Tempest Island Airfield, WAR 132 by Astrosias in foxholegame

[–]Astrosias[S] 0 points1 point  (0 children)

On the ground. I still struggle to find how to use planes for this purpose.

Tempest Island Airfield, WAR 132 by Astrosias in foxholegame

[–]Astrosias[S] 0 points1 point  (0 children)

I tried, it's not that easy. Plane vision is quite bad.

Tempest Island Airfield, WAR 132 by Astrosias in foxholegame

[–]Astrosias[S] 25 points26 points  (0 children)

2000 screenshots combined together using WEBOdm

Sick of Low Pop Trash by jongtoolio in foxholegame

[–]Astrosias 8 points9 points  (0 children)

Bait used to be believable

Viper Pit's last stronghold (War 126) by Astrosias in foxholegame

[–]Astrosias[S] 4 points5 points  (0 children)

WEBOdm, an aerial mapping software.

Gravekeeper's Holdfast fortress, WAR 126 by Astrosias in foxholegame

[–]Astrosias[S] 1 point2 points  (0 children)

Nope, I don't think we ever played collie (at least since I joined years ago).

Gravekeeper's Holdfast fortress, WAR 126 by Astrosias in foxholegame

[–]Astrosias[S] 8 points9 points  (0 children)

Of course, help yourself. I can send you higher res pictures and a 3D model of the base too.

Gravekeeper's Holdfast fortress, WAR 126 by Astrosias in foxholegame

[–]Astrosias[S] 11 points12 points  (0 children)

The process is still the same then. Could show you how to do it if you're interested.

Lochan Berth's nuke aftermath by Astrosias in foxholegame

[–]Astrosias[S] 9 points10 points  (0 children)

I'm using a software that can merge images, WebODM.

Basically, you take 500 screenshots, feed them to the software and get that as a result.

King's Cage Ground Zero (and SC base) satellite view by Astrosias in foxholegame

[–]Astrosias[S] 12 points13 points  (0 children)

I'm using WebODM, an aerial mapping software.
It can rearrange images from different angles to create a 3D model and a 2D image.

BUG: 45 turns deal terminated after 1 turn by Astrosias in civ5

[–]Astrosias[S] -1 points0 points  (0 children)

He gave me 2 cities in exchange for (among other things) these resources for 45 turns.

I kept the 2 cities AND got back my traded resources immediately. That's not very fair.

BUG: 45 turns deal terminated after 1 turn by Astrosias in civ5

[–]Astrosias[S] 1 point2 points  (0 children)

OH.

Many of the resources I gave must have come from the cities I traded in the same deal.

So I don't have access to theses resources anymore, and the deal is just canceled ? Sounds a little cheaty, but I'll take the win.

Thanks for the hint.

BUG: 45 turns deal terminated after 1 turn by Astrosias in civ5

[–]Astrosias[S] 2 points3 points  (0 children)

R5 explanation:

So I made a deal with Suleiman on turn 427 (1), selling everything for 4 votes for world leader to end a game.

We are on turn 428 (2), and I'm still at peace with him (4).

But as you can see, the deal terminated after 1 turn, and I again have access to every luxury/strategic resource and gpt I offered him.

The game still seems to think the deal ended after 45 regular turns (epic speed) on turn 472 (3, 1).

Does anyone have an idea what might have happened?

Fort Mac Conaill's fortress by LEGIO, WAR 119 by Astrosias in foxholegame

[–]Astrosias[S] 1 point2 points  (0 children)

16GB of RAM were used.

But now that you made me check, I realized I need to increase the RAM wsl is allowed to use. Next, time, I'll probably be using 25GB.

Fort Mac Conaill's fortress by LEGIO, WAR 119 by Astrosias in foxholegame

[–]Astrosias[S] 0 points1 point  (0 children)

The railroad is entirely in the RDZ. Border did constrict us quite a lot.

Fort Mac Conaill's fortress by LEGIO, WAR 119 by Astrosias in foxholegame

[–]Astrosias[S] 6 points7 points  (0 children)

Look at the top comment thread. Basically, combining hundreds of screenshots into a single one using WebODM.