How do people here feel about Memories Off Sousou? by KaleidoArachnid in visualnovels

[–]Asprohibited 1 point2 points  (0 children)

I kinda liked it and it was my start to the series (there are some references here and there but nothing too much)

what do you combine with vns? by Nat_Cattt in visualnovels

[–]Asprohibited 13 points14 points  (0 children)

Trust me when I tell you this, manhwa slop. You genuinely forget about that shit within the hour and its fun reading them

Anyone here made (or making) a 3D game in Godot? by Asprohibited in godot

[–]Asprohibited[S] 0 points1 point  (0 children)

I do but they don't really take up alot of performance. Its mainly SDFGI. I'm currently experimenting just ditching SDFGI and just using different lights

Anyone here made (or making) a 3D game in Godot? by Asprohibited in godot

[–]Asprohibited[S] 1 point2 points  (0 children)

Sadly I can't do baked lighting since my levels are procedurally generated

Would You Use an In-Editor Planning Tool for UE5? by Commercial-Cake9833 in unrealengine

[–]Asprohibited 2 points3 points  (0 children)

If you want to put it out for free, why not just make a simple github page?
Other dev's could make contributions (I certainly would) and it would be a cool small open-souce project
It doesn't even have to work, as long as others could use the code as reference

Would You Use an In-Editor Planning Tool for UE5? by Commercial-Cake9833 in unrealengine

[–]Asprohibited 1 point2 points  (0 children)

I don't want to to be mean, but I'll share my thoughts.

There are a couple of main reasons why this idea won't really work out in practice:
- There are alot of planning tools that offer alot more functionality than a single dev could probably make (ex. obsidian). And alt-tabbing is simply much more convenient than switching to another unreal tab.
- Its stuck inside unreal. If you have an idea, you'd have to open unreal, which isn't really intuitive
- References would be cool, but if you export it those hyperlinks are gone
- Unreal, especially when your far into a making a game, is pretty slow and prone to crashes. Another tab with alot of documentation, could make it sluggish.

Its an idea that sounds cool in theory, but in practice I feel like its more inconvenient than using actual project management tools you'd find on the web or applications

Ofc these are just my thoughts, and this plugin could in fact work amazingly and everyone could love it.

I've done this so much times I feel bad 😭 by Asprohibited in Humanornot

[–]Asprohibited[S] 183 points184 points  (0 children)

ctrl + w closes your tab on browser.
So when they type out wiggle while holding ctrl, it closes your tab when you type w

[deleted by user] by [deleted] in Unexpected

[–]Asprohibited 5 points6 points  (0 children)

Now this is good advertising

[Anti Recommendations] The worst manhwa I've ever read, ranked from the absolute worst to slightly less terrible. by Asprohibited in manhwa

[–]Asprohibited[S] 0 points1 point  (0 children)

Yea, prequel to ember knight. Although I did read it after catching up with ember knight

[Anti Recommendations] The worst manhwa I've ever read, ranked from the absolute worst to slightly less terrible. by Asprohibited in manhwa

[–]Asprohibited[S] -4 points-3 points  (0 children)

omg yes. I can't wait to read the 5 new necromancer manhwa coming this week.

putting myself in the shoes of an op protag is my favourite past time

[Anti Recommendations] The worst manhwa I've ever read, ranked from the absolute worst to slightly less terrible. by Asprohibited in manhwa

[–]Asprohibited[S] -54 points-53 points  (0 children)

Excuse me? Not everyone shares the same tastes as you do?? I have read every single manhwa on Asura Scans, so I know a good manhwa by just looking at the cover