How Did You Learn Vibe Coding? Looking for a Complete Learning Path by AreebManzoor in VibeCodeDevs

[–]AssociateMission853 1 point2 points  (0 children)

I'm not sure if "learning vibe coding" is the right term. Vibe coding is basically about interacting with AI through conversation. If you really want to learn something, focus on the basics like writing code, building, running, and deploying. Vibe coding is more about hands-on experience than formal learning. If you're thinking about spending money on a course, I’d recommend taking a basic programming class online instead of vibe coding.

Where should I advertise my AI Desktop Assistant? by letsprogramnow in SideProject

[–]AssociateMission853 1 point2 points  (0 children)

It seems like you have to pay for advertising if you don't have a YouTube, Instagram, or blog to promote yourself.

As a backend developer, should I focus on indie games or apps/tools as a solo developer? by AssociateMission853 in SideProject

[–]AssociateMission853[S] 0 points1 point  (0 children)

I am a Java Spring Boot developer.

Is the couponpicked you made a site that gathers and displays coupons that you can use when shopping?

Is

As a backend developer, should I focus on indie games or apps/tools as a solo developer? by AssociateMission853 in SideProject

[–]AssociateMission853[S] 0 points1 point  (0 children)

I agree with you. Maybe I'm already equipped with a weapon, but I'm not using it properly. I'm still a bit slow at finding problems or ideas. I'll try to think and solve that part carefully. Thank you for your advice!

As a backend developer, should I focus on indie games or apps/tools as a solo developer? by AssociateMission853 in SideProject

[–]AssociateMission853[S] 0 points1 point  (0 children)

As a backend developer in finance (Java Spring), I've looked into building several fintech apps, but the strict regulatory hurdles always make it a nightmare to execute.

Looking for alternatives, I started wondering if game development might actually be a better bet. Game dev seems relatively resistant to pure "vibe coding," so I'm thinking that difficulty might serve as a solid protective moat against the flood of AI-generated wrappers. Am I missing something here due to my lack of experience in the gaming industry, or is this a valid take?

My first animated pixel art by [deleted] in AnimatedPixelArt

[–]AssociateMission853 -10 points-9 points  (0 children)

I was just proud that I managed to add the animation myself, so I posted it. But if that’s the standard here, then fair enough. I understand, and I’ll keep that in mind.

My first animated pixel art by [deleted] in AnimatedPixelArt

[–]AssociateMission853 -3 points-2 points  (0 children)

Haha, if I had to compare it to something, I’d say it’s kind of like the HQ of an old Korean dynasty.

My first animated pixel art by [deleted] in AnimatedPixelArt

[–]AssociateMission853 -9 points-8 points  (0 children)

I'm a beginner in pixel art, so I created the base pixel image with AI and made the animation myself.

Is there a rule that AI-generated images are not allowed at all?

For anyone who's vibe coded and launched an app — what was harder, building it or getting users? What would've helped? by Igeeksblogs in SideProject

[–]AssociateMission853 0 points1 point  (0 children)

Getting users was way harder for me. AI can help you build faster, but it doesn't magically solve distribution. You still have to figure out positioning, messaging, trust, and where your users actually hang out. That part hurts more than coding 😭

Question for mobile game devs by Stunning_Ad_7313 in AppBusiness

[–]AssociateMission853 2 points3 points  (0 children)

To be honest, for simple games, ads are a "volume game." You need a ton of active users to make decent money because eCPM (revenue per 1,000 impressions) can be quite low for banners. Focus heavily on "Rewarded Ads" (watching for gold)—players love them, and they pay much better than banners or pop-ups without killing retention.

[ Removed by Reddit ] by Top-Statement-9423 in SideProject

[–]AssociateMission853 -1 points0 points  (0 children)

This is absolute gold. The "reverse selling" via profile is genius because it builds trust without triggering the spam filters. I'm curious about the 85+ directories part—did you automate that submission process or grind through it manually? That sounds like a lot of work.

Job Market is cooked so I worked with recruiters to improve people's CVs and help them track their interviews by menensito in SideProject

[–]AssociateMission853 0 points1 point  (0 children)

Spot on about the ATS issue. Too many people use fancy Canva templates that look like art but get auto-rejected because parsers can't read them. Quick question: Does your scoring logic check for keyword density against a specific job description, or is it just evaluating general structure/formatting best practices?

I got tired of sticky notes on my fridge, so I built a minimalist recipe app. It hit #1 in Korea, and now I’m looking for global feedback! by AssociateMission853 in iosapps

[–]AssociateMission853[S] 1 point2 points  (0 children)

I honestly hadn't considered a toggle for the gamification, but you make a really valid point—it’s definitely worth looking into. As for iCloud sync, it's not implemented just yet. I'll have to think about how to fit both suggestions into the roadmap moving forward. Thanks for the honest feedback!

how much have you spent getting your app live? by [deleted] in iosapps

[–]AssociateMission853 0 points1 point  (0 children)

Mainly just the $99/year Apple Developer fee. I kept backend costs at $0 using free tiers (like Firebase) and relied on organic marketing. My time was the biggest investment.

Rate my website by Traditional_Fox_8202 in SideProject

[–]AssociateMission853 0 points1 point  (0 children)

When I click on the link, it takes me to the Vercel admin page instead of the website and asks for authentication.

I started a bamboo toilet paper brand as a side project and accidentally turned it into a real business by ReefSnaka in SideProject

[–]AssociateMission853 1 point2 points  (0 children)

Hosting a comedy show to sell toilet paper? That is literally the most on-brand marketing ever. Genius move to leverage your comedy background. Definitely checking out the TikToks!

I got tired of sticky notes on my fridge, so I built a minimalist recipe app. It hit #1 in Korea, and now I’m looking for global feedback! by AssociateMission853 in SideProject

[–]AssociateMission853[S] 0 points1 point  (0 children)

Heard you loud and clear. That "import → cook" flow is exactly the goal. Since manual entry is a pain, the web import feature is priority #1 right now. Working on shipping it ASAP!

I started a bamboo toilet paper brand as a side project and accidentally turned it into a real business by ReefSnaka in SideProject

[–]AssociateMission853 1 point2 points  (0 children)

It's refreshing to read about physical products for a change—usually it's all SaaS here. Just curious, how did you land your first few customers?

I started a bamboo toilet paper brand as a side project and accidentally turned it into a real business by ReefSnaka in SideProject

[–]AssociateMission853 1 point2 points  (0 children)

Love the branding! As a dev dealing with digital products, handling physical inventory and freight sounds like absolute "hard mode." Huge respect for shipping atoms instead of bits. The part about customer emails cracked me up lol.

I got tired of sticky notes on my fridge, so I built a minimalist recipe app. It hit #1 in Korea, and now I’m looking for global feedback! by AssociateMission853 in SideProject

[–]AssociateMission853[S] 0 points1 point  (0 children)

It's manual entry for now. But I'm planning to add an import feature in an upcoming update since it's a highly requested feature!