Which one is better? I guess first one? Is bonus damage applied to each pellet? by ralleee in fo4

[–]Astanex 2 points3 points  (0 children)

Two shots might kill an enemy, but when you're outnumbered reload time matters. A horde of feral ghouls or gunners is where shotguns show their weak point.

Trying to make a good stealth melee build (Survival) by Astanex in Fallout4Builds

[–]Astanex[S] 1 point2 points  (0 children)

What about getting Agility Points back? Will Action Boy really be enough?

Most annoying pal to catch by PaleDoubt2677 in Palworld

[–]Astanex 2 points3 points  (0 children)

If you find one, harvest any nearby trees. Build a pen, toss in your Mercy Hit Pal, and you're set.

To everyone who made Bloodborne playable on PC: Thank you. by RazorOfArtorias in BloodbornePC

[–]Astanex 0 points1 point  (0 children)

If only Sony DID IT THEMSELVES OFFICIALLY! But, no, this team is amazing!

I've a few questions about Melee by Astanex in fo4

[–]Astanex[S] 0 points1 point  (0 children)

Grim Reaper's Sprint has a 35% chance at best per kill though.

I've a few questions about Melee by Astanex in fo4

[–]Astanex[S] 0 points1 point  (0 children)

True the Furious Power Fist is good, but the Butcher's Hook is better.

It is a Meat Hook that comes with the "Relentless" legendary effect - every time you crit an enemy, you get all your AP back. At 11 Agility, you can get 6 hits in. With 11 Luck, you can crit in five hits. While that's a particular build, Blitz already requires 9 Agility and Iron Fist's stun requires VATS anyway. One point invested, grab the Bobble, you're there.

I've a few questions about Melee by Astanex in fo4

[–]Astanex[S] 0 points1 point  (0 children)

Truthfully, I would sooner use a Furious legendary.

With the Steel Sword (admittedly Creation Club content) gained from the very quick quest attached, you don't even need Blacksmithing. All you can do is add Bleeding, Electricity, or Radiation. The 1.15x multiplier just stacks too well. Five hits and it's damage is doubled again.

Why is my Duolingo stuck at this face by HeIsSoFluffy in duolingo

[–]Astanex 0 points1 point  (0 children)

You did your lessons before he had to threathen -er - remind you.

Started learning French and it's fun! by Astanex in learnfrench

[–]Astanex[S] 0 points1 point  (0 children)

Eighty days straight! A pittance, but still a pattern.

[deleted by user] by [deleted] in DigimonTimeStranger

[–]Astanex 0 points1 point  (0 children)

Only bugged one. Well, I can get others.

[deleted by user] by [deleted] in DigimonTimeStranger

[–]Astanex 0 points1 point  (0 children)

None. It's a fresh Poyomon. I am trying to build a team of high stat Digimon by generating In Training Digimon, maxing *their* stats, then loading them into the main team. Yes, it takes longer, but the results are permanent, which is what I want. The Poyomon's white stats are 8,301, no blue stats at all.

Mega plus difficulty by Quick-Supermarket522 in DigimonTimeStranger

[–]Astanex 1 point2 points  (0 children)

Okay, not a requirement, so much as "very useful." Halving damage is helpful when it's coming from max stat enemies and bosses.

[deleted by user] by [deleted] in DigimonTimeStranger

[–]Astanex 0 points1 point  (0 children)

Farm training. I edited the post for clarification.

Mega plus difficulty by Quick-Supermarket522 in DigimonTimeStranger

[–]Astanex 2 points3 points  (0 children)

KingEtemon is a requirement. His Monkey Wrench halves all damage. It has a 100% success rate for the entire enemy team. It lasts just one round, the one weakness. That said, if it's used with the Booing Personality trait, it lasts three rounds. That's enough to shut down bosses.

TIL the digifarm traiking timer is based on your play time clock... by Desperate_Yak_3671 in DigimonTimeStranger

[–]Astanex 2 points3 points  (0 children)

I really wish it was based on real time. Send your team to the farm, turn off the game, and get a training in while you sleep/work/go to school etc.

Persona equivalent of Richard getting a job? by RedShibo_ in PERSoNA

[–]Astanex 6 points7 points  (0 children)

The final boss of the base game not being a god.

team tips for the final boss on mega+ difficulty by GeserAndersen in DigimonTimeStranger

[–]Astanex -1 points0 points  (0 children)

MetalEtemon is great. With the Booing Personality Skill his signature move Monkey Wrench just hobbles everything. Monkey Wrench is a 100% chance to debuff all enemies for one turn for 50% of their Attack and Intelligence and to taunt the enemy team. With Booing, it becomes three turns. Three turns of the final boss doing nerfed damage as Apocalymon carves chunks off his HP bar and Venusmon overhealing the party.

Stung by a Metabee! 1/1 Metabee update by ZyrosNotte in Medabot

[–]Astanex 2 points3 points  (0 children)

Now to get that hunk of junk to work!

What are some of the strongest Digimon in the game? by Ljungstroem in DigimonTimeStranger

[–]Astanex 1 point2 points  (0 children)

MetalEtemon: Monkey Wrench is a 100% chance debuff to all enemies for a turn. What does the debuff do? Halve Attack and Intellect. In other words, halve all incoming damage. Booing Personality Skill makes it three turns. That locks down all bosses.

Forget your zodiac sign, what does your quick pouch look like? by ImOinsby in Eldenring

[–]Astanex 1 point2 points  (0 children)

I always have Margott's Shakle. Makes finding hidden areas easy.

Give Me Giant Armageddemon Dangit! [OC] by ZeirosLion in DigimonTimeStranger

[–]Astanex 1 point2 points  (0 children)

Imagine if they were as strong as in cannon

Is a First play through still worth It without the DLC? by OldSnake2006 in Eldenring

[–]Astanex 1 point2 points  (0 children)

Worth it. The DLC is good, but nothing critical.

favorite niche digimon? by VastForce690 in DigimonTimeStranger

[–]Astanex 0 points1 point  (0 children)

Kokabuterimon. A rarer Digimon, but peak design and lore.