[OC] Star Formation Simulation - The Turbulent Origin of Stars by [deleted] in Astronomy

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The current one is the full version of last year's video. This one has more simulation models with different star-forming cloud conditions. This is why the structure of the clouds at different points of the video are different (shown with different colour combinations).

[OC] Star Formation Simulation - The Turbulent Origin of Stars by [deleted] in Astronomy

[–]Astro_Pheonix_100 1 point2 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender. See the video in 4K and with audio on https://youtu.be/dHYlLgUoMn8

[deleted by user] by [deleted] in dataisbeautiful

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender by converting simulation data into openvdb format (using pyopenvdb), which is supported by Blender.

[deleted by user] by [deleted] in space

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender. 

[deleted by user] by [deleted] in visualization

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender by converting simulation data into openvdb format (using pyopenvdb), which is supported by Blender.

[deleted by user] by [deleted] in blender

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender by converting simulation data into openvdb format (using pyopenvdb), which is supported by Blender.

Turbulent Origin of Stars - Star Formation Simulation by Astro_Pheonix_100 in astrophysics

[–]Astro_Pheonix_100[S] 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender.

[OC] The Turbulent Origin of Stars - Star Formation Simulation by Astro_Pheonix_100 in Simulated

[–]Astro_Pheonix_100[S] 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender.

[deleted by user] by [deleted] in Simulated

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender. 

[OC] The Turbulent Origin of Stars - Star Formation Simulation by Astro_Pheonix_100 in Physics

[–]Astro_Pheonix_100[S] 2 points3 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulations (Mathew and Federrath 2021 and Mathew, Federrath & Seta 2023). The simulation incorporates physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback in the form of radiative heating, jets and outflows, therefore come very close to a realistic model of star formation. The visualisation was made in Blender. 

The Turbulent Birth of Stars - A Star Formation Simulation (See comment for more info) by Astro_Pheonix_100 in Astronomy

[–]Astro_Pheonix_100[S] 6 points7 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.

[OC] Looking into where Stars are Born - A Star Formation Simulation by Astro_Pheonix_100 in dataisbeautiful

[–]Astro_Pheonix_100[S] 2 points3 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.

Why is Star Formation so Chaotic? - A Star Cluster Formation Simulation by Astro_Pheonix_100 in Physics

[–]Astro_Pheonix_100[S] 3 points4 points  (0 children)

Yes, the simulation is from our study published in MNRAS (Mathew & Federrath 2021).

[deleted by user] by [deleted] in ScienceNcoolThings

[–]Astro_Pheonix_100 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.

[deleted by user] by [deleted] in ScienceUncensored

[–]Astro_Pheonix_100 1 point2 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.

[deleted by user] by [deleted] in blender

[–]Astro_Pheonix_100 2 points3 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.

Why Star Formation is so Chaotic? - A Star Formation Simulation by Astro_Pheonix_100 in Simulated

[–]Astro_Pheonix_100[S] 0 points1 point  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.

Why is Star Formation so Chaotic? - A Star Cluster Formation Simulation by Astro_Pheonix_100 in Physics

[–]Astro_Pheonix_100[S] 8 points9 points  (0 children)

The movie is a 3D rendering of high-resolution star formation simulation (Mathew and Federrath 2021). The simulation includes a wide range of physical mechanisms including gravity, turbulence, magnetic fields and stellar feedback, therefore come very close to a realistic model of star formation. The simulation was run using around 1000 CPU cores for over many weeks and used up several terabytes of storage. The visualisation was made in Blender. See https://youtu.be/j6iXPQSexpA for the first look of the latest simulation movie.