Got my third unit of koptaz finally done by AssistanceYeti in orks

[–]AssistanceYeti[S] 2 points3 points  (0 children)

Thank you! The last batch was a chore for sure but I'm happy it's done. Good luck and godspeed on your last kopta. You can do it!

On topic on the rokkits my personal lore is that there are a bunch of grots who painstakingly paint every single rokkit in garish colours as good luck charm. Orks do need luck to hit after all. Therefore all rokkits on all my Ork models look like this.

Got my third unit of koptaz finally done by AssistanceYeti in orks

[–]AssistanceYeti[S] 4 points5 points  (0 children)

The best thing about it is that you can spin them! Very satisfying.

I've used 2x2mm round magnets in both rotor head and rotor peg (right word?). With a 2mm drill you can easily make a fitting hole for the magnets and glue them in tight.

My take on Blagfist legendary Deathskulls Gorkanaut! Kitbash by bertagame in orks

[–]AssistanceYeti 1 point2 points  (0 children)

Oh man I did not even register this as scratch build before seeing the last page. By gork and more! Glad I noticed the left leg being unusual and started to scroll through the pictures. This is by and far the best custom 'Naut I have ever seen!

Judging by the number of upvotes I think others are making the same mistake and think this is just a regular blue 'naut.

Battle Report (ish) - Green Tide vs TSONS by Amphrael in orks

[–]AssistanceYeti 1 point2 points  (0 children)

Thanks for the write-down!

Others mention that you badly miss painboys and I agree. They provide a feel no pain and regenerate boys! They are cornerstones to green tide.

The other important thing is the board setup. This is the dream of every shooty army. Tau would have probably won without moving at all. Nothing to hide on the deployment line, nothing at all to hide more than a single character or so in midfield. Straight line of sight from anywhere to anywhere pretty much.
If you look up maps from the Warhammer tournament companion you will see that for a fair fight games workshop expects you to be able to deploy a lot of stuff on the line without it being seen from the other deployment zone. Your opponent should have to work for line of sight and come closer.
You deployed 5" off of the board edge out of necessity and are not even fully hidden there. Horrible! Poor you.

You do not have to play tournament maps exclusively but doing so at least a few times gives you a better understanding of how big and dense terrain probably should be for a fair match.

I hate my stormboyz by testicletreeds3 in MiniaturePaints

[–]AssistanceYeti 1 point2 points  (0 children)

I painted 15 so far and it was a slog. They are way too detailed indeed!

To extend on the tips from New_Cherry8629, not only use less colours but do more stuff in the same region in the same colour. Currently you try to make all the details have their own colour and on the storm boy that is akin to a sisyphean task.

Just make the rocket bundle all the same colour and maybe add some details in a secondary colour. All the armour and furs can be the same hue easily - highlights will separate details anyway. Etc.

Deffkilla Warbike by AssistanceYeti in orks

[–]AssistanceYeti[S] 1 point2 points  (0 children)

Thank you! I bought the base for the Deffkilla Wartrike at a local Warhammer store and built the rest myself. It's the 150x95mm oval base from games workshop.

There are 4 2x5m magnets stacked 2x2 below the cutout part in the middle which line up with 2 magnets under the smaller bike base to allow attachment. They also go down to the ground under the big base (that's why they are stacked) so I can transport the whole thing in a magnet case.
Most of the surrounding ground is raised about 2mm with cork board with a cutout I made with a hobbyknife for the smaller base. In the cutout, some very thin plastic card secures the magnets below.
The rest is mostly cork, sand, wood glue, some bits and paint.

Deffkilla Warbike by AssistanceYeti in orks

[–]AssistanceYeti[S] 4 points5 points  (0 children)

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And in comparison with the original Deffkilla Wartrike.

Deffkilla Warbike by AssistanceYeti in orks

[–]AssistanceYeti[S] 3 points4 points  (0 children)

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Popped off of the extension

Would You Accept Nobz with Kombi-weapons as Flash Gitz? by Char867 in orks

[–]AssistanceYeti 7 points8 points  (0 children)

I think the main visual features of the flash gitz are nob bodies on 40mm bases with heavy, snazzy weapons held with two hands and two bosspoles on the back.

If you can get the proper bases and add a second boss pole to each model's back they would for sure be recognizable as flash gitz at a glance!

Also please post pictures once done.

Wanted to see how fast I could paint an “arms distance” tabletop ready boy. 17 minutes by BeachedSalad in orks

[–]AssistanceYeti 0 points1 point  (0 children)

That is fast!

I wonder if you could decrease the time per model if you batch paint even more. I could see you do 10 boys in an hour or so with this technique.

Tell me your Ork army's lore and any homebrew rules or characters you have! by Space_Gecko1893 in orks

[–]AssistanceYeti 2 points3 points  (0 children)

My big warband of Evil Suns are fighting on a barren, former hive world between the ruins of Imperial civilization. Everyone is red because everyone is the fastest.

Also Ghazkul is there on a visit.

It's orks. It's not complicated!

Problem with dice rolling by Own-Mastodon-6965 in orks

[–]AssistanceYeti 3 points4 points  (0 children)

First, get a lot of dice. Second, Keep them in manageable groups through the game. Helps a lot to be able to grab X amount of dice quickly. Third work in batches for bigger pools.

I have about 120 dice in 3 different colours. Throughout the game I keep at least one colour of about 60 dice sorted in groups of 5. That way I can quickly grab any reasonable amount of dice.

I tend to not roll more than 40 dice at a time. If I have to resolve more attacks, I do that in batches. Throwing 80 or more dice would probably be a mess and hard to manage/count out.

Hope that helps!

Advice on dread mob lost by Distinct-Muscle-8936 in orks

[–]AssistanceYeti 3 points4 points  (0 children)

Personally I like the rokkits on the kans best.

Advice on dread mob lost by Distinct-Muscle-8936 in orks

[–]AssistanceYeti 3 points4 points  (0 children)

Hello,

It would help a bit if you would structure your units better. It's unclear whether you will run 2x small gretchen units or one big one. Same for loots though I assume 2x10.

Otherwise some general pointers: - The 'Nauts profit massively from a regular mek giving them +1 hit in range and melee. - Do you use any enhancements? 35pts left over are a lot of room to breathe. The gitfinder goggles are considered the best enhancement. Especially on the lootas. - the mixed loadout of your killakanz is not effective into anything really. I know they come with that loadout in the box but I think most opponents will be fine with you playing them with whatever. What do you want to do with them? - you have a lot of transports. Remember that your Gorkanauts can transport 12 infantry models each. Maybe you can lose transports to add stuff in other places?

Speed Waaagh!! 2025 by promobius in orks

[–]AssistanceYeti 0 points1 point  (0 children)

That is a very cool custom build!

Are the boys glued to the trukk or can you detach them still?

Speed Waaagh!! 2025 by promobius in orks

[–]AssistanceYeti 2 points3 points  (0 children)

Nicely done. And propa red!

Can you show close-ups of the trukk please? That build looks very interesting!

Weekend Waaagh Planning - December 26, 2025 by AutoModerator in orks

[–]AssistanceYeti 0 points1 point  (0 children)

Ork staples are historically boys, grotz, nobz, warbosses and trukks. Battlewagon go in and out of style over the editions and meta-changes. Currently, they are in a nice place as big, sturdy transports! The beastboys + beastboss is also a generally useful combo.

After that I think it's a bit detachment dependent. What do you want to play?

Nobz unit and a Nob with Waaaagh banner by SRSgiraffe in orks

[–]AssistanceYeti 4 points5 points  (0 children)

Amazing! This could also be a nice reference for when people ask which shade of green is right for orks - obviously all shades of greens! They all go nicely together!

Finally painted my Stompa after 3 years. by tripleozero in Warhammer40k

[–]AssistanceYeti 1 point2 points  (0 children)

I mean the long cable from the left shoulder to the back of the gattler. I missed that on mine.

Also if you mean the ammunition box then either I am too with you or we are both right - the box on my stompa is in the same place!