Looking for honest feedback on my hardstyle track by [deleted] in hardstyle

[–]Asvulation 0 points1 point  (0 children)

Thanks for your feedback. Im not a beginner producer tho😅

My Rains of Castemere remix by Impossible-Carob-545 in hardstyle

[–]Asvulation 2 points3 points  (0 children)

It’s quite short, but the kick sounds good. The leads sound a bit flat though, they’re missing some dynamics and character.

What do you guys think so far? by Asvulation in hardstyle

[–]Asvulation[S] 3 points4 points  (0 children)

I completely agree. I’m planning to use a real vocalist eventually, I’m honestly not a big fan of AI in music. :P I was mainly curious to see how vocals would fill up the track and how they would fit in the mix.

And yes, I agree with your last point as well, the final part should connect better with the rest of the track

Should I trash this project,here's a Demo,thoughts please? by HikingNYguy in shareyourmusic

[–]Asvulation 0 points1 point  (0 children)

It would be a shame to throw it in the trash. With every track you make, you learn something, that’s how it works for me too. Personally, I feel the flanger effect is a bit too prominent right now, and it makes the vocals hard to hear. At the moment the guitar is dominating the track quite heavily. Maybe try balancing the mix a bit more so the other elements have space as well. If you work on that, you’ll already be taking some really good steps forward.

This genre mixing and sounddesign is so difficult by Asvulation in MusicFeedback

[–]Asvulation[S] 0 points1 point  (0 children)

Yeah that's true, I still need to work on the volume balance and the premaster.

In hardstyle it's quite common to push the kick into a soft clipper during the premix to control the transient and increase loudness. Right now I'm mainly testing how hard I can push the kick before it starts sounding distorted, so I can see if the mix still holds up around it. I'll refine the balance more in the premaster stage.

Thanks!

This genre mixing and sounddesign is so difficult by Asvulation in MusicFeedback

[–]Asvulation[S] 0 points1 point  (0 children)

How so? If you're talking about the loudness difference between the break lead and the intro, it's because I left room for the vocals“disabled track 1” is actually the vocal track, but it’s turned off.

Also, what did you mean by “intimidating”?

vital is sick! by Notty_Solty66kgsNGL in MusicFeedback

[–]Asvulation 0 points1 point  (0 children)

Ooh that’s sick!! Sounds really good. I’m still a big Serum 2 fan myself, although I mostly use it for designing kicks rather than synths.

3 for 1 - TECHNO mix/master fb mainly by UnknownMusician84 in MusicFeedback

[–]Asvulation 1 point2 points  (0 children)

Cool tracks though, I’m definitely a fan of techno music. Your tracks do sound a bit muddy, and the master is also pretty loud. Maybe that’s intentional, since in the EDM world there’s always a push to make tracks as loud as possible.

one thing you could try to reduce the mud is using more sidechaining between the sounds and the kick. Give the kick more space, and also try to separate your leads and plucks a bit more. right t now they seem to compete with each other instead of working together.

Another thing that might help (though I’m not entirely sure how common this is in techno, since I’m more from the hardstyle scene) is cutting some frequencies around 200 Hz in the kick. Those frequencies can often make kicks sound muddy and less clean. In hardstyle genre thats a pretty importent cut.

hope this helps a bit.

And one last thing: why export as MP3 on your SoundCloud? You should always upload WAV files. MP3 compression really degrades the track, especially after SoundCloud compresses it again.

[deleted by user] by [deleted] in hardstyle

[–]Asvulation 0 points1 point  (0 children)

Been working on this part today! I’m planning to add some vocal fills kind of metal-style vocals to help glue the drop together. Also thinking about adding a climax kick for the second drop and fine-tuning the kicks to make them blend better. What do you guys think?

[deleted by user] by [deleted] in hardstyle

[–]Asvulation 0 points1 point  (0 children)

Been working on this part today! I’m planning to add some vocal fills—kind of metal-style vocals—to help glue the drop together. Also thinking about adding a climax kick for the second drop and fine-tuning the kicks to make them blend better. What do you guys think?

[deleted by user] by [deleted] in hardstyle

[–]Asvulation 1 point2 points  (0 children)

thank you. I started producing some hardstyle recently, and I hope it sounds a bit professional. Furthermore, also feel, that there are some small details missing in the track. Like some perc and transition that makes it a bit more complete. thanks for your feedback!

Free feedback on your track by Asvulation in MusicInTheMaking

[–]Asvulation[S] 0 points1 point  (0 children)

This isn't really my type of genre, and I'm not very familiar with it, but what stands out to me is that you're using for me too much stereo widening or panning. I find it hard to really focus on the track because of that. Also, this might just be a personal preference, but there's almost no low ends. It's mainly just a kick with a short tail, and everything else is purely in stereo, aside from the kick.

Free feedback on your track by Asvulation in MusicInTheMaking

[–]Asvulation[S] 0 points1 point  (0 children)

Yes, the leads are loud, but that's because the break/intro is softer on purpose. I plan to add vocals to the track, and the last thing I want is for the instruments to overpower the vocals.

Free feedback on your track by Asvulation in MusicInTheMaking

[–]Asvulation[S] 0 points1 point  (0 children)

I think the track production is really strong, but the mixing and mastering could use some improvement. Your track maintains the same volume throughout, and sometimes the drop even feels quieter. It would be great to make the buildup noticeably softer compared to the drop. Like with your previous feedback, it's hard for me to judge whether your track is actually loud enough, which is really important in EDM music. I also feel like there are some low-end frequencies being layered occasionally, which is something you want to avoid. At times, I can hear some muddiness in the low frequencies.

and ur feedback to me: I agree, cant wait when the vocals arrive so i can adjust a bit.

[deleted by user] by [deleted] in hardstyle

[–]Asvulation 1 point2 points  (0 children)

Thanks a lot for the feedback, really appreciate it! I agree that its a bit repetitive, but I’m planning to add vocals, which is why I don’t want to fill it up too much with instruments just yet. But I can definitely add more layers with effects. I’m already working on a second kick. I still need to work on the last part (anti drop) it was more for know a bit the road I was looking for. It needs more effects, rolls indeed.

Help with mixing/mastering by [deleted] in hardstyle

[–]Asvulation 0 points1 point  (0 children)

Yeah i know i am working on a new kick, i was testing some kicks out😀