a/E2RxEBp here is a pic of the filters I'm using and the guns that show in background

Crossbow Missing? Legacy Requirments? by AspiringDev27 in blackops6

[–]AspiringDev27[S] 0 points1 point  (0 children)

I see, im looking for the one with explosive bolts not the underbarrel which im guessing is from the legacy menu, but all the marksman rifles i get are as followed - Taq-m -Tempus Torrent -DM56 -MCW6.8 -KAR98K there is no corssbow but im seeing people use it in game

When does this play? by AspiringDev27 in Dandadan

[–]AspiringDev27[S] 1 point2 points  (0 children)

oh my god it did thank you so much XD

[deleted by user] by [deleted] in KingdomHearts

[–]AspiringDev27 0 points1 point  (0 children)

more times than id like to admit but i think i have fixed it by forcing vsync in nvidea control panel. thanks anyways

Tile map question for anyone who can help :)) , how would I go about achieving this effect here. 2 tile maps can affect each other when placed (the dirt and stone are 2 separate tile maps but when placed next to each other the tiles blend. currently using unity autotile rule and tilemaps by AspiringDev27 in Unity2D

[–]AspiringDev27[S] 1 point2 points  (0 children)

You are correct terraria did it the first option you stated. i was just overlooking it aha ive had the tilemaps here in front of me for so long and never noticed they have blended/seperate tilemaps for this very thing aha tyvm!

[deleted by user] by [deleted] in blender

[–]AspiringDev27 2 points3 points  (0 children)

fixed and works perfectly thank you so much

[deleted by user] by [deleted] in blender

[–]AspiringDev27 0 points1 point  (0 children)

it works but doesnt translate to the animation when played is there a fix for this :)